Dungeon Crawl Stone Soup version 0.21-a0-258-g4c0eb85 (webtiles) character file. 265 tidbits the Skirmisher (level 5, -2/50 HPs) Began as a Demigod Wanderer on Sept 6, 2017. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:13:38 (1659 turns). tidbits the Skirmisher (Demigod Wanderer) Turns: 1659, Time: 00:13:39 Health: -2/50 AC: 3 Str: 14 XL: 5 Next: 66% Magic: 9/9 EV: 10 Int: 18 God: Gold: 60 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +2 hand crossbow r - a +0 hand axe t - a cursed -2 flail Missiles g - 38 sling bullets j - 21 stones k - 23 arrows o - 5 javelins p - 9 poisoned needles s - 2 tomahawks (quivered) Armour e - a +0 robe w - a +0 chain mail B - a +0 leather armour (worn) Wands u - a wand of confusion (24/48) Scrolls d - a scroll of teleportation l - a scroll of magic mapping m - a scroll of enchant weapon {unknown} q - a scroll of blinking {unknown} x - a scroll of recharging {unknown} y - a scroll of remove curse {unknown} Potions z - a potion of heal wounds {unknown} A - a potion of magic Books c - the Compendium of Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Spray Conjuration/Hexes 3 Comestibles f - 2 bread rations i - 3 meat rations n - a royal jelly Skills: + Level 6.1 Fighting - Level 1.7 Crossbows Level 1.0 Shields - Level 1.0 Spellcasting Level 1.7 Poison Magic - Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You barely miss the adder. You feel sick. The adder closely misses you. An adder comes into view. You barely miss the adder. The adder barely misses you. The ball python bites you. The ball python barely misses you. The adder hisses angrily. You hit the ball python. You kill the ball python! You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. A river rat comes into view. It was a potion of curing. You feel better. The adder bites you. The adder closely misses you. The river rat moves out of view. b - a +2 hand crossbow (weapon) The adder bites you. Firing (i - inventory. (,) - cycle): h - 9 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a bolt. The bolt misses the adder. The adder barely misses you. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! Firing (i - inventory. (,) - cycle): h - 8 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt hits the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Firing (i - inventory. (,) - cycle): h - 7 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a bolt. The bolt hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. Firing (i - inventory. (,) - cycle): h - 6 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a bolt. The bolt hits the adder! You kill the adder! You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): h - 5 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a bolt. The bolt hits the adder! You kill the adder! You feel sick. A rat comes into view. Firing (i - inventory. (,) - cycle): h - 4 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You shoot a bolt. The bolt barely misses the river rat. You feel sick. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat closely misses you. Firing (i - inventory. (,) - cycle): h - 3 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat You shoot a bolt. The bolt hits the river rat. The river rat is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The river rat misses you. You feel better. The river rat barely misses you. Firing (i - inventory. (,) - cycle): h - 2 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded) You shoot a bolt. The bolt hits the river rat. The river rat is moderately wounded. The river rat barely misses you. Firing (i - inventory. (,) - cycle): h - a bolt (quivered) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded) You shoot a bolt. The bolt closely misses the river rat. The river rat completely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you! * * * LOW HITPOINT WARNING * * * a - a +0 short sword (weapon) You hit the river rat. The river rat is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. The rat bites you but does no damage. The river rat bites you. You die... #....#..# ##...#### #....################# #.....#≈≈≈≈≈≈≈≈≈#≈≈≈≈≈ #......≈≈≈≈≈≈≈.≈.≈≈r≈≈ #......≈≈r≈≈≈≈.[≈≈≈≈≈≈ ##....r≈≈≈≈≈≈≈≈.≈≈≈≈≈≈ ##..rr≈≈≈≈≈≈≈r.≈≈≈≈≈≈ ###@#≈≈≈≈≈≈≈#≈#≈≈≈≈≈ ################## You could see a river rat and 3 rats. Vanquished Creatures An orc priest (D:2) Ijyb (D:3) A worker ant (D:3) 6 adders 4 river rats (Sewer) 2 oozes 3 dart slugs (D:1) 2 worms (D:2) 2 leopard geckos (D:3) 4 orcs (D:2) 4 giant cockroaches 8 hobgoblins 4 ball pythons (Sewer) 8 bats 7 frilled lizards 6 goblins 5 kobolds 16 rats 84 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 hand crossbow, 25 bolts, the Compendium of Combat Magic, a scroll of teleportation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 0 | D:1 | Identified the Compendium of Combat Magic 67 | D:1 | Reached skill level 3 in Fighting 232 | D:1 | Reached XP level 2. HP: 26/26 MP: 5/5 657 | D:1 | Reached XP level 3. HP: 33/33 MP: 6/6 833 | D:2 | Reached skill level 4 in Fighting 881 | D:2 | Reached XP level 4. HP: 41/41 MP: 8/8 983 | D:3 | Noticed Ijyb 1011 | D:3 | Killed Ijyb 1011 | D:3 | Reached skill level 5 in Fighting 1125 | D:3 | Found a glowing golden altar of the Shining One. 1164 | D:3 | Reached XP level 5. HP: 48/48 MP: 9/9 1203 | D:3 | Found a glowing drain. 1229 | Sewer | Entered a sewer 1485 | Sewer | Reached skill level 6 in Fighting 1658 | Sewer | HP: 3/50 [river rat (4)] 1659 | Sewer | Slain by a river rat Vault maps used: D:1: scummos_arrival_gate, minmay_tromino_mix6 D:2: fiery_altar_vehumet, minmay_misc_feat_hallway, uniq_sigmund, uniq_robin D:3: overflow_temple_1_default, gup_sewer_entry_bubbles, uniq_ijyb D:4: first_bread, dk_yredelemnul_ordeal, uniq_duvessa, uniq_eustachio, uniq_edmund Sewer: sewer_minmay_w Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 6 | 6.1 Crossbows | | 1.7 Shields | | 1.0 Spellcasting | | 1.0 Poison Magic | | 1.7 Evocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 91 || 91 Fire: Hand crossbow | 74 | 54 || 128 Throw: Tomahawk | | 2 || 2 Use: Potion | | 4 || 4 Scroll | | 1 || 1 Eat: Chunk | | 3 || 3 Armor: Robe | 9 | || 9 Leather armour | 1 | 35 || 36 Dodge: Dodged | 29 | 92 || 121 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 379 | 0.0 | 0 | 84 | 0.0 | 1659 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 26 | 0.0 | 766 D:2 | 0 | 92 | 0.0 | 0 | 20 | 0.0 | 159 D:3 | 0 | 126 | 0.0 | 0 | 14 | 0.0 | 302 Sewer | 0 | 115 | 0.0 | 0 | 24 | 0.0 | 430 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.9 | 0.0 | 0.0 | 305.6 Dungeon | 74.1 | 71.9 | 10.7 | 0.0 | 0.0 | 274.5 Sewer | 25.9 | 28.1 | 0.0 | 0.0 | 0.0 | 430.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.8 Dungeon | 71.4 | 71.4 | N/A | N/A | 69.7 | 66.0 Sewer | 28.6 | 28.6 | N/A | N/A | 30.3 | 115.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: scummos_arrival_gate, minmay_tromino_mix6 D:2: fiery_altar_vehumet, minmay_misc_feat_hallway, uniq_sigmund, uniq_robin D:3: overflow_temple_1_default, gup_sewer_entry_bubbles, uniq_ijyb D:4: first_bread, dk_yredelemnul_ordeal, uniq_duvessa, uniq_eustachio, uniq_edmund Sewer: sewer_minmay_w