Dungeon Crawl Stone Soup version 0.21-a0-241-g2cbab09 (webtiles) character file. 14 tidbits the Insei (level 2, -7/24 HPs) Began as a Demigod Transmuter on Sept 3, 2017. Mangled by Sigmund ... wielding a +1 scythe of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (180 turns). tidbits the Insei (Demigod Transmuter) Turns: 180, Time: 00:02:04 Health: -7/24 AC: 3 Str: 13 XL: 2 Next: 18% Magic: 3/7 EV: 12 Int: 17 God: Gold: 46 SH: 0 Dex: 16 Spells: 2/5 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... f - amulet of magic regeneration HPRegen 0.08/turn (no ring) MPRegen 0.35/turn (no ring) @: lethally poisoned (-7 -> -15), flying A: rugged brown scales 1, see invisible, high mp 1, robust 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons i - a +0 hunting sling Missiles a - 19 arrows Armour b - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a bread ration j - 4 fruits Skills: - Level 0.8 Fighting - Level 1.7 Dodging * Level 3.1 Unarmed Combat - Level 2.0 Spellcasting + Level 1.8 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 9% 1 #...... k - Sticks to Snakes Tmut #....... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You are partially covered in rugged brown scales. (AC +1, +3% HP) You have supernaturally acute eyesight. (SInv) You are robust. (+10% HP) Message History You have reached level 2! Memorise Sticks to Snakes, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'k'. Your transformation is almost over. You see here a hobgoblin corpse. The helpless bat fails to defend itself. You hit the bat. You kill the bat! Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. A rat comes into view. There is a stone staircase leading down here. You hit the rat. You kill the rat! You hit the rat. You kill the rat! You climb downwards. Your transformation is almost over. Found 8 arrows. There is a stone staircase leading up here. A ball python comes into view. You see here 8 arrows. a - 20 arrows (gained 8) Your horns disappear. Found an ornate altar of the Wu Jian Council. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! Found a leather armour. Found a sedimented purple potion. k - a sedimented purple potion Your transformation is almost over. A goblin comes into view. It is wielding a dagger of venom. The goblin shouts! You hear a shout! You closely miss the goblin. Your headbutt misses the goblin. You punch the goblin. The goblin is moderately wounded. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a dagger of venom. You are poisoned. Sigmund the Dreaded comes into view. He is wielding a scythe of protection. It was a potion of heal wounds. You feel much better. You feel sick. The goblin hits you with a dagger of venom. You are lethally poisoned! You feel sick. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin misses you. You barely miss the goblin. The goblin is moderately wounded. You feel sick. You closely miss the goblin. You headbutt the goblin. You kill the goblin! You feel sick. It was a potion of mutation. You feel extremely strange. Rugged brown scales grow over part of your body. You feel robust. Your vision sharpens. Reactivating autopickup. Your horns disappear. You feel sick. Sigmund gestures at you while chanting. The magic dart hits you! It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund barely misses you. As you read the scroll labeled PUACKA XEIGO, it crumbles to dust. It is a scroll of identify. i - a +0 hunting sling * * * LOW HITPOINT WARNING * * * You feel sick. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a scythe of protection and wearing a runed robe (slightly transparent) The floor. Sigmund smiles chillingly. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 19 arrows. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You fail to create any snakes. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you from afar with a scythe of protection! Ouch! That really hurt! You die... #####.#.##.. ... #.#.##.####.### #.#.##.##.....## # #.#.#..#.......#.# #####.#....#.......#[# ..............._.....# #####......#..S....# ####.#.#.......# ## #...##...@.## ..# #...####.####...# #.#.....@.@)..# #.#####.####.## #.# #........ #.# #########.# ..# # You could see Sigmund (invisible) and a friendly adder. Vanquished Creatures An ooze (D:1) 3 bats (D:1) A goblin (D:2) A hobgoblin (D:1) A ball python (D:2) A kobold (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 45 | D:1 | Reached skill level 2 in Spellcasting 111 | D:1 | Reached skill level 3 in Unarmed Combat 125 | D:1 | Reached XP level 2. HP: 20/22 MP: 7/7 129 | D:1 | Learned a level 2 spell: Sticks to Snakes 151 | D:2 | Found an ornate altar of the Wu Jian Council. 169 | D:2 | Noticed Sigmund 173 | D:2 | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [potion of mutation] 173 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of mutation] 173 | D:2 | Gained mutation: You have supernaturally acute eyesight. (SInv) [potion of mutation] 180 | D:2 | Mangled by Sigmund Vault maps used: D:1: moated_graveyard_arrival D:2: lemuel_coloured_pillars_altar, old_standard_altar, tgw_kikubaaqudgha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Unarmed Combat | 3 | 3.1 Fighting | | 0.8 Dodging | | 1.7 Transmutations | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 26 Headbutt || 4 Kick || 3 Punch || 1 Cast: Beastly Appendage || 7 Sticks to Snakes || 2 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 12 | 0.0 | 180 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 10 | 0.0 | 141 D:2 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 39 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: moated_graveyard_arrival D:2: lemuel_coloured_pillars_altar, old_standard_altar, tgw_kikubaaqudgha, uniq_sigmund