Dungeon Crawl Stone Soup version 0.21-a0-241-g2cbab09 (webtiles) character file. 29 tidbits the Changer (level 2, -2/22 HPs) Began as a Demigod Transmuter on Sept 3, 2017. Slain by an orc priest ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:37 (470 turns). tidbits the Changer (Demigod Transmuter) Turns: 470, Time: 00:04:38 Health: -2/22 AC: 2 Str: 13 XL: 2 Next: 81% Magic: 3/7 EV: 12 Int: 17 God: Gold: 74 SH: 0 Dex: 16 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: appendage (expiring), flying A: talons 3, high mp 1 a: End Transformation You were on level 3 of the Dungeon. You were not hungry. You had grown temporary talons. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) l - a +0 whip Missiles g - 41 stones h - 8 arrows p - 6 javelins (quivered) Armour b - a +0 robe (worn) Scrolls f - a scroll of blinking i - a scroll of identify {unknown} j - a scroll of recharging {unknown} m - a scroll of fear {unknown} n - a scroll of remove curse {unknown} o - 2 scrolls of teleportation q - a scroll of enchant weapon {unknown} Potions k - a potion of might {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a bread ration r - a royal jelly Skills: - Level 0.8 Fighting - Level 1.7 Dodging - Level 2.6 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut ##.... 5% 1 #...... k - Sticks to Snakes Tmut ##...... 9% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You have claws for feet. Message History You feel strangely unstable. It was a scroll of teleportation. p - 6 javelins (gained 1) Your surroundings suddenly seem different. A goblin comes into view. It is wielding a club. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You fail to extend your transformation any further. You hit the goblin but do no damage. You hit the goblin. The goblin is heavily wounded. Your transformation is almost over. The goblin hits you with a club. You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Your Transmutations skill increases to level 3! Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Your talons disappear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. Throwing (i - inventory. (,) - cycle): p - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You throw a javelin. The javelin hits the bat. You kill the bat! Found 12 gold pieces. Found 14 gold pieces. p - 6 javelins (gained 1) You see here a bat corpse. You now have 60 gold pieces (gained 12). You now have 74 gold pieces (gained 14). Found a royal jelly. r - a royal jelly As you open the door, it creaks loudly! You hear a shout! x3 An orc priest comes into view. It is wielding a dagger. The orc priest shouts! 3 orcs come into view. There is an open door here. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. Your feet morph into talons. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 9 arrows. Something hits your ball python. Your ball python bites the orc priest. Your ball python grabs the orc priest. Your ball python constricts the orc priest. You swap places. Your ball python loses its grip on the orc priest. The orc priest hits you but does no damage. The orc priest hits your ball python with a dagger. Your ball python dies! You barely miss the orc priest. The orc priest is lightly wounded. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 8 arrows. The orc closely misses your ball python. The orc priest hits you with a dagger. The orc hits you. You hit the orc priest. Your kick misses the orc priest. The orc priest is heavily wounded. The orc closely misses your ball python. The orc priest hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc hits you. * * * LOW HITPOINT WARNING * * * Your ball python bites the orc but does no damage. Your ball python grabs the orc. Your ball python constricts the orc. You hit the orc priest. The orc priest is severely wounded. The orc closely misses your ball python. The orc priest closely misses you. The orc barely misses you. Your ball python completely misses the orc. Your ball python constricts the orc. You hit the orc priest. The orc priest is severely wounded. Your transformation is almost over. The orc closely misses your ball python. Your ball python barely misses the orc. Your ball python constricts the orc. The orc priest barely misses you. The orc hits you. * * * LOW HITPOINT WARNING * * * The orc closely misses your ball python. It was a potion of flight. You feel very buoyant. You fly up into the air. Your ball python bites the orc but does no damage. Your ball python constricts the orc. The orc priest hits you with a dagger. You die... ......##.......# #.. .......#.##....########## .o.....'................. o......#.#.....########.. o.....##o#.....# #.# .....# #o#.....# #.# #...# #S#.....# #.# ##+# #o###.#.# #.# ..##@o.....## ##.# #..#####.#..######... ##........##.......... ....≈≈.≈......≈.≈.≈≈≈. ≈...≈≈≈.≈..≈≈≈≈≈≈P≈≈≈≈ P≈≈≈P≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈P≈P≈ ≈≈≈≈≈≈≈P≈≈≈≈≈≈≈PP≈≈≈.P ≈≈≈≈≈≈P≈)≈≈≈.≈.≈≈.≈≈.. You could see an orc priest, 3 orcs and a friendly ball python. Vanquished Creatures 2 adders (D:2) 2 bats A giant cockroach (D:3) 2 jackals (D:2) A frilled lizard (D:2) 3 goblins 2 kobolds 2 rats (D:2) 15 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 134 | D:1 | Reached skill level 2 in Spellcasting 193 | D:2 | Reached skill level 2 in Transmutations 193 | D:2 | Reached XP level 2. HP: 17/22 MP: 5/7 197 | D:2 | Learned a level 2 spell: Sticks to Snakes 401 | D:3 | Reached skill level 3 in Transmutations 467 | D:3 | HP: 2/22 [orc (5)] 470 | D:3 | Slain by an orc priest Vault maps used: D:1: dpeg_arrival_round_c D:3: chequers_big_river Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Transmutations | 2 3 | 3.0 Fighting | | 0.8 Dodging | | 1.7 Unarmed Combat | | 2.6 Action || total -------------------------++------- Melee: Whip || 9 Short sword || 37 Headbutt || 5 Kick || 2 Throw: Javelin || 8 Stone || 1 Cast: Beastly Appendage || 8 Sticks to Snakes || 4 Use: Scroll || 2 Potion || 1 Armor: Robe || 5 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 42 | 0.0 | 0 | 16 | 0.0 | 470 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 154 D:2 | 0 | 33 | 0.0 | 0 | 10 | 0.0 | 146 D:3 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 170 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 156.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 156.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_round_c D:3: chequers_big_river