Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 74 tidbits the Grave Robber (level 3, -5/26 HPs) Began as a Demigod Necromancer on Aug 31, 2017. Slain by raph's ghost (26 damage) ... on level 5 of the Dungeon. The game lasted 00:10:57 (1184 turns). tidbits the Grave Robber (Demigod Necromancer) Turns: 1184, Time: 00:10:57 Health: -5/26 AC: 3 Str: 11 XL: 3 Next: 85% Magic: 9/9 EV: 18 Int: 26 God: Gold: 94 SH: 0 Dex: 21 Spells: 1/6 levels left rFire . . . SeeInvis . a - +0 hand axe (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves MR ..... (no boots) Stlth ++++...... (no amulet) Regen 0.1/turn l - ring of stealth MPRegen 0.2/turn i - ring of wizardry @: brilliant, agile, flying, hasted, very quick A: high mp 1 a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of electrocution (weapon) (You took it off Terence on level 2 of the Dungeon) e - a +0 spear j - a +0 hand axe m - a +0 dagger Missiles g - 46 stones (quivered) h - 40 sling bullets k - 28 bolts o - 13 arrows Armour d - a +0 robe (worn) n - a +0 scale mail G - a +0 pair of gloves (worn) Jewellery i - a ring of wizardry (right hand) (You found it on level 2 of the Dungeon) l - a ring of stealth (left hand) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of blinking r - a scroll of fog {unknown} y - a scroll of random uselessness {unknown} Potions p - a potion of magic x - a potion of ambrosia {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger n - Animate Skeleton Necr N/A 1% 1 None v - Vampiric Draining Necr #####..... 1% 3 ###.... z - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:5 raph's ghost, novice HOFi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History There is a stone staircase leading up here. You see here a scroll labeled UXTIDE SIEDA. r - a scroll labeled UXTIDE SIEDA Found a white potion. You see here a white potion. w - a white potion There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A leopard gecko comes into view. Found a dagger. You see here a dagger. A leopard gecko skeleton comes into view. Found 23 stones. You found a teleport trap! Found 15 gold pieces. You closely miss the leopard gecko skeleton. The leopard gecko skeleton bites you. You barely miss the leopard gecko skeleton. The leopard gecko skeleton bites you. The leopard gecko skeleton bites you but does no damage. You barely miss the leopard gecko skeleton. The leopard gecko skeleton barely misses you. You hit the leopard gecko skeleton. Lightning courses through the leopard gecko skeleton! You destroy the leopard gecko skeleton! You see here 23 stones. You see here 15 gold pieces. You now have 78 gold pieces (gained 15). Found a scroll labeled HICOUT HOPRIECE. Found a bubbling red potion. You are feeling hungry. Found 2 fruits. You see here a bubbling red potion. x - a bubbling red potion Okay, then. You see here a scroll labeled HICOUT HOPRIECE. y - a scroll labeled HICOUT HOPRIECE Found 16 sling bullets and 12 gold pieces. You see here 12 gold pieces. You now have 90 gold pieces (gained 12). Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 4 gold pieces. You see here 4 gold pieces. You now have 94 gold pieces (gained 4). There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading down. A quokka skeleton comes into view. There is a stone staircase leading down here. You climb downwards. Raph's ghost (novice Hill Orc Fighter) comes into view. Found 14 gold pieces and a great sword. Found a stone staircase leading up. There is a stone staircase leading up here. You turn into a tree. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +0 pair of gloves unmelds from your body. Your +0 robe unmelds from your body. It was a potion of agility. You feel agile all of a sudden. It was a potion of flight. You feel very buoyant. You fly up into the air. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of haste. You feel yourself speed up. A giant cockroach comes into view. Found a stone staircase leading down. Throwing (i - inventory): g - 47 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - raph's ghost Aim: raph's ghost (hasn't noticed you) You throw a stone. The stone barely misses raph's ghost. Raph's ghost turns its malevolent gaze towards you. A jackal comes into view. Okay, then. A frilled lizard and a worker ant come into view. The jackal moves out of view. Found a bread ration. A quokka and a jackal come into view. There is a stone staircase leading down here. You barely miss raph's ghost. You completely miss raph's ghost. The frilled lizard hisses angrily. Raph's ghost hits you. The jackal barks! You hit raph's ghost but do no damage. Raph's ghost hits you!! Ouch! That really hurt! You die... ... # ... .## #.#l###.%. h#s..... ..r#.r #h.#.#+# #W.#.#.##. #.#@...).... #......#.## ###.#..# #.#..# #.#..#+##+# #..<.....<. #####$..... ...... ...... You could see raph's ghost, a quokka, a jackal, a giant cockroach and a frilled lizard. Vanquished Creatures Terence (D:2) A gnoll (D:1) 2 worms (D:2) 4 leopard geckos A giant cockroach (D:2) 3 goblins 3 hobgoblins (D:2) 4 bats 3 frilled lizards 4 kobolds A leopard gecko skeleton (D:4) 2 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 32 | D:1 | Learned a level 1 spell: Animate Skeleton 330 | D:2 | Reached skill level 2 in Spellcasting 330 | D:2 | Reached XP level 2. HP: 2/20 MP: 0/7 335 | D:2 | Noticed Terence 497 | D:1 | Reached skill level 4 in Necromancy 736 | D:2 | Reached XP level 3. HP: 4/26 MP: 0/9 749 | D:2 | Learned a level 3 spell: Vampiric Draining 790 | D:2 | Killed Terence 1106 | D:5 | Entered Level 5 of the Dungeon 1169 | D:5 | Noticed raph's ghost (novice HOFi) 1184 | D:5 | Slain by raph's ghost Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Necromancy | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Spear || 12 Hand axe || 16 Unarmed || 6 Throw: Stone || 1 Cast: Pain || 45 Animate Skeleton || 4 Vampiric Draining || 2 Use: Scroll || 3 Potion || 8 Stab: Sleeping || 3 Eat: Chunk || 1 Armor: Robe || 6 Skin || 4 Dodge: Dodged || 22 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.0 | 187.8 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.0 | 187.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 21.2 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 21.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_windingriver, hangedman_decor_growths D:2: lemuel_round_altar, hangedman_decor_push, uniq_terence D:3: old_standard_altar, first_bread, minmay_ruptured, uniq_ijyb D:4: uniq_grinder D:5: basic_altar