tidbits Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (15, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (1, -1, D:2) 2 stones (still there?) a stone (still there?) (15, 7, D:2) a +0 leather armour (17, 0, D:2) a stone (18, 0, D:2) a stone (19, 0, D:2) a stone (20, -18, D:2) a +0 mace (22, -15, D:2) a +0 club (34, -17, D:2) a +0 hand axe (36, -20, D:2) 6 gold pieces (37, -26, D:2) a +0 leather armour (39, 13, D:2) a stone (44, -3, D:2) a stone (45, -3, D:2) 2 stones (45, 8, D:2) a stone (46, -3, D:2) a stone (46, 7, D:2) a stone (47, -3, D:2) a stone (50, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 8, D:3) a +0 scale mail (14, 4, D:3) a +0 club a +0 club (14, 6, D:3) a +0 dagger a +0 robe (14, 7, D:3) a +0 club a +0 club (16, -7, D:3) a +0 robe (17, 8, D:3) a +0 ring mail (18, 3, D:3) a +0 robe (23, 32, D:3) a +0 leather armour (27, 7, D:3) a +0 club a +0 hunting sling (27, 33, D:3) a +0 hunting sling (33, 26, D:3) a +0 chain mail (34, 35, D:3) a stone (36, 35, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -6, D:4) a stone (7, -7, D:4) a stone (17, 20, D:4) a +0 giant club (19, 8, D:4) a cursed +0 ring mail (24, -11, D:4) a +0 whip (24, -10, D:4) a stone (26, -7, D:4) a stone (30, 19, D:4) a +0 pair of gloves (34, 18, D:4) a +0 short sword (35, 20, D:4) 2 tomahawks (38, 1, D:4) a +0 robe a cursed -2 dagger a +0 dagger a +0 robe (39, -1, D:4) a +0 flail a +0 leather armour a +0 mace (44, 6, D:4) a +0 leather armour a +0 short sword Level 5 of the Dungeon [Shop] Ompuyc's Jewellery Shop an uncursed amulet of faith (440 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of magical power (220 gold) an uncursed ring of fire (275 gold) a +2 ring of dexterity (82 gold) an uncursed ring of magical power (220 gold) an uncursed ring of flight (192 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of stealth (192 gold) an uncursed ring of ice (275 gold) a +3 ring of evasion (231 gold) the ring of Shadows {Umbra +Inv Stlth+} (440 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed amulet of harm (330 gold) a cursed ring of loudness (49 gold) the ring "Xekhedgh" {rF+ Str+3 Int+3 SInv} (442 gold) [ring of strength] It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. It lets you see invisible. (0, 0, D:5) 19 sling bullets (15, 10, D:5) a +1 falchion of flaming (29, -16, D:5) a +0 ring mail (32, -3, D:5) a +0 leather armour (32, 20, D:5) a +0 leather armour (35, 1, D:5) a +0 giant club (36, 25, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 4, D:6) a +0 spear (2, -35, D:6) a +0 giant spiked club (5, -42, D:6) a +0 giant spiked club (12, -8, D:6) 11 poisoned needles (21, -41, D:6) a +0 robe a cursed +0 falchion (23, -14, D:6) a +0 mace (45, -53, D:6) a +0 falchion (46, -41, D:6) 22 stones (47, -41, D:6) a +0 hand axe (47, -37, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail (47, -26, D:6) a +0 quarterstaff (48, -43, D:6) 7 stones (49, -39, D:6) a +0 dagger (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 short sword (1, 1, D:7) a +0 trident a +0 scale mail (3, 3, D:7) a +0 club (9, -10, D:7) a stone (9, 16, D:7) 19 stones (10, -10, D:7) a +0 short sword 3 stones (14, -13, D:7) a stone (14, -12, D:7) 3 stones (14, 14, D:7) a +0 short sword (unseen) (16, -16, D:7) a stone (17, 14, D:7) a +0 whip a +1 scimitar a +0 robe (24, 25, D:7) a +0 ring mail (32, 9, D:7) a +0 trident (35, -2, D:7) a +0 robe (37, 3, D:7) a cursed -1 hunting sling (41, -20, D:7) a scroll of noise (44, 0, D:7) a +0 robe a +4 hand axe (48, 19, D:7) a +0 quarterstaff a +0 hunting sling (48, 28, D:7) a +4 quarterstaff of chaos (49, 29, D:7) a +0 mace (54, 17, D:7) a sling bullet Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (2, -6, D:8) a +0 leather armour (5, -12, D:8) a +0 short sword (28, -25, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (7, 26, D:9) a -2 spear a +0 animal skin (10, 32, D:9) a +0 robe (14, 42, D:9) a +0 quarterstaff (21, 13, D:9) a +0 executioner's axe (51, 2, D:9) 3 royal jellies a +0 whip of freezing a +0 robe (51, 4, D:9) a +0 animal skin (51, 6, D:9) a +0 club (52, 7, D:9) a lamp of fire (55, -6, D:9) a +0 shortbow (58, 6, D:9) 35 sling bullets a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, -17, D:10) a +0 short sword (27, 12, D:10) a +0 long sword (39, 5, D:10) 23 bolts (56, -4, D:10) a cursed +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand crossbow (4, 6, D:11) a +0 mace (7, 33, D:11) a +0 dagger (unseen) (8, 30, D:11) a +0 giant spiked club (8, 31, D:11) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (9, 32, D:11) a +0 long sword a +0 plate armour a +0 club a +0 ring mail (11, 12, D:11) a +0 flail (13, 1, D:11) a scroll of teleportation (14, 22, D:11) a +0 flail (43, 24, D:11) 19 poisoned needles (45, 30, D:11) a scroll of noise (46, 28, D:11) a scroll of identify Level 12 of the Dungeon (0, 0, D:12) a cursed -4 ring of intelligence Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (11, 11, Lair:1) a +0 arbalest (41, -9, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (41, 23, Lair:1) a +0 hunting sling (42, 22, Lair:1) 17 sling bullets (43, -1, Lair:1) a +0 leather armour of positive energy an uncursed staff of cold a +1 ring mail of fire resistance (47, -25, Lair:1) 2 needles of paralysis 9 tomahawks 4 curare-tipped needles a +1 war axe of freezing a book of Maledictions 5 meat rations a +2 hat (52, -24, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (4, 8, Lair:2) a +0 falchion (6, 2, Lair:2) a +0 robe (6, 3, Lair:2) a potion of curing (6, 4, Lair:2) 12 gold pieces (7, 7, Lair:2) a +0 spear (18, -14, Lair:2) a death yak corpse (20, -20, Lair:2) 11 arrows (20, -17, Lair:2) 3 fruits (20, -16, Lair:2) 7 gold pieces (21, -18, Lair:2) a royal jelly (21, -17, Lair:2) 20 gold pieces (21, -3, Lair:2) a +2 quarterstaff of draining (22, -19, Lair:2) the Tome of Malediction and Translocation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Force Lance Conjuration/Translocation 4 d - Leda's Liquefaction Hexes/Earth 4 e - Passage of Golubria Translocation 4 (22, -18, Lair:2) a Young Poisoner's Handbook (22, -17, Lair:2) a scroll of teleportation (23, -19, Lair:2) 11 gold pieces (23, -18, Lair:2) 15 gold pieces (23, -16, Lair:2) 9 gold pieces (24, 21, Lair:2) a water moccasin corpse (skeletalised by now) (28, -9, Lair:2) a wand of random effects (29/48) (34, -3, Lair:2) a yak corpse (47, 10, Lair:2) a cursed -3 whip