Dungeon Crawl Stone Soup version 0.21-a0-221-gfe971b9 (webtiles) character file. 2440 tidbits the Grappler (level 9, -14/81 HPs) Began as a Yellow Draconian Wanderer on Aug 27, 2017. Was a Follower of Wu Jian. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (18 damage) ... on level 8 of the Dungeon. The game lasted 00:34:00 (3506 turns). tidbits the Grappler (Yellow Draconian Wanderer) Turns: 3506, Time: 00:34:01 Health: -14/81 AC: 7 Str: 17 XL: 9 Next: 25% Magic: 10/10 EV: 15 Int: 10 God: Wu Jian [*.....] Gold: 288 SH: 0 Dex: 14 Spells: 10/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.23/turn k - ring of stealth MPRegen 0.12/turn (no ring) @: no status effects A: spit acid, acid resistance, unfitting armour, cold-blooded, AC +7 a: Breathe Acid, Renounce Religion You were on level 8 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 288 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling e - a +0 hunting sling n - a +0 quarterstaff t - a +0 blowgun x - a +0 rapier y - a +0 scythe D - a +0 short sword I - a +0 shortbow Missiles h - 69 stones m - 59 bolts s - a javelin (quivered) u - 26 poisoned needles B - 53 arrows Armour a - a +0 large shield Jewellery k - a ring of stealth (left hand) (You found it on level 6 of the Dungeon) Wands q - a wand of random effects (4/48) A - a wand of digging (12/24) Scrolls f - a scroll of magic mapping i - a scroll of teleportation {unknown} l - a scroll of random uselessness o - a scroll of summoning {unknown} p - a scroll of fear {unknown} r - 4 scrolls of remove curse v - a scroll of amnesia {unknown} z - a scroll of acquirement {unknown} Potions c - 6 potions of curing g - 2 potions of degeneration {unknown} w - a potion of invisibility C - 2 potions of resistance {unknown} J - a potion of lignification Books E - a book of Clouds (You found it on level 6 of the Dungeon) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ring of Flames Charms/Fire 7 Comestibles d - 4 bread rations j - a meat ration F - 7 chunks of flesh G - 3 royal jellies K - 5 fruits Skills: - Level 8.0 Fighting - Level 1.0 Throwing - Level 5.2 Dodging - Level 1.0 Stealth + Level 9.2 Unarmed Combat - Level 1.0 Spellcasting Level 2.0 Ice Magic You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Fedhas Makhleb Okawaru Sif Muna Trog Uskayaw Wu Jian Yredelemnul The Shining One Annotations: D:5 Duvessa D:9 Grum Innate Abilities, Weirdness & Mutations You can spit globs of acid. You are resistant to acid. Your golden yellow scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the worker ant! The Council accepts your kill. You see here a worker ant corpse. You butcher the worker ant corpse. F - 2 chunks of flesh Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You see here a scorpion corpse. A phantom comes into view. The two-headed ogre shouts in stereo! There is a large open door here. You see here a stone. Throwing (i - inventory. (,) - cycle): h - 70 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs Okay, then. You see here a scorpion corpse. Throwing (i - inventory. (,) - cycle): h - 70 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs You throw a stone. The stone hits the two-headed ogre. The two-headed ogre is lightly wounded. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering s - 2 javelins for throwing. Throwing (i - inventory. (,) - cycle): s - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (lightly wounded) You throw a javelin. The javelin barely misses the two-headed ogre. Throwing (i - inventory. (,) - cycle): s - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (lightly wounded) You throw a javelin. The javelin hits the two-headed ogre. The two-headed ogre is lightly wounded. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (lightly wounded) The bolt of negative energy hits the two-headed ogre. The two-headed ogre is drained! The two-headed ogre is heavily wounded. Evoking this partially-identified wand wasted a few charges. Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (heavily wounded, lightly drained) You spit a glob of acid. The glob of acid hits the two-headed ogre. The two-headed ogre is splashed with acid. The acid corrodes the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre is splashed with acid. The acid corrodes the two-headed ogre! You feel somewhat more hungry. The two-headed ogre closely misses you. The two-headed ogre hits you with a giant club!! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (almost dead, covered in acid, lightly drained) The mass of ice explodes! The iceblast engulfs the two-headed ogre. The two-headed ogre is almost dead. The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * Evoking this partially-identified wand wasted a few charges. You hear two shouts! The two-headed ogre barely misses you. The two-headed ogre closely misses you. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (almost dead, covered in acid, lightly drained) The two-headed ogre suddenly stops moving! Evoking this partially-identified wand wasted a few charges. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. You kill the two-headed ogre! The Council accepts your kill. Your Unarmed Combat skill gained 2 levels and is now at level 9! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your scales feel tougher. Things that are here: a giant club x2; a two-headed ogre corpse You butcher the two-headed ogre corpse. F - 7 chunks of flesh (gained 6) Things that are here: a giant club x2; a two-headed ogre skeleton You have got your breath back. s - a javelin A two-headed ogre comes into view. It is wielding a giant spiked club and a giant club. You see here a scorpion corpse. Things that are here: a giant club x2; a two-headed ogre skeleton As you read the scroll labeled GOTIGUO VIKHLU, it crumbles to dust. Your ears itch! It was a scroll of random uselessness. The two-headed ogre hits you with a giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a giant club!! You die... #.#... .. ##.##########.# #.#.#......... #.###<.......# #.# ##.......# #.# #.......# ....$....... ## ##.......# ..####O...## #........#####..####....## #.#.......@O..#.W####....## #.############.#..####....## ## #.#............ #.#............ #.########('# #...)...†(..# ############# You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:8) Sigmund (D:5) A water moccasin (D:6) A sky beast (D:7) A slave (D:5) An orc warrior (D:8) An ice beast (D:6) 3 ogres A centaur (D:9) A crocodile (Sewer) A scorpion (D:8) 3 howler monkeys (D:8) 2 crimson imps A centaur zombie (D:5) An orc priest (D:8) A hound (D:8) 2 human zombies (Ossuary) A centaur skeleton (D:4) Natasha (twice) (D:4) An iguana (D:4) 3 worker ants An orc wizard (D:6) A hound zombie (D:8) 4 hound skeletons 4 mummies (Ossuary) A howler monkey zombie (D:6) 9 adders An ooze (D:2) An adder zombie (Ossuary) An adder skeleton (D:4) A worm (D:3) A dart slug (D:3) 5 leopard geckos 8 orcs 2 bats 4 giant cockroaches 3 goblins 6 hobgoblins 8 jackals 5 kobolds 2 frilled lizards 2 gnoll zombies (Ossuary) 2 goblin zombies (Ossuary) 3 jackal zombies An orc zombie (Ossuary) A quokka skeleton (D:8) 5 rats 2 rat zombies (Ossuary) 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: 2 potions of berserk rage, a +0 short sword, a potion of curing, a bread ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 2/2 139 | D:2 | Reached skill level 1 in Dodging 139 | D:2 | Reached XP level 2. HP: 23/28 MP: 3/3 273 | D:2 | Reached skill level 5 in Fighting 273 | D:2 | Reached XP level 3. HP: 36/36 MP: 4/4 348 | D:2 | Reached skill level 2 in Dodging 551 | D:4 | Noticed Natasha 572 | D:4 | Killed Natasha 572 | D:4 | Reached XP level 4. HP: 42/42 MP: 5/5 724 | D:4 | Found a sand-covered staircase. 735 | Ossuary | Entered an ossuary 759 | Ossuary | Reached XP level 5. HP: 49/50 MP: 6/6 765 | Ossuary | Reached skill level 6 in Fighting 765 | Ossuary | Reached skill level 3 in Dodging 1051 | D:5 | Entered Level 5 of the Dungeon 1094 | D:5 | Reached XP level 6. HP: 53/58 MP: 7/7 1109 | D:5 | Found a glowing drain. 1120 | Sewer | Entered a sewer 1354 | D:5 | Reached skill level 7 in Fighting 1354 | D:5 | Reached skill level 4 in Dodging 1375 | D:5 | Noticed Sigmund 1400 | D:5 | Killed Sigmund 1400 | D:5 | Your scales start taking on a golden yellow colour. 1400 | D:5 | Reached XP level 7. HP: 30/66 MP: 8/8 1434 | D:5 | Noticed Duvessa 1548 | D:4 | Reached skill level 5 in Dodging 1601 | D:4 | Noticed Natasha 1601 | D:4 | Found a staircase to the Ecumenical Temple. 1616 | D:4 | Killed Natasha 1616 | D:4 | Reached skill level 8 in Fighting 1622 | Temple | Entered the Ecumenical Temple 1627 | Temple | Became a worshipper of the Wu Jian Council 2209 | D:6 | Reached skill level 2 in Unarmed Combat 2221 | D:6 | Reached skill level 3 in Unarmed Combat 2346 | D:6 | Reached XP level 8. HP: 39/74 MP: 9/9 2381 | D:6 | Reached skill level 4 in Unarmed Combat 2395 | D:6 | HP: 7/74 [poisoned by a water moccasin] 2400 | D:6 | HP: 5/74 [poisoned by a water moccasin] 2405 | D:6 | HP: 4/74 [poisoned by a water moccasin] 2412 | D:6 | HP: 4/74 [poisoned by a water moccasin] 2420 | D:6 | HP: 4/74 [poisoned by a water moccasin] 2637 | D:9 | Noticed a troll 2732 | D:9 | Reached skill level 5 in Unarmed Combat 3032 | D:7 | Reached skill level 6 in Unarmed Combat 3214 | D:9 | Noticed Grum 3342 | D:8 | Reached skill level 7 in Unarmed Combat 3350 | D:8 | Reached * piety under Wu Jian 3444 | D:8 | Noticed a two-headed ogre 3484 | D:8 | Killed a two-headed ogre 3484 | D:8 | Reached skill level 9 in Unarmed Combat 3484 | D:8 | Reached XP level 9. HP: 16/81 MP: 10/10 3492 | D:8 | Noticed a two-headed ogre 3506 | D:8 | HP: 4/81 [two-headed ogre/giant spiked club (17)] 3506 | D:8 | Demolished by a two-headed ogre Vault maps used: D:1: giann_wishing_wells D:2: kennysheep_potato D:3: patterned_corridor D:4: minmay_temple_entry_mist, chequers_ossuary_entry_cave, uniq_natasha D:5: lemuel_coloured_pillars_altar, first_bread, portal_sewer_entry_d, uniq_duvessa, uniq_edmund, uniq_sigmund, uniq_pikel D:6: roderic_roman_lattice D:8: erik_lair_dragon, kennysheep_dice D:9: hangedman_little_slice_of_home, grunt_decor_mini_mirrors, uniq_grum Temple: compressed_dpeg_triangle_lava_temple Sewer: sewer_the_crocodile Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 1 2 3 4 5 | 5.2 Fighting | 5 6 7 8 | 8.0 Unarmed Combat | 3 9 | 9.2 Throwing | | 1.0 Stealth | | 1.0 Spellcasting | | 1.0 Ice Magic | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 69 | 113 | || 182 Tailslap | 6 | 19 | 35 || 60 Punch | | 1 | 3 || 4 Rapier | | 28 | 102 || 130 Unarmed | | 3 | 132 || 135 Fire: Hunting sling | 26 | 57 | 48 || 131 Throw: Stone | 5 | | 6 || 11 Tomahawk | | | 16 || 16 Javelin | | | 4 || 4 Abil: Breathe Acid | | | 8 || 8 Evoke: Wand | | | 8 || 8 Use: Potion | 2 | 5 | 4 || 11 Scroll | | 4 | 3 || 7 Stab: Sleeping | | | 3 || 3 Paralysed | | | 9 || 9 Invisible | | | 2 || 2 Eat: Royal jelly | | 1 | || 1 Chunk | | | 8 || 8 Fruit | | | 1 || 1 Armor: Skin | 17 | 60 | 55 || 132 Dodge: Dodged | 36 | 138 | 140 || 314 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 165 | 3322 | 4.7 | 3 | 110 | 2.7 | 3506 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 97 D:2 | 0 | 81 | 0.0 | 0 | 22 | 0.0 | 331 D:3 | 0 | 49 | 0.0 | 0 | 12 | 0.0 | 417 D:4 | 5 | 327 | 1.5 | 1 | 11 | 8.3 | 514 D:5 | 18 | 432 | 4.0 | 1 | 7 | 12.5 | 373 D:6 | 0 | 389 | 0.0 | 0 | 7 | 0.0 | 287 D:7 | 142 | 72 | 66.4 | 1 | 6 | 14.3 | 349 D:8 | 0 | 1573 | 0.0 | 0 | 18 | 0.0 | 542 D:9 | 0 | 112 | 0.0 | 0 | 1 | 0.0 | 131 Sewer | 0 | 108 | 0.0 | 0 | 6 | 0.0 | 163 Ossuary | 0 | 172 | 0.0 | 0 | 16 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 0.0 | 0.0 | 281.1 Dungeon | 86.7 | 86.2 | 4.4 | 0.0 | 0.0 | 323.1 Temple | 0.3 | 0.3 | 0.0 | 0.0 | 0.0 | 11.0 Sewer | 4.6 | 4.8 | 0.0 | 0.0 | 0.0 | 163.0 Ossuary | 8.3 | 8.6 | 0.0 | 0.0 | 0.0 | 291.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 290.6 Dungeon | 80.5 | 80.5 | N/A | N/A | 92.0 | 356.3 Sewer | 5.3 | 5.3 | N/A | N/A | 3.1 | 108.0 Ossuary | 14.2 | 14.2 | N/A | N/A | 4.9 | 172.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: giann_wishing_wells D:2: kennysheep_potato D:3: patterned_corridor D:4: minmay_temple_entry_mist, chequers_ossuary_entry_cave, uniq_natasha D:5: lemuel_coloured_pillars_altar, first_bread, portal_sewer_entry_d, uniq_duvessa, uniq_edmund, uniq_sigmund, uniq_pikel D:6: roderic_roman_lattice D:8: erik_lair_dragon, kennysheep_dice D:9: hangedman_little_slice_of_home, grunt_decor_mini_mirrors, uniq_grum Temple: compressed_dpeg_triangle_lava_temple Sewer: sewer_the_crocodile Ossuary: ossuary_minmay_tomb_2a