Dungeon Crawl Stone Soup version 0.21-a0-221-gfe971b9 (webtiles) character file. 49 tidbits the Skirmisher (level 3, 2/31 HPs) Began as a Draconian Wanderer on Aug 27, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:03:48 (480 turns). tidbits the Skirmisher (Draconian Wanderer) Turns: 480, Time: 00:03:49 Health: 2/31 AC: 5 Str: 24 XL: 3 Next: 51% Magic: 3/3 EV: 12 Int: 16 God: Gold: 43 SH: 0 Dex: 11 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn h - +5 ring of intelligence MPRegen 0.08/turn (no ring) @: mighty, lethally poisoned (2 -> -2), resistant A: unfitting armour, agile 1, strong 1, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 dagger p - a cursed -3 dagger Missiles e - 60 stones (quivered) g - 26 bolts o - 18 arrows Jewellery h - a +5 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Scrolls j - a scroll of enchant armour {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of amnesia {unknown} Potions n - a potion of mutation {!q} Books c - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 d - the Reference Book on Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 Comestibles f - 3 bread rations Skills: + Level 3.3 Fighting - Level 2.0 Long Blades + Level 1.3 Dodging - Level 1.7 Stealth Level 3.0 Summonings Level 2.0 Transmutations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Elyvilon Nemelex Xobeh Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are agile. (Dex +2) Your muscles are strong. (Str +2) Message History The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. You kill the ooze! There is an open door here. A bat comes into view. A goblin comes into view. It is wielding a dagger. The bat hits you but does no damage. The bat hits you but does no damage. x2 You barely miss the bat. Your tail-slap misses the bat. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. You tail-slap the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! The goblin shouts! You barely miss the goblin. You tail-slap the goblin, but do no damage. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 11, Dex 8. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your scales feel tougher. Things that are here: a dagger; a goblin corpse Found 18 stones. Found a ring mail. e - 60 stones (gained 18) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You tail-slap the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 3! An adder comes into view. Found a radiant altar of Vehumet. A bat comes into view. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. You are too injured to fight recklessly! You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. x2 You miss the bat. The bat barely misses you. The bat completely misses you. You riposte. You closely miss the bat. Found 12 gold pieces. You closely miss the bat. The bat barely misses you. You barely miss the bat. Your tail-slap misses the bat. The bat hits you but does no damage. You closely miss the bat. You tail-slap the bat, but do no damage. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat barely misses you. You riposte. You closely miss the bat. You barely miss the bat. The bat misses you. You riposte. You closely miss the bat. You barely miss the bat. The bat barely misses you. You riposte. You slash the bat! You kill the bat! An adder comes into view. The adder hisses angrily. The adder hisses angrily. It was a potion of mutation. You feel extremely strange. You feel agile. You feel stronger. The adder barely misses you. It was a potion of resistance. You feel protected. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. Your tail-slap misses the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. The adder misses you. You riposte. You hit the adder. You kill the adder! You slash the adder! You kill the adder! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... ### ..... # ... #.. .... #.#.. #.. ..# .# ##.#.. #.###.###.# #..... #..#...#$.# #..... #...._....###..... ##††#...#.......... #.@###.###......... #..†#...#.......... #...............### #...........##. # #######.....# # #.....# # #.....##..### #.....##..... ##.....###.### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An ooze (D:2) A dart slug (D:1) An orc (D:2) 5 bats 4 hobgoblins A kobold (D:1) A quokka (D:2) 4 goblins 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Callings, the Reference Book on Creation, a +0 falchion, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Identified the Reference Book on Creation 89 | D:1 | Reached skill level 1 in Fighting 142 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 169 | D:1 | Reached skill level 2 in Fighting 234 | D:2 | Found a shadowy altar of Dithmenos. 236 | D:2 | Found a white marble altar of Elyvilon. 362 | D:2 | Found a sparkling altar of Nemelex Xobeh. 404 | D:2 | Reached XP level 3. HP: 6/30 MP: 3/3 444 | D:2 | Reached skill level 3 in Fighting 450 | D:2 | Found a radiant altar of Vehumet. 471 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of mutation] 471 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 477 | D:2 | HP: 3/31 [poisoned by an adder] 480 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns D:2: okawaru_gym_becter, vehumet_crystals, nicolae_overflow_hidden_temple, nemelex_dance_club_becter Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.3 Long Blades | | 2.0 Dodging | | 1.3 Stealth | | 1.7 Summonings | | 3.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Falchion || 77 Tailslap || 9 Use: Potion || 3 Stab: Sleeping || 1 Armor: Skin || 33 Dodge: Dodged || 48 Rpst.: Falchion || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 13 | 57 | 18.6 | 1 | 23 | 4.2 | 480 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 10 | 0.0 | 186 D:2 | 13 | 39 | 25.0 | 1 | 13 | 7.1 | 294 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 240.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 240.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns D:2: okawaru_gym_becter, vehumet_crystals, nicolae_overflow_hidden_temple, nemelex_dance_club_becter