Dungeon Crawl Stone Soup version 0.21-a0-221-gfe971b9 (webtiles) character file. 43 tidbits the Insei (level 3, 1/17 HPs) Began as a Vine Stalker Arcane Marksman on Aug 26, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:08:48 (816 turns). tidbits the Insei (Vine Stalker Arcane Marksman) Turns: 816, Time: 00:08:48 Health: 1/17 AC: 5 Str: 12 XL: 3 Next: 58% Magic: 2/5 EV: 12 Int: 14 God: Gold: 102 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois . Spirit + E - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves MR ..... F - +0 pair of boots (curse) Stlth +......... (no amulet) HPRegen 0.05/turn j - ring of flight MPRegen 0.09/turn (no ring) @: lethally poisoned (1 -> -17) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Evoke Flight You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Missiles m - 16 arrows Armour B - a +0 robe (worn) E - a +0 helmet (worn) F - a cursed +0 pair of boots (worn) G - a +0 pair of gloves (worn) Jewellery j - a ring of flight (left hand) (You found it on level 3 of the Dungeon) p - an uncursed ring of ice (You found it on level 2 of the Dungeon) Scrolls i - a scroll of magic mapping {unknown} k - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} q - a scroll of remove curse {unknown} Potions a - 2 potions of curing e - a potion of invisibility h - a potion of heal wounds n - 2 potions of cancellation o - a potion of flight {unknown} r - a potion of lignification {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration g - 2 royal jellies s - a meat ration Skills: - Level 0.8 Fighting - Level 1.7 Throwing - Level 1.5 Dodging + Level 3.1 Unarmed Combat - Level 1.1 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger o - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Xom Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a javelin. The javelin hits the worm! The worm is almost dead. Throwing (i - inventory. (,) - cycle): c - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You throw a javelin. The javelin hits the worm! You kill the worm! There are no items here. Found 9 gold pieces. Found a blossoming altar of Fedhas. c - a javelin You see here a worm corpse. c - 2 javelins (gained 1) c - 4 javelins (gained 2) You now have 102 gold pieces (gained 9). An adder comes into view. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a javelin. The javelin barely misses the adder. Throwing (i - inventory. (,) - cycle): c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a javelin. The javelin closely misses the adder. You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You punch the adder! The adder is severely wounded. The adder bites you but does no damage. x2 You miss the adder. Your bite misses the adder. The adder is severely wounded. The adder closely misses you. You completely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder misses you. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder completely misses you. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You barely miss the adder. You bite the adder, but do no damage. The adder is heavily wounded. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder completely misses you. You barely miss the adder. You punch the adder, but do no damage. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You throw a javelin. The javelin misses the adder. You feel sick. The adder closely misses you. Throwing (i - inventory. (,) - cycle): c - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You throw a javelin. The javelin completely misses the adder. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! Throwing (i - inventory): d - a throwing net (quivered) {!f} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) Really fire d - a throwing net {!f}? You throw a throwing net {!f}. The throwing net {!f} closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You miss the adder. Your bite misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##......# ##.##### .. #.# . # #.# .### .##. #.# ...#.... #.# #######..#..### ###.######._...#.......# ....##.................# ######.........#@S.((... # #.†.......#.......# # ###.........#.......# # #...........#.......# ####.#########.#.......# .....# #.#.......# ###..# #.#.......# # #.## #.#.......# ###.# #.# .... You could see an adder. Vanquished Creatures An adder (D:2) 2 worms (D:2) A leopard gecko (D:1) 6 bats 3 giant cockroaches 3 hobgoblins 3 jackals (D:1) A kobold (D:2) 4 frilled lizards 2 goblins A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Vine Stalker Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 67 | D:2 | Reached skill level 1 in Unarmed Combat 109 | D:2 | Reached XP level 2. HP: 14/14 MP: 4/4 337 | D:2 | Reached skill level 2 in Unarmed Combat 382 | D:2 | HP: 1/14 [kobold (2)] 419 | D:2 | Reached XP level 3. HP: 3/17 MP: 5/5 694 | D:1 | Reached skill level 3 in Unarmed Combat 747 | D:2 | Found a shimmering altar of Xom. 777 | D:2 | Found a blossoming altar of Fedhas. 815 | D:2 | HP: 1/17 [poisoned by an adder] 816 | D:2 | Quit the game Vault maps used: D:1: lightli_arrival_boilingwater D:2: overflow_temple_1_default, lemuel_doored_altar D:3: fiery_altar_vehumet, hangedman_decor_push, st_stairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.1 Fighting | | 0.8 Throwing | | 1.7 Dodging | | 1.5 Spellcasting | | 1.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 61 Bite || 9 Punch || 1 Throw: Javelin || 29 Throwing net || 3 Use: Scroll || 3 Potion || 1 Stab: Held in net/web || 1 Invisible || 2 Armor: Robe || 20 Dodge: Dodged || 41 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 62 | 0.0 | 0 | 27 | 0.0 | 816 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 12 | 0.0 | 242 D:2 | 0 | 38 | 0.0 | 0 | 12 | 0.0 | 414 D:3 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 160 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 0.0 | 0.0 | 267.7 Dungeon | 100.0 | 100.0 | 1.6 | 0.0 | 0.0 | 267.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_boilingwater D:2: overflow_temple_1_default, lemuel_doored_altar D:3: fiery_altar_vehumet, hangedman_decor_push, st_stairs_5