Dungeon Crawl Stone Soup version 0.21-a0-221-gfe971b9 (webtiles) character file. 13 tidbits the Skirmisher (level 2, -5/29 HPs) Began as a Draconian Wanderer on Aug 26, 2017. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (115 turns). tidbits the Skirmisher (Draconian Wanderer) Turns: 115, Time: 00:02:08 Health: -5/29 AC: 4 Str: 21 XL: 2 Next: 24% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Scrolls b - 2 scrolls of teleportation f - a scroll of magic mapping {unknown} Comestibles d - a bread ration Skills: - Level 5.4 Fighting - Level 2.0(2.1) Maces & Flails Level 1.0(1.6) Staves - Level 1.0 Throwing + Level 1.7 Dodging Level 1.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you! You thump the dart slug! You tail-slap the dart slug. You kill the dart slug! Your Dodging skill increases to level 1! A bat and a rat come into view. The bat moves out of view. Found a dented golden amulet. You barely miss the bat. The bat closely misses you. The bat hits you. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. The bat closely misses you. The bat hits you. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You thump the rat! You kill the rat! Things that are here: a rat corpse; a bat corpse A goblin comes into view. It is wielding a club. The goblin shouts! A bat comes into view. Found a fuming puce potion. You hit the goblin. You kill the goblin! You closely miss the bat. You tail-slap the bat. You kill the bat! You have reached level 2! You aren't carrying or standing over any spellbooks. Unknown command. You see here a club. Found an escape hatch in the floor. A kobold comes into view. The kobold shouts! Found a scroll labeled XOIGEESHR NU WOS. You hit the kobold but do no damage. The kobold hits you but does no damage. You thump the kobold! You kill the kobold! e - a fuming puce potion There is an escape hatch in the floor here. You see here a kobold corpse. f - a scroll labeled XOIGEESHR NU WOS You open the door. A goblin comes into view. It is wielding a dagger. The goblin shouts! A rat and a kobold come into view. The kobold shouts! There is an open door here. You hit the rat. You kill the rat! You miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! You hit the kobold. You kill the kobold! Found a stone staircase leading down. Things that are here: a dagger; a rat corpse There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! There is a stone staircase leading up here. It was a potion of might. You feel very mighty all of a sudden. Sigmund casts a spell at you. You resist with significant effort. An adder comes into view. The adder hisses angrily. Sigmund casts a spell at you. The puff of flame hits you! Okay, then. Sigmund is suddenly surrounded by pale blue light. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Sigmund hits you from afar with a scythe. * * * LOW HITPOINT WARNING * * * You feel better. The adder bites you but does no damage. You thump the adder! The adder is severely wounded. The adder bites you but does no damage. Sigmund hits you from afar with a scythe! You die... #.###.. ......... #.......# ........# #.......# # ........## #.#..#####......... ........@S@........ #.########.......# #.......# ##.###### #<# ### You could see Sigmund and an adder. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 mace, a scroll of teleportation, a potion of curing, a bread ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 41 | D:1 | Reached skill level 1 in Dodging 68 | D:1 | Reached XP level 2. HP: 17/29 MP: 2/2 105 | D:2 | Noticed Sigmund 113 | D:2 | HP: 2/29 [Sigmund/scythe (3)] 115 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_pits D:2: old_standard_altar, first_bread, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Fighting | | 5.4 Maces & Flails | | 2.0 Staves | | 1.0 Throwing | | 1.0 Shields | | 1.0 Action || total -------------------------++------- Melee: Mace || 25 Tailslap || 3 Use: Potion || 2 Armor: Skin || 16 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 19 | 0.0 | 0 | 11 | 0.0 | 115 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 11 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 57.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 57.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_pits D:2: old_standard_altar, first_bread, uniq_sigmund