Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 7 tidbits the Bolt Thrower (level 1, -1/15 HPs) Began as a Demigod Wanderer on Aug 24, 2017. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (215 turns). tidbits the Bolt Thrower (Demigod Wanderer) Turns: 215, Time: 00:02:27 Health: -1/15 AC: 8 Str: 14 XL: 1 Next: 73% Magic: 3/3 EV: 9 Int: 19 God: Gold: 58 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . B - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 11 arrows (quivered) Armour e - a +0 chain mail B - a +2 scale mail (worn) Potions d - a potion of curing Comestibles b - a meat ration f - a bread ration Skills: + Level 0.8 Fighting Level 2.6 Crossbows - Level 1.7 Armour + Level 1.0 Dodging - Level 1.0 Stealth Level 1.7 Conjurations Level 1.0 Earth Magic Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You kill the dart slug! The bat barely misses you. x2; The bat hits you but does no damage. Firing (i - inventory): c - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot an arrow. The arrow hits the bat! You kill the bat! Your Dodging skill increases to level 1! c - 19 arrows (gained 6) You see here a dart slug corpse. c - 21 arrows (gained 2) c - 22 arrows (gained 1) c - 24 arrows (gained 2) You see here a club. c - 25 arrows (gained 1) You open the door. There is an open door here. Found 8 gold pieces. Found a stone staircase leading down. You now have 58 gold pieces (gained 8). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A worm comes into view. Firing (i - inventory): c - 25 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot an arrow. The arrow hits the worm. The worm is moderately wounded. Firing (i - inventory): c - 24 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot an arrow. The arrow barely misses the worm. Firing (i - inventory): c - 23 arrows (quivered) Press: ? - help, Shift-Dir - straight line, p - worm You shoot an arrow. The arrow barely misses the worm. Firing (i - inventory): c - 22 arrows (quivered) Press: ? - help, Shift-Dir - straight line You shoot an arrow. The arrow hits the worm. The worm is moderately wounded. Firing (i - inventory): c - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded) Okay, then. Firing (i - inventory): c - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot an arrow. The arrow hits the worm. The worm is lightly wounded. Firing (i - inventory): c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot an arrow. The arrow barely misses the worm. Firing (i - inventory): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot an arrow. The arrow hits the worm. The worm is moderately wounded. Firing (i - inventory): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You shoot an arrow. The arrow hits the worm. The worm is heavily wounded. Firing (i - inventory): c - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot an arrow. The arrow hits the worm but does no damage. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): c - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot an arrow. The arrow hits the worm. The worm is severely wounded. The worm misses you. Firing (i - inventory): c - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot an arrow. The arrow hits the worm but does no damage. The worm is severely wounded. Firing (i - inventory): c - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot an arrow. The arrow hits the worm. The worm is severely wounded. The worm barely misses you. Firing (i - inventory): c - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot an arrow. The arrow completely misses the worm. The worm closely misses you. Firing (i - inventory): c - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot an arrow. The arrow barely misses the worm. The worm bites you! Ouch! That really hurt! You die... .. .. .. (# .# (# ###################.# #.........@w(((.....# #.################### #.# ######### #.# #......<# #.# #.####### #.# #.# #.# #.# #.# #.# #.# ###.# You could see a worm. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 scale mail, a +0 shortbow, 28 arrows, a potion of curing, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Reached skill level 1 in Dodging 215 | D:2 | Slain by a worm Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 0.8 Crossbows | | 2.6 Armour | | 1.7 Stealth | | 1.0 Conjurations | | 1.7 Earth Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Fire: Shortbow || 35 Armor: Scale mail || 5 Dodge: Dodged || 13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_cavern_b, minmay_misc_feat_tower, minmay_octomino_c4 D:2: overflow_temple_1_default, grunt_qazlal_clouds, uniq_jessica