tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -15, D:1) a +0 dagger (13, -14, D:1) a +0 club (18, -14, D:1) a +0 club (24, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 poisoned javelins (1, 0, D:2) 2 poisoned javelins (2, -1, D:2) a curare-tipped needle (8, 5, D:2) a +0 dagger (11, 6, D:2) a +0 club a +0 club a goblin corpse (19, -19, D:2) a +0 dagger (20, -35, D:2) an adder corpse (skeletalised by now) (23, -40, D:2) an adder corpse (skeletalised by now) (26, 2, D:2) a +0 ring mail the human skeleton of Terence (29, -27, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -9, D:2) a rat corpse (skeletalised by now) (36, -22, D:2) a +0 leather armour (40, -15, D:2) the felid corpse of Natasha (skeletalised by now) (41, -13, D:2) a bat corpse (skeletalised by now) (46, -4, D:2) a leopard gecko corpse Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 4, D:3) a +0 ring mail