Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 4 tidbits the Covered (level 1, 3/16 HPs) Began as a Demigod Wanderer on Aug 23, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (112 turns). tidbits the Covered (Demigod Wanderer) Turns: 112, Time: 00:01:25 Health: 3/16 AC: 3 Str: 16 XL: 1 Next: 40% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois . Spirit . E - +0 helmet (curse) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (3 -> -12) A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour B - a +0 robe (worn) E - a cursed +0 helmet (worn) Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - the Catalogue of Ice Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 Comestibles f - a bread ration Skills: + Level 1.5 Fighting - Level 1.7 Axes - Level 1.7 Armour Level 1.0 Shields - Level 1.0 Spellcasting Level 1.0 Fire Magic - Level 1.0 Earth Magic Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Sandblast Erth #..... 19% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Welcome, tidbits the Demigod Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Memorise Sandblast, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'z'. You open the door. There is an open door here. You open the door. You open the door. A ball python comes into view. You open the door. Found a whip. The ball python hisses angrily. There is an open door here. The ball python bites you but does no damage. The ball python misses you. You slash the ball python! You kill the ball python! There is an open door here. There is an open door here. Found a helmet. You see here a whip. A rat comes into view. You see here a helmet. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You see here a helmet. e - a helmet Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your helmet. x4 You finish putting on your cursed +0 helmet. Oops, that feels deathly cold. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a cursed +0 helmet (worn) Adjust to which letter? (? for menu, Esc to quit) E - a cursed +0 helmet (worn) Found a stone staircase leading down. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +0 robe (worn) Adjust to which letter? (? for menu, Esc to quit) B - a +0 robe (worn) Unknown command. Okay, then. Found a robe. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a robe. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! You hit the jackal but do no damage. You hear an angry hiss. The jackal bites you. x2 You barely miss the jackal. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. An adder comes into view. The adder hisses angrily. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You aren't carrying any potions. Unknown command. Okay, then. You hit the adder. The adder is severely wounded. You hit the jackal. You kill the jackal! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ...## #.#. #... #...############ #..............# #.#.##.#######.### #...[..S@†...#.# ...#..#.#####.#.# ...#.#.. #.# ## # ..# #.# .#.# #.# ###.# ####.# ..# #<...# ## #.#### #.# You could see an adder. Vanquished Creatures 2 jackals (D:2) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Geomancy, the Catalogue of Ice, a +0 hand axe, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Identified the Catalogue of Ice 2 | D:1 | Learned a level 1 spell: Sandblast 112 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 7 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, minmay_parallelograms, tso_metal_star D:2: cheibrodos_helix_gallery, minmay_misc_feat_secret_circle