Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 46 tidbits the Skirmisher (level 3, -1/30 HPs) Began as a Demigod Wanderer on Aug 22, 2017. Slain by a worker ant (5 damage) ... on level 4 of the Dungeon. The game lasted 00:05:48 (436 turns). tidbits the Skirmisher (Demigod Wanderer) Turns: 436, Time: 00:05:49 Health: -1/30 AC: 2 Str: 13 XL: 3 Next: 26% Magic: 0/6 EV: 12 Int: 17 God: Gold: 82 SH: 0 Dex: 18 Spells: 1/4 levels left rFire . . . SeeInvis . e - -1 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 hand axe e - a cursed -1 hand axe (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (0/48) Scrolls g - 3 scrolls of identify Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles f - a bread ration h - a meat ration Skills: + Level 2.3 Fighting - Level 1.7 Axes + Level 1.7 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 1.7 Conjurations Level 1.7 Ice Magic - Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger r - Searing Ray Conj #..... 16% 2 ###.... z - Magic Dart Conj #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The searing ray hits the worker ant. The worker ant is moderately wounded. (Press . to maintain the ray.) The worker ant bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the worker ant. The worker ant is heavily wounded. The worker ant barely misses you. The leopard gecko closely misses you. The searing ray hits the worker ant. The worker ant is almost dead. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. Without enough magic to sustain it, your searing ray dissipates. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The worker ant completely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The leopard gecko closely misses you. A worm comes into view. The leopard gecko hisses menacingly. The leopard gecko bites you. Found a robe. Found a robe. The leopard gecko closely misses you. Found a scroll labeled XYTHAX ALYCLO. Found a scroll labeled ZYUMED QEYSUGU. You see here a robe. The leopard gecko barely misses you. Found a robe and 10 gold pieces. You see here a scroll labeled XYTHAX ALYCLO. As you read the scroll labeled XYTHAX ALYCLO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The leopard gecko bites you but does no damage. The leopard gecko barely misses you. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The worker ant poisons you! You feel sick. You feel sick. Your surroundings suddenly seem different. You feel sick. You now have 82 gold pieces (gained 16). You feel sick. There are no items here. You feel sick. You feel sick. You feel sick. You feel sick. Found a hunting sling. You feel sick. Found a robe. A hound skeleton comes into view. You feel sick. You see here a hunting sling. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line The searing ray hits the hound skeleton. The hound skeleton is moderately damaged. (Press . to maintain the ray.) The searing ray hits the hound skeleton. The hound skeleton is moderately damaged. The searing ray hits the hound skeleton. The hound skeleton is severely damaged. You feel sick. The hound skeleton misses you. The hound skeleton bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound skeleton. You destroy the hound skeleton! You finish channeling your searing ray. The worker ant twitches its antennae in your direction. You feel sick. You are no longer poisoned. You aren't carrying any potions. Unknown command. Okay, then. Memorise Magic Dart, consuming 1 spell level and leaving 1? [Y]es or [N]o only, please. Memorise Magic Dart, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'z'. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (severely wounded) The magic dart hits the worker ant. The worker ant is almost dead. The worker ant bites you. You die... ##.#.#.....##.# #.#.###.#.##.# #.#.....#.##.# #.#.###.#.##[### #.#.# #a....... #.#.###.#.##.# #.#.....[....### #.#####)........ #.@a......###### ########### You could see a worker ant. Vanquished Creatures A hound skeleton (D:4) An adder (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:3) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:4) A kobold (D:3) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Conjurations, a +0 hand axe, a wand of random effects (15/48), a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 3 | D:2 | Found a faded altar of an unknown god. 3 | D:2 | Noticed Natasha 6 | D:2 | Reached skill level 1 in Dodging 13 | D:1 | Reached XP level 2. HP: 11/23 MP: 5/5 144 | D:1 | Reached skill level 2 in Fighting 267 | D:4 | Noticed an ogre 275 | D:3 | Found a sparkling altar of Nemelex Xobeh. 275 | D:3 | Found a blossoming altar of Fedhas. 348 | D:4 | Reached XP level 3. HP: 15/29 MP: 6/6 352 | D:4 | Learned a level 2 spell: Searing Ray 430 | D:4 | HP: 3/30 [poisoned by a worker ant] 436 | D:4 | Learned a level 1 spell: Magic Dart 436 | D:4 | Slain by a worker ant Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.7 Fighting | 2 | 2.3 Axes | | 1.7 Stealth | | 1.0 Spellcasting | | 1.0 Conjurations | | 1.7 Ice Magic | | 1.7 Evocations | | 1.0 Action || total -------------------------++------- Melee: Hand axe || 56 Cast: Searing Ray || 3 Magic Dart || 1 Evoke: Wand || 15 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 2 Armor: Robe || 10 Dodge: Dodged || 38 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_fog, roderic_malta_cross, hex_tiny, st_stairs_7 D:2: minitemple, chequers_ecumenical_altar_simple, grunt_ministairs_11, uniq_natasha D:3: grunt_temple_overflow_open, columned_hall_lemuel, wad_floor_pattern_2, uniq_terence D:4: uniq_pikel