tidbits Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hunting sling (6, -34, D:1) a +0 club (10, -24, D:1) a +0 club (11, -31, D:1) a cursed -1 hand axe (14, 0, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -51, D:2) 5 needles of confusion (2, -47, D:2) a +0 whip (9, -40, D:2) a +0 club (10, -46, D:2) 25 stones (15, -18, D:2) a +0 club (21, -7, D:2) a cursed -3 spear (23, -39, D:2) a +0 long sword (32, 2, D:2) 27 sling bullets (34, -47, D:2) a +0 dagger (36, -49, D:2) a +0 short sword (38, -1, D:2) a stone (41, -12, D:2) a +1 flail of holy wrath (42, -1, D:2) 3 stones (57, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -9, D:3) a +0 flail a +0 leather armour (25, 10, D:3) a +0 scale mail (27, -20, D:3) a +2 short sword of speed a cursed +0 ring mail (32, 0, D:3) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (33, -1, D:3) a +0 mace (33, 7, D:3) a +0 club (34, -17, D:3) a +0 leather armour (38, 4, D:3) a +2 quarterstaff of chaos (51, -8, D:3) a +0 mace (51, -6, D:3) a +0 mace (52, -8, D:3) a +2 mace of crushing (52, -7, D:3) a +0 mace (52, -6, D:3) a +0 mace (53, -8, D:3) a +0 mace (53, -7, D:3) a +0 mace (53, -6, D:3) a +2 mace of protection (53, 20, D:3) a +0 robe (55, -7, D:3) a +0 mace (56, -8, D:3) a +0 mace (57, -8, D:3) a +0 mace (58, -9, D:3) a +0 mace (59, -8, D:3) a +0 mace (60, -9, D:3) a cursed -3 mace Level 4 of the Dungeon [Shop] Jifeneiff's Antique Weapon Shop a +2 flail of crushing (447 gold) a +2 whip of flaming (429 gold) a +0 hand axe (78 gold) the +2 hand axe of Lies {freeze, MP+9 Str+4 SInv} (1401 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your magic capacity (+9). It lets you see invisible. a +0 flail (91 gold) a +2 hunting sling of freezing (382 gold) the +0 falchion "Voguarphi" {slice, rElec rPois MR-} (481 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. [Shop] Qaizid's Distillery a potion of brilliance (48 gold) a potion of ambrosia (96 gold) 2 potions of haste (240 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) 2 potions of magic (192 gold) (0, 0, D:4) 13 stones (13, 4, D:4) a +0 robe (17, -3, D:4) a +0 giant spiked club (21, -24, D:4) 13 stones (31, -35, D:4) 18 stones (34, -16, D:4) 29 stones (36, -7, D:4) 11 poisoned needles (41, -30, D:4) 10 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (9, 28, D:5) a +0 club (20, 32, D:5) 21 bolts (23, 23, D:5) a +0 robe (25, -1, D:5) 25 stones (unseen) (27, -7, D:5) a +0 ring mail (29, -10, D:5) a +0 trident (38, -8, D:5) a +0 giant club (38, 1, D:5) 8 bolts (43, 27, D:5) 18 bolts Level 6 of the Dungeon (9, 11, D:6) the +4 quarterstaff "Qitiudoo" {freeze, +Blink rPois MR+++ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (12, 20, D:6) a potion of degeneration (13, 11, D:6) a +0 mace (13, 12, D:6) a +0 giant club (16, 24, D:6) a +0 leather armour a +0 short sword a +0 leather armour (16, 35, D:6) a +0 cloak (18, -3, D:6) 19 stones (18, 23, D:6) a +0 hand axe (23, 26, D:6) a +0 leather armour a +0 war axe (25, 4, D:6) a +0 flail a +0 scale mail (26, 4, D:6) a +0 dagger (unseen) (26, 6, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 21, D:7) a +0 leather armour (12, 20, D:7) a +1 war axe of distortion (13, -20, D:7) a +0 plate armour (18, -15, D:7) a +0 shortbow (52, -21, D:7) a +0 ring mail a +0 hand axe (59, -21, D:7) a +0 hand axe (62, -13, D:7) a cursed +0 robe (unseen) (68, 7, D:7) a +0 short sword Level 8 of the Dungeon (1, 5, D:8) a +0 hand axe (still there?) a +0 mace (still there?) (1, 6, D:8) a +0 leather armour a +0 flail 3 tomahawks a +0 leather armour (1, 8, D:8) a +0 hand axe 13 gold pieces an orc corpse (1, 9, D:8) a tomahawk (still there?) a +0 hand axe (still there?) a cursed +0 leather armour (still there?) a +0 club (still there?) 12 gold pieces (still there?) an orc corpse (still there?) (2, 9, D:8) a +0 falchion a +0 hand axe a +0 war axe 10 gold pieces a +0 flail a +0 flail a +2 leather armour of magic resistance a +3 dagger a +0 ring mail a +0 leather armour an orc corpse an orc corpse an orc corpse an orc corpse an orc corpse (6, -8, D:8) a killer bee corpse a killer bee corpse a killer bee corpse (12, 20, D:8) a killer bee corpse a killer bee corpse (19, 17, D:8) a hound skeleton (22, -7, D:8) 2 arrows (23, 1, D:8) a +0 robe a +0 spear a cursed +0 halberd a +0 robe a +1 mace a +0 robe (24, -9, D:8) an arrow (25, 1, D:8) a +0 robe (unseen) (25, 21, D:8) 11 poisoned needles (26, -7, D:8) a +0 giant spiked club an ogre corpse (skeletalised by now) (27, -7, D:8) a +0 shortbow (27, 14, D:8) 12 stones (38, -12, D:8) 18 bolts (50, 5, D:8) a +0 robe (51, 20, D:8) 19 bolts Level 9 of the Dungeon (2, 9, D:9) a +0 giant spiked club (3, -6, D:9) a +0 flail (5, 11, D:9) a bullfrog corpse (skeletalised by now)