tidbits Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (1, -13, D:1) a +0 club (2, -16, D:1) a +0 club (4, -18, D:1) a +0 dagger (5, -34, D:1) a +0 ring mail (5, -29, D:1) 12 stones (8, -4, D:1) a +0 hunting sling (10, -30, D:1) a +0 whip (12, -28, D:1) 24 stones (12, -21, D:1) 2 stones (12, -5, D:1) a +0 club (12, 1, D:1) a +0 leather armour (14, -24, D:1) 20 stones (15, -24, D:1) a stone (19, -28, D:1) 2 stones (29, -13, D:1) a +0 club (30, 0, D:1) 8 stones (32, -9, D:1) 2 large rocks Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, 0, D:2) a +0 club a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a worm corpse (1, -5, D:3) a potion of heal wounds (1, -1, D:3) a worm corpse (5, 52, D:3) a ball python corpse (skeletalised by now) (8, -4, D:3) 13 stones (12, 3, D:3) a +0 mace a cursed +0 leather armour a rat corpse (14, 44, D:3) a frilled lizard corpse (skeletalised by now) (15, 2, D:3) 7 gold pieces (15, 36, D:3) a +0 whip (18, 20, D:3) a +0 ring mail (19, 28, D:3) 3 stones a +0 short sword a kobold corpse (skeletalised by now) (19, 44, D:3) a quokka corpse (skeletalised by now) (20, 30, D:3) a +0 war axe (20, 46, D:3) a +0 club (21, 28, D:3) a stone (22, 10, D:3) a +0 dagger (22, 28, D:3) a stone (35, 3, D:3) 15 stones (35, 36, D:3) a +0 mace (45, 26, D:3) a +0 scale mail a sewer (0, 0, Sewer) a stone (1, 0, Sewer) a kobold corpse (2, 2, Sewer) a stone