tidbits Level 1 of the Dungeon (2, -18, D:1) a +0 club (unseen) (6, -9, D:1) 13 stones (9, -16, D:1) a +0 dagger (32, -16, D:1) a stone (32, -15, D:1) a stone (32, -13, D:1) 16 stones (34, -16, D:1) 2 stones (37, -4, D:1) 19 stones (38, -25, D:1) a +0 mace (41, -14, D:1) a stone (44, -11, D:1) a stone (45, -11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -14, D:2) a stone (10, -15, D:2) a +0 club (11, -15, D:2) a +0 short sword a stone (12, -18, D:2) a +0 club (12, -15, D:2) a stone (31, 8, D:2) 16 stones (32, -6, D:2) a +0 short sword (37, -17, D:2) 19 stones (40, 13, D:2) a +0 dagger (45, 8, D:2) a +0 club (46, 5, D:2) a +0 dagger Level 3 of the Dungeon (1, 39, D:3) a +0 spear (10, 33, D:3) 13 stones (13, 33, D:3) a +0 club Level 4 of the Dungeon (1, -13, D:4) 28 stones (1, 15, D:4) a +0 leather armour (4, 3, D:4) a +0 ring mail (8, 23, D:4) a +0 giant spiked club (16, -19, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -14, D:5) a +0 scythe (6, -28, D:5) a +0 short sword (7, -19, D:5) 20 stones (9, -27, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Agoronia's Weapon Boutique a +0 long sword (49 gold) 26 stones (36 gold) a +4 shortbow of flaming (383 gold) 8 arrows (22 gold) a +0 dagger (28 gold) a +0 shortbow (42 gold) the +7 hunting sling "Mesaesch" {flame, rElec Str+4 Int+3} (929 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. a +0 rapier (56 gold) 18 sling bullets (126 gold) (0, 0, D:6) 20 stones (0, 2, D:6) a +0 chain mail (30, -4, D:6) a +0 robe a +0 dagger (37, -1, D:6) a +0 mace (45, 14, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Plog's Weapon Emporium 20 stones (32 gold) 17 stones (27 gold) a cursed +0 scimitar (48 gold) a +0 hunting sling (24 gold) a +4 quarterstaff (416 gold) a +0 trident (56 gold) a +0 war axe (56 gold) a +0 halberd (64 gold) a +0 fustibalus (240 gold) a +0 glaive (104 gold) the +0 scimitar "Unuuniymes" {flame, rC+ Str+2} (406 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from cold. a +2 dagger of venom (230 gold) a +0 hand axe (48 gold) (0, 0, D:7) 9 gold pieces (1, 0, D:7) a +0 hand axe (5, 18, D:7) a +0 shortbow (7, 6, D:7) a scroll of enchant armour (8, -7, D:7) a +0 war axe (11, -32, D:7) a +0 dagger (12, -22, D:7) a +0 pair of gloves (12, -4, D:7) a +0 mace (14, -27, D:7) a +0 ring mail (15, -22, D:7) a +0 dagger a +0 robe (18, -36, D:7) a +0 giant club (21, -35, D:7) 11 poisoned needles (35, -1, D:7) a +0 ring mail (37, -3, D:7) a +0 hand axe (38, -15, D:7) a +0 plate armour a +0 trident (45, -10, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -1, D:8) a potion of degeneration (1, 1, D:8) a +0 ring mail (1, 2, D:8) a +0 mace (2, 19, D:8) a +0 mace a +0 leather armour (3, 19, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe (34, 11, D:8) a howler monkey corpse