Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 32 tidbits the Gusty (level 3, -1/24 HPs) Began as a High Elf Wanderer on Aug 18, 2017. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:04:15 (534 turns). tidbits the Gusty (High Elf Wanderer) Turns: 534, Time: 00:04:15 Health: -1/24 AC: 3 Str: 19 XL: 3 Next: 10% Magic: 0/5 EV: 13 Int: 13 God: Gold: 54 SH: 0 Dex: 15 Spells: 0 memorised, 4 levels left rFire + . . SeeInvis . a - +0 dagger (venom) rCold + . . Gourm . g - +0 leather armour rNeg . . . Faith . (no shield) rPois + Spirit + (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ i - amulet of guardian spirit (no ring) (no ring) @: mighty, lethally poisoned (-1 -> -25), resistant, very slightly contaminated, hasted, very quick A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) b - a +2 hand crossbow Missiles p - 11 bolts s - 28 arrows Armour e - a +0 robe g - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery i - an amulet of guardian spirit (around neck) (You found it on level 1 of the Dungeon) Scrolls h - 3 scrolls of fog {unknown} m - a scroll of remove curse {unknown} o - a scroll of identify {unknown} r - a scroll of enchant armour {unknown} t - 2 scrolls of random uselessness {unknown} Potions d - 3 potions of lignification n - a potion of heal wounds {unknown} q - a potion of haste Books c - Cyxkoful's Reference Book on Aid Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 Comestibles f - 2 bread rations j - a meat ration Skills: - Level 2.0 Fighting - Level 1.0 Crossbows - Level 1.0 Throwing + Level 3.1 Dodging - Level 1.1 Stealth - Level 1.2 Spellcasting Level 1.0 Hexes Level 3.6 Air Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel clever. The jackal moves out of view. The jackal bites you but does no damage. The jackal completely misses you. A frilled lizard comes into view. Firing (i - inventory): p - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - jackal Aim: a frilled lizard (hasn't noticed you) You shoot a bolt. The bolt closely misses the jackal. The frilled lizard hisses angrily. The bolt hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The frilled lizard moves out of view. The jackal barely misses you. A scorpion comes into view. Firing (i - inventory): p - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (hasn't noticed you) You shoot a bolt. The bolt hits the jackal. The jackal is severely wounded. Firing (i - inventory): p - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion You shoot a bolt. The bolt hits the jackal. You kill the jackal! Your Dodging skill increases to level 3! Firing (i - inventory): p - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion You shoot a bolt. The bolt barely misses the jackal. The bolt hits the frilled lizard. You kill the frilled lizard! The jackal bites you but does no damage. The jackal closely misses you. Firing (i - inventory): p - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion You shoot a bolt. The bolt barely misses the jackal. The bolt hits the scorpion. The scorpion is moderately wounded. The jackal closely misses you. The jackal bites you. Firing (i - inventory): p - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You shoot a bolt. The bolt closely misses the jackal. The bolt closely misses the scorpion. The jackal bites you but does no damage. The jackal bites you. Firing (i - inventory): p - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You shoot a bolt. The bolt hits the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 Firing (i - inventory): p - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You shoot a bolt. The bolt closely misses the jackal. The bolt hits the scorpion. The scorpion is heavily wounded. The jackal bites you. The jackal barely misses you. Firing (i - inventory): p - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You shoot a bolt. The bolt hits the jackal. You kill the jackal! Your +0 dagger of venom begins to drip with poison! a - a +0 dagger of venom (weapon) The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You are very lightly contaminated with residual magic. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. You die... #.#.# #.#.# #.#.# #.#.# #.#.# . #.#.# .. #######.#.# #.### #.......#.#######...... ###.#####.#...@s((..... #.......#.#####...... #..######.#..# (!... #.......#....# (### #...#.....#..# .. #...#.#...#..# ## #...#...#.#..# #.........#..# #.#....<.....# You could see a scorpion. Vanquished Creatures 2 leopard geckos 3 giant cockroaches 5 goblins 2 hobgoblins (D:1) 4 jackals (D:3) 4 kobolds (D:1) 4 bats (D:1) A frilled lizard (D:3) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 hand crossbow, 27 bolts, Cyxkoful's Reference Book on Aid, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 32 | D:1 | Reached skill level 1 in Dodging 77 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/4 107 | D:1 | Reached skill level 2 in Dodging 517 | D:3 | Reached XP level 3. HP: 24/24 MP: 5/5 519 | D:3 | Noticed a scorpion 521 | D:3 | Reached skill level 3 in Dodging 532 | D:3 | HP: 2/24 [poisoned by a scorpion] 534 | D:3 | Succumbed to a scorpion's poison Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 2 3 | 3.1 Fighting | | 2.0 Crossbows | | 1.0 Throwing | | 1.0 Stealth | | 1.1 Spellcasting | | 1.2 Hexes | | 1.0 Air Magic | | 3.6 Action || total -------------------------++------- Melee: Dagger || 3 Fire: Hand crossbow || 45 Use: Potion || 3 Armor: Leather armour || 4 Dodge: Dodged || 15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.0 | 0.0 | 141.3 Dungeon | 100.0 | 100.0 | 0.5 | 0.0 | 0.0 | 141.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_fog, roderic_serpentine_path D:2: first_bread, nicolae_ru_the_path_less_chosen D:3: st_stairs_4, tgw_kikubaaqudgha, uniq_natasha