tidbits Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (6, -2, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (7, 23, D:1) a +0 hat (11, -13, D:1) 3 stones (14, -8, D:1) a stone (15, -6, D:1) a +0 leather armour (18, 22, D:1) a +0 dagger (22, -11, D:1) a rat corpse (skeletalised by now) (24, -13, D:1) a bat corpse (skeletalised by now) (29, 14, D:1) a +0 club (30, -9, D:1) a +0 short sword (30, 18, D:1) a cursed -2 short sword (33, 16, D:1) 7 stones (41, 14, D:1) a giant cockroach corpse (41, 18, D:1) a +0 dagger a goblin corpse (42, 13, D:1) a rat corpse (47, 10, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (9, 1, D:2) a +0 hunting sling (18, 7, D:2) 17 stones (25, 5, D:2) a leopard gecko corpse (28, 5, D:2) a giant cockroach corpse (29, 8, D:2) 20 stones (34, 14, D:2) 19 stones a +0 hunting sling (34, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 19, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) 3 bolts (unseen) (1, 0, D:3) 5 bolts (unseen) (2, 0, D:3) a bolt (3, 2, D:3) a bolt (4, 2, D:3) a potion of cure mutation (4, 3, D:3) a bolt