Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 1 tidbits the Sneak (level 1, -1/13 HPs) Began as a High Elf Wanderer on Aug 18, 2017. Slain by a leopard gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (115 turns). tidbits the Sneak (High Elf Wanderer) Turns: 115, Time: 00:01:01 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 14 God: Gold: 34 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . f - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 shortbow (weapon) Missiles d - 22 arrows (quivered) Armour f - a +0 robe (worn) Scrolls c - a scroll of fear e - a scroll of teleportation Comestibles g - a bread ration Skills: - Level 1.0 Fighting Level 1.5 Axes + Level 0.6 Bows - Level 1.7 Armour - Level 2.1 Stealth - Level 1.2 Spellcasting Level 1.0 Hexes Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tidbits the High Elf Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) c - a +0 shortbow Adjust to which letter? (? for menu, Esc to quit) b - a +0 shortbow; c - a scroll of fear You open the door. There is an open door here. Found 19 gold pieces. You now have 19 gold pieces. Found a robe. You open the door. There is an open door here. Found 15 gold pieces. You now have 34 gold pieces (gained 15). Found a robe. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. A leopard gecko comes into view. The hobgoblin shouts! The leopard gecko hisses angrily. The leopard gecko moves out of view. The hobgoblin hits you with a club. Found a club. You closely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. Found a robe. There is an open door here. b - a +0 shortbow (weapon) The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 27 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko You shoot an arrow. The arrow closely misses the hobgoblin. The arrow misses the leopard gecko. The hobgoblin closely misses you. Firing (i - inventory): d - 26 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. Firing (i - inventory): d - 25 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. Firing (i - inventory): d - 24 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! Firing (i - inventory): d - 23 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You shoot an arrow. The arrow hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko misses you. The leopard gecko bites you. You die... ####.# #.........[...##.# ####.##########.##..#..#..#.##.# ....[#.......##.##..........##.# .#####..#....##.##......#...##.# .# #...##...........##........ .## #...####.......### ...## ..# #....# ###.(.### ...# #.# #....## ##l## .# #.####.....# ###@### #...##.....###.....## ##.........##.......# #.......####...<...# #.....### ##.....## #...### #.....# #.### +#####+ #.. #.. You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 dagger, a scroll of fear, a +0 shortbow, 27 arrows, a scroll of teleportation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | HP: 1/13 [hobgoblin/club (3)] 115 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Dagger || 3 Fire: Shortbow || 5 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 121.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_pentagram, solitary_fountain