tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -5, D:1) a cursed -3 club (21, 16, D:1) a +0 club (25, 14, D:1) a +0 mace (34, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 14, D:2) a +3 short sword (21, -13, D:2) a +0 mace (21, -6, D:2) a +0 whip (37, 0, D:2) 5 gold pieces Level 3 of the Dungeon (1, 9, D:3) a cursed -1 club (3, 11, D:3) a +0 robe (13, 30, D:3) a +0 short sword (25, 27, D:3) a +0 dagger (35, 41, D:3) a +0 leather armour (39, 37, D:3) a +0 flail (40, 35, D:3) a cursed +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 8, D:4) a +0 halberd (2, 8, D:4) a +0 flail (3, 1, D:4) a cursed -1 mace (26, 9, D:4) a +0 pair of gloves (32, 3, D:4) a +0 trident (38, -32, D:4) a +0 robe (45, -17, D:4) a +0 hand axe (53, -21, D:4) a +0 chain mail (55, -14, D:4) a +0 mace (56, -14, D:4) a cursed +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (10, 25, D:5) a +0 whip a +0 ring mail (14, 2, D:5) a +0 flail of crushing (15, 2, D:5) a +0 flail (21, 46, D:5) a +0 ring mail a +0 hand axe (26, 45, D:5) a +0 spear Level 6 of the Dungeon (1, -37, D:6) a +0 trident (unseen) (3, -3, D:6) a +0 short sword a +0 dagger a +0 hand axe a +0 leather armour (4, -3, D:6) the +4 flail of Distraction {crush, rPois rC+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from cold. It protects you from poison. (10, 4, D:6) a +0 dagger a +0 leather armour (12, 0, D:6) a +0 giant spiked club (13, -2, D:6) a +0 robe a +0 short sword (14, 7, D:6) a +0 trident (19, 11, D:6) a +0 leather armour (20, -24, D:6) a +0 halberd a +0 chain mail (23, -1, D:6) a +0 flail (45, 4, D:6) an uncursed ring of flight (48, -3, D:6) a +0 spear (56, 21, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 4 arrows (2, -3, D:7) 21 gold pieces (3, 7, D:7) a potion of lignification (20, 25, D:7) a +0 whip (31, 31, D:7) a royal jelly (31, 35, D:7) a +0 spear (32, 35, D:7) a +0 leather armour (46, 0, D:7) a +0 hand axe (47, 1, D:7) a +0 robe (47, 4, D:7) a -5 ring of evasion Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 short sword a +0 club a +0 blowgun (1, -9, D:8) an uncursed amulet of harm (2, 0, D:8) a +0 short sword (12, -16, D:8) an uncursed amulet of guardian spirit (35, -29, D:8) 17 stones (38, -19, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (48, -30, D:8) a +0 short sword (54, -34, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (4, -11, D:9) a +0 robe (7, -23, D:9) 22 bolts (14, -32, D:9) a -3 ring of dexterity (18, -15, D:9) a +0 giant club (22, -27, D:9) a +0 ring mail (26, 8, D:9) a +0 dagger a +0 robe a scroll of random uselessness (27, -17, D:9) a +5 scimitar a +0 robe (30, -25, D:9) a +0 flail (31, -2, D:9) 4 potions of degeneration (31, 0, D:9) a +0 dagger (unseen) (40, 11, D:9) a +1 hunting sling (41, -10, D:9) a +3 battleaxe a +0 robe (51, -7, D:9) a +0 rapier Level 10 of the Dungeon (1, 7, D:10) 8 javelins (6, -17, D:10) 28 stones (6, -1, D:10) a +0 dagger (7, -15, D:10) 2 stones a +0 dagger a +0 robe (8, -16, D:10) a stone (8, -15, D:10) a stone (10, -16, D:10) a +0 short sword a +0 leather armour (11, -17, D:10) a +0 halberd a +0 plate armour a +0 dagger a +0 robe 12 stones (12, -17, D:10) a stone (13, -18, D:10) a stone (14, -19, D:10) 2 stones (17, -9, D:10) a +0 battleaxe a +0 shortbow a +0 plate armour (18, -27, D:10) a +1 dagger of flaming (unseen) (18, -26, D:10) a +0 mace a +0 leather armour a +0 club a +0 scale mail a +0 flail a +0 scale mail a +0 hand axe of freezing a cursed -1 giant spiked club a +0 dire flail (18, 10, D:10) a +0 pair of gloves a +0 robe a +0 blowgun (20, -17, D:10) a +2 dagger of chaos (20, -14, D:10) a wand of polymorph (14/24) (20, -9, D:10) a +0 helmet (21, -25, D:10) a +0 shortbow (unseen) (32, 0, D:10) a +0 robe (32, 9, D:10) a +0 morningstar a +0 ring mail (32, 10, D:10) a +0 dagger a cursed +0 leather armour (33, 0, D:10) a +0 dagger (33, 7, D:10) a +0 spear a +0 leather armour a +0 dagger a +0 robe (33, 9, D:10) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 leather armour an uncursed ring of flight (33, 18, D:10) a cursed -1 flail a +0 leather armour (33, 19, D:10) a +1 glaive of protection a +0 plate armour a +0 bardiche a +0 chain mail (34, 9, D:10) a +0 falchion a +0 blowgun a +0 chain mail (34, 19, D:10) a +0 robe a +0 whip (41, 9, D:10) 19 sling bullets (50, 2, D:10) a +0 flail (51, 1, D:10) a +0 dagger (51, 3, D:10) a +0 club (52, -25, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Nikokh's Weapon Boutique a +0 dagger (28 gold) a +0 quarterstaff (56 gold) the +7 great mace "Firestarter" {inner flame, rF++} (996 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 trident (49 gold) a +0 bardiche (126 gold) a +2 war axe of freezing (256 gold) 17 stones (23 gold) 23 stones (32 gold) 19 arrows (53 gold) a +0 scythe (42 gold) (0, 0, D:11) a +0 shortbow (1, -11, D:11) 2 poisoned tomahawks (4, -39, D:11) a +0 dagger of holy wrath a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (4, -36, D:11) a potion of degeneration (6, -35, D:11) 6 stones (7, -38, D:11) a +0 short sword (16, 0, D:11) an uncursed ring of stealth (17, -39, D:11) a +0 flail (20, -7, D:11) a +0 short sword (20, -6, D:11) a +0 club a +0 leather armour (20, -5, D:11) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (21, -42, D:11) a +0 giant club an ogre corpse (skeletalised by now) (25, -42, D:11) a +0 falchion a cursed +0 plate armour a +0 dire flail a +0 hand axe a +0 leather armour a cursed +0 morningstar a +0 plate armour a +0 dire flail (30, -42, D:11) a +0 short sword (31, -42, D:11) a +0 short sword (45, -28, D:11) a +0 war axe (unseen) (46, -29, D:11) a +0 trident (unseen) (46, -11, D:11) a stone (46, -8, D:11) a +0 dagger a +0 short sword a +0 giant club a stone (46, -7, D:11) a +0 dagger (unseen) (47, -30, D:11) a +0 shortbow (48, -30, D:11) a +0 shortbow (49, -30, D:11) a +0 shortbow (49, -28, D:11) a book of Changes Level 12 of the Dungeon (0, 0, D:12) a killer bee corpse (0, 5, D:12) a +4 hand axe of freezing (0, 17, D:12) a royal jelly (0, 21, D:12) a scroll of remove curse (1, 18, D:12) a potion of heal wounds (1, 20, D:12) 15 gold pieces (2, 19, D:12) a scroll of teleportation (3, 18, D:12) a meat ration (3, 20, D:12) 21 stones (5, 1, D:12) a yak corpse a worker ant corpse (5, 31, D:12) a meat ration (7, 1, D:12) a scroll of amnesia (7, 13, D:12) a +0 short sword (7, 46, D:12) a potion of lignification (8, 0, D:12) a potion of degeneration (8, 14, D:12) a book of Geomancy (8, 22, D:12) 4 large rocks a cyclops corpse (9, 1, D:12) a wand of iceblast (5/15) (9, 13, D:12) an uncursed staff of air (10, 29, D:12) 18 stones a +0 dagger a +0 robe a potion of heal wounds a +0 mace an arrow (10, 30, D:12) a +0 dagger a kobold corpse (10, 38, D:12) a stone (10, 40, D:12) a stone (10, 41, D:12) a stone (11, 1, D:12) 3 large rocks (11, 29, D:12) a +0 dire flail a +0 leather armour a +0 shortbow 18 arrows a tengu corpse a vampire mosquito corpse a centaur corpse (12, 1, D:12) the cursed +0 mace "Uxim Mam Imi" {flame, +Rage MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (unseen) (12, 20, D:12) a +0 flail (13, 30, D:12) a quokka corpse (14, -4, D:12) a scroll of fear (14, 7, D:12) 15 stones (14, 8, D:12) a phial of floods (15, 7, D:12) a +0 long sword (15, 20, D:12) a +0 falchion (15, 37, D:12) a +0 leather armour (16, 17, D:12) a +0 ring mail (16, 33, D:12) a +0 giant club a +0 dire flail (20, 19, D:12) a wand of random effects (24/48) (20, 20, D:12) a +2 ring of strength a +0 leather armour a +0 longbow (20, 21, D:12) a cursed +0 great sword a +0 robe (20, 29, D:12) 62 sling bullets (21, 23, D:12) 2 stones (21, 24, D:12) a +0 hunting sling (22, 46, D:12) a +0 mace (23, 30, D:12) a wand of flame (10/48) (24, 37, D:12) a +0 hunting sling (30, 34, D:12) a +0 giant club a +0 giant spiked club (33, 36, D:12) a cursed -3 hand crossbow