tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 15, D:1) a +0 club (15, -7, D:1) a +0 hunting sling (18, -3, D:1) 13 poisoned needles (19, 24, D:1) a +0 short sword (21, 28, D:1) a +0 whip (27, -17, D:1) a +0 club (39, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 bolts (3, -4, D:2) a +3 whip (4, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -12, D:2) a cursed -3 flail (9, -12, D:2) a scroll of identify (11, 7, D:2) a +0 hand axe (11, 9, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) (12, -11, D:2) 9 gold pieces (21, 2, D:2) a quokka corpse (skeletalised by now) (23, 15, D:2) a rat corpse (skeletalised by now) (26, -14, D:2) 8 gold pieces (27, -19, D:2) 11 sling bullets (still there?) 11 sling bullets (still there?) (31, -29, D:2) a cursed +0 club (35, -31, D:2) a +0 ring mail (36, -6, D:2) 29 bolts (40, 6, D:2) an adder corpse (45, -6, D:2) 5 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 0, D:3) a bat corpse (4, 26, D:3) a potion of resistance (9, 19, D:3) a jackal corpse (skeletalised by now) (9, 28, D:3) a +0 hand axe (10, 20, D:3) a jackal corpse (skeletalised by now) (12, 31, D:3) a +0 spear (13, 29, D:3) a +0 short sword (unseen) Level 4 of the Dungeon (0, 0, D:4) a worker ant corpse (9, -5, D:4) a +0 robe