Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 272 tidbits the Insei (level 6, -19/42 HPs) Began as an Octopode Gladiator on July 6, 2017. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:07:36 (2024 turns). tidbits the Insei (Octopode Gladiator) Turns: 2024, Time: 00:07:36 Health: -19/42 AC: 1 Str: 16 XL: 6 Next: 23% Magic: 6/6 EV: 15 Int: 12 God: Gold: 90 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . h - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . k - amulet of inaccuracy (curse) rElec . Reflect . f - +3 ring of strength rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling h - a +2 dagger of venom (weapon) (You took it off an orc wizard on level 4 of the Dungeon) j - a +1 dagger Missiles d - 12 bolts e - 69 stones i - 42 arrows n - 3 throwing nets (quivered) {!f} Armour a - a +0 hat (worn) Jewellery f - a +3 ring of strength (left tentacle) (You found it on level 1 of the Dungeon) k - a cursed amulet of inaccuracy (around mantle) (You found it on level 2 of the Dungeon) Wands l - a wand of flame (28/48) Potions g - a potion of lignification m - a potion of flight Comestibles c - a bread ration o - a chunk of flesh Skills: + Level 3.0 Fighting - Level 2.0 Throwing + Level 4.0 Dodging - Level 3.5 Stealth - Level 5.1 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel sick. There is a lethal amount of poison in your body! You turn into a tree. Your +0 hat melds into your body. Your roots penetrate the ground. You feel sick. You start resting. You feel sick. x7 Your transformation is almost over. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. You feel less wooden. Your +0 hat unmelds from your body. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You are near starving! You start resting. You are starving! You see here an adder skeleton. Things that are here: a giant spiked club; an ogre skeleton You eat one of the 2 bread rations. That bread ration really hit the spot! You open the door. Found 16 stones. There is an open door here. e - 71 stones (gained 16) Your +2 dagger of venom stops dripping with poison. You are now empty-tentacled. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) Okay, then. b - a +0 hunting sling (weapon) Found a brass wand. l - a wand of flame (?/48) A jackal comes into view. Firing (i - inventory. (,) - cycle): e - 71 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) You shoot a stone. The stone hits the jackal. The jackal barks! The jackal is heavily wounded. A leopard gecko comes into view. Firing (i - inventory. (,) - cycle): e - 70 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You shoot a stone. The stone hits the jackal but does no damage. The jackal is heavily wounded. A jackal comes into view. You are now empty-tentacled. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom begins to drip with poison! h - a +2 dagger of venom (weapon) You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. You kill the jackal! You hit the leopard gecko but do no damage. Your grab misses the leopard gecko. You squeeze the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. o - a chunk of flesh You open the door. There is an open door here. A jackal and an ogre come into view. Found a scroll of identify. Something unseen opens the door. The jackal barks! You hit the jackal. The jackal is poisoned. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. You hear a bark! The jackal closely misses you. You hit the jackal. You kill the jackal! You miss the jackal. Your grab misses the jackal. The jackal bites you but does no damage. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! Your Dodging skill increases to level 4! You closely miss the ogre. The ogre closely misses you. You barely miss the ogre. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. There is an open door here. The ogre misses you. There is a stone staircase leading up here. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ##+#### ......# ....... .... ....... #.....# ....... #.....# ....... #.....######....... #....[....@....# #.........O....# #..............# +..............# #..............# ######.....##### ..........#.....# ..........#.....# #.........#.....# You could see an ogre. Vanquished Creatures An ogre (D:5) The ghost of simples the Insei, an amateur OpTm (D:3) An orc wizard (D:4) A worker ant (D:5) An adder (D:5) A worm (D:5) 2 dart slugs A leopard gecko (D:5) 4 orcs (D:4) 3 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 7 jackals A kobold (D:1) 4 bats 2 frilled lizards 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 322 | D:1 | Reached skill level 1 in Stealth 407 | D:1 | Reached skill level 2 in Stealth 414 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 502 | D:1 | Reached skill level 3 in Stealth 943 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/3 1072 | D:3 | Noticed simples's ghost (amateur OpTm) 1162 | D:3 | Killed simples's ghost 1162 | D:3 | Reached skill level 4 in Unarmed Combat 1162 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/4 1466 | D:4 | Reached skill level 5 in Unarmed Combat 1466 | D:4 | Reached XP level 5. HP: 29/34 MP: 5/5 1622 | D:5 | Entered Level 5 of the Dungeon 1625 | D:5 | Noticed an ogre 1651 | D:5 | Killed an ogre 1651 | D:5 | Reached XP level 6. HP: 15/41 MP: 6/6 1659 | D:5 | Reached skill level 3 in Fighting 1667 | D:5 | HP: 6/63 [poisoned by an adder] 1672 | D:5 | HP: 5/63 [poisoned by an adder] 1677 | D:5 | HP: 4/63 [poisoned by an adder] 1682 | D:5 | HP: 4/63 [poisoned by an adder] 1990 | D:5 | Reached skill level 4 in Dodging 2024 | D:5 | Demolished by an ogre Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.5 Unarmed Combat | 4 5 | 5.1 Fighting | 3 | 3.0 Dodging | 4 | 4.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 68 | 11 || 79 Constrict | 11 | 5 || 16 Tentacles | 8 | 8 || 16 Dagger | | 21 || 21 Punch | | 1 || 1 Fire: Hunting sling | | 7 || 7 Use: Scroll | 3 | || 3 Potion | 1 | 2 || 3 Stab: Sleeping | 5 | 1 || 6 Eat: Chunk | 1 | || 1 Bread ration | | 1 || 1 Armor: Skin | 16 | 3 || 19 Dodge: Dodged | 27 | 20 || 47 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.8 | 1.7 | 201.6 Dungeon | 100.0 | 100.0 | 0.1 | 1.8 | 1.7 | 201.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 77.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 77.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: shiori_arrival_oz, hangedman_decor_growths D:2: first_bread, interstate_on_off, minmay_misc_feat_encased, lemuel_blue_sif_altar D:4: minmay_temple_entry_nine_rooms, kennysheep_path_1 D:5: kennysheep_dice