Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 18 tidbits the Ducker (level 2, 0/25 HPs) Began as a Demigod Wanderer on July 4, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:30 (355 turns). tidbits the Ducker (Demigod Wanderer) Turns: 355, Time: 00:03:31 Health: 0/25 AC: 2 Str: 18 XL: 2 Next: 33% Magic: 7/7 EV: 13 Int: 18 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . l - +0 dagger (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (0 -> -3) A: high mp 1, magic resistance 1, inhibited regeneration, strong 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 club g - a +0 mace l - a +0 dagger of holy wrath (weapon) (You took it off a kobold on level 2 of the Dungeon) Missiles h - 4 stones (quivered) Armour d - a +0 robe (worn) Wands c - a wand of confusion (13/48) Scrolls j - a scroll of magic mapping {unknown} Books b - the Compendium of Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 e - the Incunabulum of Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - 2 bread rations i - 4 chunks of flesh Skills: + Level 2.3 Fighting - Level 1.0 Throwing - Level 2.6 Dodging - Level 1.0 Stealth - Level 1.7 Spellcasting Level 1.0 Poison Magic - Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You are resistant to hostile enchantments. (MR+) You do not regenerate when monsters are visible. Your muscles are very strong. (Str +4) Message History You open the door. There is an open door here. Found a bread ration. f - 2 bread rations (gained 1) A rat comes into view. A hobgoblin comes into view. The hobgoblin shouts! You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. A bat comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded, chance to defeat MR: 66%) The hobgoblin appears confused. This wand has 14 charges left. You hit the hobgoblin. The hobgoblin is severely wounded. You catch the helpless hobgoblin completely off-guard! You hit the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 2! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. i - 6 chunks of flesh (gained 3) You see here a hobgoblin skeleton. An adder comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a wand of confusion (14/48) Adjust to which letter? (? for menu, Esc to quit) c - a wand of confusion (14/48); e - the Incunabulum of Venom Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 57%) The adder appears confused. This wand has 13 charges left. You closely miss the adder. Some of the chunks of flesh in your inventory have rotted away. You strike the helpless adder from behind! You hit the adder. The adder is moderately wounded. You hit the adder but do no damage. The adder is moderately wounded. You hit the adder but do no damage. The adder is moderately wounded. You hit the adder. The adder is heavily wounded. You hit the adder. The adder is almost dead. The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you but does no damage. Unknown command. You barely miss the adder. The adder is almost dead. You feel sick. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You catch the helpless adder completely off-guard! You hit the adder. You kill the adder! You have reached level 2! Okay, then. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel resistant to hostile enchantments. Your regeneration stops near monsters. You feel stronger. You die... #.##.# . #.##.# #.##.# #.##.# #.##.############# #.##.............. #.################ #.# #@# #....†# #.##### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A goblin (D:1) A hobgoblin (D:2) 2 kobolds 2 rats (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a wand of confusion (15/48), the Compendium of Attacks, the Incunabulum of Venom, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 0 | D:1 | Identified the Compendium of Attacks 0 | D:1 | Identified the Incunabulum of Venom 322 | D:2 | Reached skill level 2 in Fighting 353 | D:2 | HP: 1/17 [adder (3)] 354 | D:2 | Reached XP level 2. HP: 1/25 MP: 7/7 355 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 355 | D:2 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 355 | D:2 | Gained mutation: You do not regenerate when monsters are visible. [potion of mutation] 355 | D:2 | Gained mutation: Your muscles are very strong. (Str +4) [potion of mutation] 355 | D:2 | Succumbed to an adder's poison Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Throwing | | 1.0 Dodging | | 2.6 Stealth | | 1.0 Spellcasting | | 1.7 Poison Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Club || 23 Dagger || 22 Evoke: Wand || 2 Use: Potion || 1 Stab: Confused || 3 Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 154.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 154.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: denvon_arrival_waterhouse