ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed. Version: Dungeon Crawl Stone Soup 0.19.5 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.19 -name tidbits -rc /dgldir/rcfiles/crawl-0.19/tidbits.rc -macro /dgldir/rcfiles/crawl-0.19/tidbits.macro -morgue /dgldir/morgue/tidbits/ -webtiles-socket /crawl-master/webserver/sockets/tidbits:2017-08-08.14:40:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-0.19(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x679ae3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.19(_Z13do_crash_dumpv+0x2b8) [0x6807a8]: do_crash_dump() /usr/games/crawl-0.19(_Z20crash_signal_handleri+0x74) [0x679d54]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7faaa00dc1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7faaa0444f6b]: /usr/games/crawl-0.19() [0x680044] /usr/games/crawl-0.19() [0x6802ca] /usr/games/crawl-0.19() [0xa708cd] /usr/games/crawl-0.19(_Z13init_trainingv+0x76) [0xa73416]: init_training() /usr/games/crawl-0.19(_Z10setup_gameRK11newgame_def+0x4c5) [0x9dfe55]: setup_game(newgame_def const&) /usr/games/crawl-0.19(_Z12startup_stepv+0x7ed) [0xad141d]: startup_step() /usr/games/crawl-0.19() [0xbbb706] /usr/games/crawl-0.19(main+0x2eb) [0x5e6cab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7faaa00c8ead]: /usr/games/crawl-0.19() [0x5e725d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007faaa0444c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007faaa0444c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067a1a3 in call_gdb (file=0x7faaa0430880) at crash.cc:420 gdb = attach_cmd = "attach 13742\000\000\000\000\000\000\000" #2 0x00000000006807c1 in do_crash_dump () at dbg-asrt.cc:670 t = 1502203208 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2432e58 "/dgldir/morgue/tidbits/"}} name = "/dgldir/morgue/tidbits/crash-tidbits-20170808-144008.txt", '\000' file = 0x7faaa0430880 #3 0x0000000000679d54 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007faaa0444f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000680044 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff27aa31b0 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000006802ca in AssertFailed (expr=0xc666c0 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xc65c62 "skills.cc", line=412, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed.\000\213M\002\000\000\000\000\236\065\252'\377\177\000\000\240X\022\240\252\177\000\000\356\062\252'\377\177\000\000#\000\000\000\000\000\000\000\260\064\252'\377\177\000\000\n\000\000\000\000\000\000\000\356\062\252'\377\177\000\000}เด \252\177\000\000H55\001\000\000\000\000\n\000\000\000\000\000\000\000\260\064\252'\377\177\000\000\251+C\002\000\000\000\000\225\247\274\000\000\000\000\000\320\067\252'\377\177\000\000\240\064\252'\377\177\000\000\260\064\252'\377\177\000\000\220\064\252'\377\177\000\000\241\247\274", '\000' "\320"... args = {{gp_offset = 2685556896, fp_offset = 32682, overflow_arg_area = 0x30, reg_save_area = 0x1c}} fileName = #8 0x0000000000a708cd in _init_queue (queue=..., array=...) at skills.cc:412 No locals. #9 0x0000000000a73416 in init_training () at skills.cc:676 skills = {mData = {0 }} #10 0x00000000009dfe55 in _setup_generic (ng=...) at ng-setup.cc:545 No locals. #11 setup_game (ng=...) at ng-setup.cc:414 No locals. #12 0x0000000000ad141d in startup_step () at startup.cc:1038 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x21b8cf8 "tidbits"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24d0bd8 "tidbits.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_HIGH_ELF, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2561e20, _M_finish = 0x2561e24, _M_end_of_storage = 0x2561e24}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2565890, _M_finish = 0x2565894, _M_end_of_storage = 0x2565894}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_HIGH_ELF, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x21b8cf8 "tidbits"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x104f3f8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_HIGH_ELF, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bbb706 in _launch_game () at main.cc:407 game_start = ccon = {cstate = 64, smartcstate = 30} #14 0x00000000005e6cab in _launch_game_loop () at main.cc:380 game_ended = false #15 main (argc=, argv=0x7fff27aa43a8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Mar 1 2017 at 06:03:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.19/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.19/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.19/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tidbits] Species: High Elf Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 13 (13) 15 (15) 12 (12) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/35 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/29 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 0 | 0 | 0/42 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | | 0 | 0 | 1 | 59 | 0/119 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 3 | 301 | 1/200 Charms | | 0 | 0 | 0 | 0 | 0/35 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 2 | 151 | 1/150 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 3 | 301 | 89/141 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 1 | 51 | 1/100 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 club eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>