theswoord Level 1 of the Dungeon (3, 48, D:1) a +0 dagger (11, 27, D:1) a +0 club (16, 3, D:1) a +0 robe (18, 15, D:1) a +0 flail (20, 36, D:1) a +0 hand axe (27, 23, D:1) a +0 dagger (31, 32, D:1) a +0 dagger (34, 29, D:1) a +0 club (35, 17, D:1) a throwing net (36, 24, D:1) a +0 mace (44, 18, D:1) 5 stones (45, 25, D:1) 6 boomerangs (50, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (9, -19, D:2) a +0 club (19, -42, D:2) a +0 chain mail (21, -42, D:2) a +0 rapier (26, -26, D:2) a +0 leather armour (31, -15, D:2) the +1 leather armour of Hangman {rC+ rCorr SInv} rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (32, 13, D:2) a +0 club (32, 14, D:2) a +0 halberd (32, 15, D:2) a +0 whip (32, 16, D:2) a +0 spear (36, -24, D:2) a +0 dagger (36, -19, D:2) a +0 spear (37, -25, D:2) a +0 dagger (39, 1, D:2) a +0 falchion (39, 5, D:2) a +0 hand axe (45, -10, D:2) a +0 halberd a +1 heavy spear (45, -9, D:2) a +0 flail a +0 whip (45, 13, D:2) a +0 hand axe (45, 17, D:2) 5 stones (50, 5, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a quokka corpse