Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 13316803362024825064 40 theswoord the Magician (level 3, -6/28 HPs) Began as a Djinni Ice Elementalist on Feb 19, 2023. Mangled by Terence ... wielding a +1 heavy flail (18 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1205 turns). theswoord the Magician (Djinni Ice Elementalist) Turns: 1205, Time: 00:02:49 Health: -6/28 AC: 8 Str: 7 XL: 3 Next: 72% Gold: 68 EV: 7 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . m - staff of air rCold x . . Faith . (no shield) rNeg . . . Spirit . f - +0 scale mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . h - +1 pair of gloves Will ..... (boots unavailable) Stlth c - amulet of regeneration HPRegen 1.04/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, studying Armour A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons i - a +0 falchion Armour a - a +0 robe f - a +0 scale mail (worn) h - a +1 pair of gloves (worn) Magical Staves m - a staff of air (weapon) Jewellery c - an amulet of regeneration (around neck) Scrolls d - a scroll of teleportation e - 3 scrolls of enchant weapon {unknown} g - a scroll of identify Potions j - a potion of brilliance {unknown} k - a potion of attraction {unknown} l - a potion of mutation {unknown} Skills: + Level 1.8 Fighting + Level 1.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 38% 1 b - Frozen Ramparts Ice 32% 1d5 77% 3 c - Ozocubu's Armour Ice 16% N/A 77% 3 d - Summon Ice Beast Ice/Summ 16% N/A 99% 4 e - Summon Small Mammal Summ 64% N/A 38% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. You reach down and open the door. There is an open door here. You reach down and open the door. Terence the Incautious comes into view. He is wielding a +1 heavy flail. Found a dagger. Terence shouts! There is an open door here. Terence is nearby! Terence is nearby! Terence is nearby! Terence barely misses you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. You miscast Freeze. Nothing appears to happen. Terence hits you with a +1 heavy flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You freeze Terence! * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Okay, then. You freeze Terence. * * * LOW HITPOINT WARNING * * * You freeze Terence. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 heavy flail! * * * LOW HITPOINT WARNING * * * You feel better. Terence hits you with a +1 heavy flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. You hit Terence. Terence closely misses you. You hit Terence but do no damage. Terence hits you but does no damage. You barely miss Terence. Terence hits you with a +1 heavy flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence hits you with a +1 heavy flail!! Ouch! That really hurt! You die... ## .## ..## #..### ##.^.## ### ###..# .... ##.## ..... #####..## #####...... #...##..######..@@...... '...'........'.......### ....#####...##.......# ....# ###.##.!.....# #...# #.#........# #...# #.+...#+#### ##### ###...+ #..)# ..# You could see Terence. Vanquished Creatures A worm (D:2) A dart slug (D:1) 5 bats 2 endoplasms (D:2) 2 giant cockroaches A goblin (D:1) A hobgoblin (D:2) 3 jackals (D:2) 3 kobolds A quokka (D:2) 6 ball pythons (D:1) 3 frilled lizards A rat (D:2) 30 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) A jackal (D:2) 2 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theswoord the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | theswoord set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 195 | D:1 | Reached skill level 1 in Fighting 195 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 950 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/0 950 | D:2 | Learned a level 1 spell: Summon Small Mammal 1005 | D:2 | Reached skill level 1 in Armour 1191 | D:2 | Noticed Terence 1205 | D:2 | Mangled by Terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Armour | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 22 Falchion || 40 Staff || 5 Cast: Freeze || 34 Summon Small Mamm || 1 Use: Scroll || 3 Potion || 1 Armour: Robe || 4 Scale mail || 76 Dodge: Dodged || 85 Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, chequers_serial_rivers_micro_a, chequers_garden D:2: layout_basic, grunt_decor_fettered, uniq_terence