theswoord Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, 7, D:1) 5 stones (12, 14, D:1) a +0 leather armour (13, -6, D:1) a staff of death (21, -5, D:1) a +0 dagger 2 stones (25, -5, D:1) a +0 sling (37, -4, D:1) a +0 mace (40, -22, D:1) a +0 sling (46, -13, D:1) a +0 sling Level 2 of the Dungeon (1, -24, D:2) a +0 falchion (5, -6, D:2) a +0 ring mail (7, -8, D:2) a +0 dagger (7, 2, D:2) a +0 robe (8, 10, D:2) a +0 leather armour (9, -22, D:2) a +0 dagger (10, -21, D:2) a +0 dagger 5 stones (11, 10, D:2) a +0 robe (13, 17, D:2) 7 stones (16, 14, D:2) a +1 hand axe of draining a +0 scale mail (26, 18, D:2) a +0 dagger (27, -17, D:2) a +0 dagger (36, -18, D:2) a +0 mace (39, -9, D:2) a +0 whip a stone Level 3 of the Dungeon (11, -8, D:3) the +1 robe of the Fiend {rElec Will+ SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. (18, -6, D:3) a +0 leather armour (29, -27, D:3) a +0 mace (30, -26, D:3) a +0 club a +0 robe (37, -9, D:3) a +0 mace (38, -9, D:3) a +0 club (39, -8, D:3) 7 stones (48, -16, D:3) a +0 club (49, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 27, D:4) 7 stones (5, 3, D:4) a +0 robe (14, 29, D:4) a +0 club (14, 31, D:4) a +0 spear (15, 31, D:4) a +0 flail a +0 club 4 stones (16, 21, D:4) a +0 flail a +0 robe (27, 38, D:4) a +0 buckler (29, 38, D:4) 5 stones (53, -7, D:4) 3 stones (53, -6, D:4) a +0 club (53, 17, D:4) 6 stones (66, -7, D:4) a +0 dagger 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, -23, D:5) a +0 heavy quarterstaff (17, -27, D:5) a +0 giant club (23, 10, D:5) a potion of degeneration (28, -30, D:5) a +0 dagger of speed Level 6 of the Dungeon [Shop] Gitoniax's Antique Weapon Shop a +3 vampiric whip (539 gold) a +0 heavy war axe (182 gold) a +0 club (22 gold) a +0 hand axe (66 gold) a +3 trident (451 gold) a +2 great sword of protection (435 gold) a +0 whip (55 gold) the +3 quarterstaff "Qaoclo Iketi" {antimagic, *Rage rPois rN+++ Str-5} (1025 gold) Str: It affects your strength (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (2, 5, D:6) a scroll of noise (11, 10, D:6) a +0 whip (22, -8, D:6) a +0 scale mail (23, -7, D:6) a +0 rapier a +0 ring mail (25, -7, D:6) a +0 dagger a +0 robe (28, 2, D:6) a +0 hand axe (29, -20, D:6) a +0 chain mail (29, -11, D:6) a +0 club a stone (29, -10, D:6) a +0 whip 5 stones (30, -11, D:6) a +0 dagger 5 stones a +0 club a +0 short sword a curare-tipped dart (30, -10, D:6) a +0 short sword 4 poisoned darts (31, -11, D:6) a +0 club a stone (32, 12, D:6) a +0 leather armour (35, 4, D:6) a book of Weapons (42, 20, D:6) a +0 shortbow (43, 19, D:6) a howler monkey skeleton (43, 21, D:6) a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (52, -10, D:6) a +0 robe (52, 0, D:6) a +0 giant club (57, -5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear a gnoll corpse (1, -1, D:7) a +0 spear (2, -2, D:7) a bullfrog corpse (2, -1, D:7) a +0 ring mail (8, 3, D:7) a +4 flail (still there?) a scroll of identify (still there?) (9, -1, D:7) a +0 hand axe a +0 leather armour an orc corpse (9, 2, D:7) a bullfrog corpse (9, 5, D:7) a +0 quarterstaff (10, -1, D:7) a +0 hand axe (10, 0, D:7) a +0 whip a ring of see invisible (10, 1, D:7) a +0 giant club a throwing net an ogre corpse (10, 2, D:7) a +0 buckler (12, 1, D:7) a +0 dire flail a +0 chain mail a wand of iceblast (8) a scroll of fog (16, -5, D:7) a scroll of silence the Ecumenical Temple