theswoord Level 1 of the Dungeon [Shop] Likloub's Antique Weapon Shop a +2 mace of protection (436 gold) a +0 long sword (98 gold) a +0 demon blade of pain (1106 gold) a +1 falchion of draining (347 gold) a +0 war axe (98 gold) a +5 mace of venom (856 gold) the +2 Maxwell's thermic engine {flame, freeze} (1232 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +2 mace of draining (487 gold) [Shop] Zumigunown's Distillery a potion of heal wounds (60 gold) 2 potions of curing (72 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of might (48 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) [Shop] Nolaanegou's Book Boutique an Everburning Encyclopedia (286 gold) a book of the Hunter (286 gold) the Guide on Malediction (352 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Silence Hexes/Air 5 c - Metabolic Englaciation Hexes/Ice 5 a book of Displacement (264 gold) a book of Minor Magic (198 gold) a book of Annihilations (660 gold) a book of Blood (308 gold) (0, 0, D:1) 3 stones (2, 7, D:1) a +0 dagger (4, -34, D:1) 3 boomerangs (5, -27, D:1) a +0 club (9, -27, D:1) 5 stones (12, -10, D:1) a +0 club (13, -35, D:1) 7 stones (13, 5, D:1) a +0 robe (14, 7, D:1) 5 stones (16, 5, D:1) a +0 spear (20, -31, D:1) 8 stones (24, 2, D:1) a +0 dagger (26, -32, D:1) 4 boomerangs (27, 3, D:1) a +0 dagger (31, -32, D:1) a +0 short sword (34, 12, D:1) a +3 ring mail of fire resistance (40, -9, D:1) a +0 club (43, -32, D:1) a +0 dagger (43, -7, D:1) a +0 club (44, -29, D:1) 2 stones (51, 15, D:1) a +0 short sword (56, -43, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 9, D:2) a ring of wizardry (13, 27, D:2) a Young Poisoner's Handbook (29, 9, D:2) a +0 club (33, 28, D:2) a scroll of noise (35, 29, D:2) 3 stones (38, 5, D:2) a +1 antimagic spear (45, -8, D:2) a +0 leather armour (46, -3, D:2) a +0 club (47, -5, D:2) a +0 mace a +0 animal skin a +0 club a +0 club a +0 vampiric dagger a +0 club a +0 club (47, -3, D:2) a +0 dagger (48, -5, D:2) a +0 club a +0 club (48, -4, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (1, -18, D:3) a +0 leather armour (2, -7, D:3) 6 stones (4, -16, D:3) 2 throwing nets (12, -20, D:3) a +2 trident of protection (17, -11, D:3) a +0 dagger (31, -9, D:3) a +0 robe a +0 club (32, -9, D:3) a +0 whip a +0 club (32, 10, D:3) a +0 club (34, -9, D:3) a +0 club (34, 22, D:3) a +0 club (44, 4, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 1, D:4) a +0 club (6, 5, D:4) a +0 leather armour (10, -19, D:4) a +0 trident (14, 18, D:4) a +1 great sword of holy wrath (16, 2, D:4) a +0 club (16, 18, D:4) a +0 ring mail (19, -16, D:4) a +0 whip (24, -19, D:4) a +0 chain mail (38, -28, D:4) a +0 long sword Level 5 of the Dungeon (5, -3, D:5) a book of Cantrips (24, -17, D:5) a +0 dagger a +0 dagger a +0 robe (24, -16, D:5) a +0 whip a +0 leather armour (25, -20, D:5) a book of Spatial Translocations (27, -34, D:5) 5 stones (33, -4, D:5) a book of Burglary Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 5 stones a +0 dagger 5 poisoned darts (0, 1, D:6) a +0 short sword 6 boomerangs (0, 2, D:6) a +0 whip (0, 3, D:6) a +0 whip 3 poisoned darts a +0 short sword a +0 club a stone (0, 4, D:6) a +0 whip 3 poisoned darts (14, -7, D:6) a +0 whip (14, 2, D:6) a +0 quarterstaff (29, 16, D:6) a +0 flail (35, -17, D:6) a +3 flail (36, 25, D:6) 5 stones (46, 5, D:6) a +0 dagger a +0 robe (51, -10, D:6) a scroll of noise (60, -18, D:6) 2 javelins (62, 8, D:6) the +1 leather armour of the Marlin {rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. (64, -25, D:6) a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour (65, -25, D:6) a +0 club a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 5 poisoned darts (1, -2, D:7) a +0 rapier (8, -19, D:7) a +0 morningstar a +0 robe (8, -16, D:7) a +0 ring mail (9, -19, D:7) a +0 short sword a +0 robe a +0 hand axe a +0 robe (10, -18, D:7) a +0 trident a +0 robe (11, -18, D:7) a +0 trident a +0 robe (11, -8, D:7) a +0 dire flail (11, -7, D:7) a +0 robe a +0 dagger (12, -6, D:7) a +0 leather armour a +0 club (13, -6, D:7) a +0 mace (24, 0, D:7) a +0 ring mail a wand of polymorph (8) (25, -11, D:7) a +0 ring mail a +0 hand axe (25, -9, D:7) a +0 whip of draining (25, -1, D:7) a book of Minor Magic (26, -11, D:7) a +0 robe a +0 dagger (26, -9, D:7) a +0 club (28, -22, D:7) a +0 chain mail a +0 hand axe (28, -16, D:7) a book of Touch (28, 0, D:7) a +0 short sword (29, 1, D:7) a +0 club a +0 club (30, -2, D:7) a +0 hand axe a +0 ring mail (30, -1, D:7) a +0 hand axe (30, 1, D:7) a +0 dagger a +0 robe a +0 halberd (30, 2, D:7) a +0 whip a +0 whip a +0 robe (30, 6, D:7) a +0 hand axe (31, 6, D:7) a +1 whip of freezing a +1 robe of positive energy (32, -21, D:7) a +0 robe a +1 dagger of venom (37, -18, D:7) a +0 dagger (43, 8, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, -26, D:8) a +0 halberd (5, -5, D:8) a +0 robe (6, -25, D:8) a +0 whip a +0 leather armour (6, -24, D:8) a +0 spear (7, -28, D:8) a +0 whip (11, -4, D:8) a +0 spear a +0 robe (12, -4, D:8) a +0 spear a +2 robe of willpower (12, -3, D:8) a +0 hand axe a +0 chain mail (13, -3, D:8) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (14, -4, D:8) a +0 robe a +0 vorpal long sword (15, -4, D:8) a +0 whip (26, -1, D:8) a +3 dagger (31, -24, D:8) a +0 scale mail (34, 2, D:8) a +0 war axe (38, -18, D:8) a +0 mace (38, -16, D:8) a +0 shortbow (39, -17, D:8) a +0 robe a +0 dagger (57, 7, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) 4 stones (8, 2, D:9) a +0 short sword (8, 18, D:9) a +0 dagger (10, 0, D:9) 3 stones (10, 8, D:9) a +0 halberd (12, 5, D:9) a +0 whip a +0 ring mail (12, 8, D:9) a +0 war axe a +0 ring mail (13, 4, D:9) a +0 spear a +0 robe (14, 8, D:9) a +0 spear (15, 15, D:9) a +0 club (16, 0, D:9) a +0 falchion a +0 shortbow 2 poisoned darts (17, 5, D:9) a +0 shortbow (18, -1, D:9) 8 stones (18, 8, D:9) a +0 scimitar (22, 0, D:9) a +0 dagger (26, -17, D:9) a +0 halberd of draining (31, -5, D:9) a +0 club (31, 24, D:9) a book of Geomancy (32, -5, D:9) a +0 plate armour a +0 short sword (32, -4, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (40, -12, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow a +0 halberd a +0 robe a +0 spear a +0 scale mail (5, -5, D:10) a +1 plate armour of willpower (7, -3, D:10) a +0 giant club a +0 giant club (8, -2, D:10) a +1 shortbow of flaming 7 stones (9, -3, D:10) a +0 robe (10, 0, D:10) a +0 shortbow (11, 1, D:10) 7 stones (15, -42, D:10) a +0 club (15, -3, D:10) a +1 dagger of speed a +0 robe (16, -4, D:10) a +0 shortbow 6 stones a wand of polymorph (4) (18, -6, D:10) 6 stones (19, -7, D:10) a +0 trident 5 stones a +0 plate armour (24, -28, D:10) a +0 chain mail (24, 3, D:10) a +0 ring mail (25, -37, D:10) a +0 giant club a +0 dire flail (30, -14, D:10) a +0 dagger a +0 robe (32, -16, D:10) a +0 battleaxe the +3 plate armour of Pessimism {Harm rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. Harm: It increases damage dealt and taken. (32, -12, D:10) a +0 dagger 7 poisoned darts a +0 dagger a +0 robe (34, -22, D:10) a +0 ring mail (34, -10, D:10) a +0 ring mail (46, -1, D:10) a +0 broad axe (47, -5, D:10) a +0 club (48, -4, D:10) a +0 leather armour a +0 whip (48, -3, D:10) a +0 robe a +0 dagger (49, -31, D:10) a +0 halberd (50, -31, D:10) a +0 whip a +0 leather armour (51, -36, D:10) a +2 vorpal flail (51, -31, D:10) a +0 halberd (51, -28, D:10) a +0 helmet (52, -30, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 mace (4, 5, D:11) a +0 giant club a +2 robe of fire resistance (6, 6, D:11) 2 large rocks (14, 20, D:11) a +0 helmet (15, 5, D:11) a +0 war axe a +0 plate armour (16, 18, D:11) a +0 giant club a +0 giant spiked club (16, 21, D:11) 3 large rocks a +3 great sword of freezing a +0 scale mail an amulet of the acrobat a +0 hand axe a +0 robe (17, 19, D:11) a +0 battleaxe a curare-tipped dart (17, 20, D:11) a +0 broad axe a +0 robe 6 large rocks (17, 22, D:11) 4 large rocks (20, 10, D:11) a +0 dagger of venom (20, 16, D:11) a +2 dagger of electrocution (23, 20, D:11) a box of beasts (24, 10, D:11) a +0 dagger of draining (24, 23, D:11) a +0 great sword (25, 18, D:11) 5 large rocks (26, 16, D:11) a +0 spear (26, 17, D:11) a +0 arbalest (27, 14, D:11) a +4 scimitar of flaming a scroll of noise (28, 12, D:11) a +0 ring mail the +1 mace of the Vendetta {drain, rPois Str+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rPois: It protects you from poison. a phantom mirror (29, 39, D:11) a book of Ice (32, -8, D:11) a +0 plate armour (34, 13, D:11) a +0 shortbow (34, 20, D:11) a +0 giant club a +0 giant club (36, 8, D:11) 5 large rocks (38, -15, D:11) a +0 short sword (41, -3, D:11) 4 stones (54, 9, D:11) a ring of willpower a +0 robe a +0 dagger (55, -5, D:11) 5 stones (59, -13, D:11) a +0 club a +0 leather armour (59, -8, D:11) a +4 flail of draining a +0 dagger a +0 leather armour (59, -7, D:11) a +0 shortbow of freezing (59, -6, D:11) a +0 dagger a +0 robe (59, -5, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 giant spiked club a +0 giant club (64, 19, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 club a +0 ring mail a +0 dagger a +0 robe (13, -19, Orc:1) a +0 giant club (15, -16, Orc:1) a +6 great mace of protection (16, -16, Orc:1) a +0 flail a +0 chain mail (20, -20, Orc:1) a +0 flail (24, -23, Orc:1) a +0 plate armour a +0 long sword (24, -22, Orc:1) a +0 robe a +0 dagger a +0 flail of protection (25, -22, Orc:1) a +0 chain mail a +0 dagger Level 2 of the Orcish Mines [Shop] Enutsioh's Jewellery Emporium (Shop contents are unknown) [Shop] Eteeb's Armour Shoppe (Shop contents are unknown) (0, 9, Orc:2) a +0 giant club (1, 6, Orc:2) a +0 giant club (3, 7, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (3, 8, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (3, 9, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club 6 large rocks (4, 8, Orc:2) a +0 giant spiked club (5, 9, Orc:2) a +0 giant club a +0 giant spiked club (14, 9, Orc:2) a +0 giant club a +0 giant club (19, 9, Orc:2) a +0 dagger a +0 leather armour (19, 11, Orc:2) a +0 dagger (20, 9, Orc:2) a +0 mace a +0 long sword a +0 plate armour (20, 11, Orc:2) a +0 flail a +0 chain mail a +0 mace a +0 ring mail (21, 9, Orc:2) a +0 trident a +0 dagger a +0 robe a +0 mace 2 boomerangs a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe (21, 10, Orc:2) a +0 flail a +0 ring mail a +0 dagger of draining a +0 robe (21, 11, Orc:2) a +0 whip a +0 leather armour (21, 12, Orc:2) a +0 dagger a +0 robe (22, 12, Orc:2) a +0 trident a +0 plate armour (24, 0, Orc:2) a +0 dagger (24, 2, Orc:2) a +0 halberd a +0 chain mail (25, 2, Orc:2) a +0 club a +0 leather armour a +0 dagger (25, 3, Orc:2) a +0 dagger a +0 robe (26, 2, Orc:2) a +0 short sword a +0 arbalest a +0 plate armour (26, 3, Orc:2) a +0 hand axe a +0 mace (26, 4, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (13, 6, Lair:1) a -1 demon whip of venom (31, -8, Lair:1) 5 stones (32, -2, Lair:1) a wand of flame (3) (36, -21, Lair:1) a +5 vorpal long sword 7 silver javelins a +2 ring mail of cold resistance (37, 12, Lair:1) 3 stones (38, 19, Lair:1) a book of Blood (39, -2, Lair:1) a +0 ring mail (41, -24, Lair:1) a +3 quarterstaff (41, -23, Lair:1) a +2 scale mail of fire resistance (49, -4, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of ice (52, 6, Lair:1) a +0 short sword (59, 5, Lair:1) 6 stones (70, -2, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of identify (10, 23, Lair:2) a book of Iron (15, -5, Lair:2) a +0 long sword (18, 17, Lair:2) a scroll of identify (21, 27, Lair:2) a +0 ring mail (24, 2, Lair:2) a +0 glaive (27, 0, Lair:2) a +0 short sword (27, 1, Lair:2) a +0 flail (48, 24, Lair:2) 3 stones Level 3 of the Lair of Beasts (11, -36, Lair:3) an amulet of the acrobat (14, 12, Lair:3) a +0 robe (24, 13, Lair:3) a +0 robe (25, -24, Lair:3) a +0 falchion (25, -23, Lair:3) a +0 morningstar (26, -27, Lair:3) a scroll of identify (28, -25, Lair:3) the +7 spear "Undertaker" {drain, Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Stlth: It makes you more stealthy. (31, 9, Lair:3) 8 stones (35, -23, Lair:3) a +0 chain mail (37, 17, Lair:3) a +0 plate armour (44, -41, Lair:3) a +0 robe (46, -19, Lair:3) a potion of flight (46, -1, Lair:3) 5 stones (54, -34, Lair:3) 2 potions of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (5, 34, Lair:4) a +0 quarterstaff (19, 36, Lair:4) a ring of flight a +6 ring of strength a ring of positive energy a +0 falchion a +0 plate armour a potion of degeneration the +6 quarterstaff of Turmoil {drain, Str+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). 4 scrolls of vulnerability 3 scrolls of torment a +2 helmet a +0 scale mail a +0 war axe (31, 55, Lair:4) a +0 rapier (37, 6, Lair:4) a potion of ambrosia (41, 32, Lair:4) 4 stones (44, 30, Lair:4) a +0 war axe (52, 55, Lair:4) 8 stones (56, -3, Lair:4) a +0 club (57, -1, Lair:4) a +0 scale mail (58, 33, Lair:4) a tin of tremorstones (2/2) (59, 3, Lair:4) 4 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 broad axe (1, -8, Lair:5) a +0 chain mail (1, 5, Lair:5) +0 steam dragon scales (11, 1, Lair:5) a +0 rapier (19, 3, Lair:5) a +0 buckler (30, -2, Lair:5) a +1 rapier of distortion a +0 robe a ring of wizardry (30, 6, Lair:5) a scroll of identify (33, 5, Lair:5) a scroll of identify (43, 12, Lair:5) a +0 long sword (55, 14, Lair:5) a +0 mace (60, 15, Lair:5) a +0 sling (61, 39, Lair:5) a +0 shortbow (62, 39, Lair:5) a +0 buckler