Dungeon Sprint DCSS version 0.15.2 (webtiles) character file. 15 thegroundistoosoft the Ducker (level 2, -6/23 HPs) Began as a Mummy Gladiator on Nov 12, 2014. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:32 (391 turns). thegroundistoosoft the Ducker (Mummy Gladiator) Turns: 391, Time: 00:00:32 HP -6/23 AC 4 Str 18 XL: 2 Next: 34% MP 2/2 EV 12 Int 7 God: Gold 18 SH 0 Dex 12 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . a - +0 quarterstaff rCold + . . Clarity . b - +0 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 18 gold pieces. Inventory: Hand weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.6 Fighting + Level 3.4 Staves + Level 1.7 Throwing + Level 0.2 Armour + Level 3.5 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Zin Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You swing at nothing. You swing at nothing. The human hits you but does no damage. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor As you read the scroll of blinking, it crumbles to dust. You are very lightly contaminated with residual magic. You open the door. A water elemental comes into view. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! There is an open door to the Ecumenical Temple here. With effort, you pull free of the water engulfing you. The water engulfing you falls away. The water elemental barely misses you. You open the door. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ♣.# ## .♣ ♣♣.# _# ###...... ..# .# ..#....≈.♣♣♣♣.###'#+###+# ..#...≈≈♣.♣...#.@........ ..#..≈≈≈≈♣....'E⌠........ #'#..≈≈≈≈≈≈♣♣.#...###### .%#.≈≈≈≈≈≈....#.⌠.# ..#.≈≈≈≈≈.....#...# ..#.≈≈≈.......#+### ###...........# ..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures 2 giant mites (D) An ooze (D) A rat (D) 4 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) A yaktaur (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | thegroundistoosoft, the Mummy Gladiator, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 17 | D | Reached skill level 3 in Dodging 165 | D | Reached XP level 2. HP: 20/23 MP: 2/2 194 | D | Killed a white draconian scorcher 325 | D | Killed a yaktaur 388 | D | Noticed a water elemental 391 | D | Found a glowing silver altar of Zin. 391 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Quarterstaff || 19 Use: Scroll || 1