thegroundistoosoft the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (67, 1, D) the Collected Works on Quantum Augmentations Spells Type Level Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Sure Blade Hexes/Charms 2 Iskenderun's Battlesphere Conjuration/Charms 5 Summon Forest Summoning/Translocation 5 Phase Shift Translocation 5 (68, 1, D) a book of Conjurations (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (73, 2, D) a +0 arbalest of freezing (75, 2, D) a +2 falchion of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (unseen) (10, 5, D) an uncursed ring of flight (unseen) (10, 6, D) an uncursed staff of energy (unseen) (69, 6, D) a tomahawk 2 throwing nets {=f!d} (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (4, 8, D) a +5 crystal plate armour (unseen)