theblackcape Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 5, D:1) 2 stones (11, 2, D:1) a +0 club (12, 17, D:1) 3 stones a +0 dagger (13, 0, D:1) 2 stones (18, 2, D:1) 31 stones (18, 17, D:1) a stone (24, 17, D:1) 21 arrows (30, -11, D:1) a +0 club a +0 club (32, -12, D:1) a stone (34, -11, D:1) a stone (35, -11, D:1) a stone (36, -11, D:1) a +0 club (40, -5, D:1) a +0 dagger (53, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 1, D:2) a +0 robe (2, -15, D:2) 3 large rocks (6, 30, D:2) a +0 club (15, 8, D:2) 11 bolts (15, 30, D:2) a +0 club (17, -4, D:2) a +0 club a +0 hunting sling (20, 0, D:2) 20 stones (26, 1, D:2) a +0 short sword a +0 scale mail (26, 10, D:2) 11 sling bullets (26, 28, D:2) a +0 mace a +0 mace (30, 14, D:2) a +0 club (34, 14, D:2) a +0 dagger (38, 3, D:2) 19 bolts (46, 1, D:2) 24 bolts (58, -10, D:2) 11 arrows (58, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 trident (7, -4, D:3) a +0 robe (11, 4, D:3) a +0 club a +0 club a +0 dagger (11, 5, D:3) a +0 club (12, 5, D:3) 19 stones (15, 11, D:3) a cursed +0 ring mail (19, 18, D:3) a +0 dagger (19, 22, D:3) a +0 glaive (46, -6, D:3) a +0 club (47, -7, D:3) a +0 club (49, -11, D:3) a +0 war axe (49, 38, D:3) a +0 chain mail (52, 12, D:3) a +0 trident (59, 4, D:3) a +0 club (62, 0, D:3) a +0 leather armour a +0 whip (63, -1, D:3) a +0 flail a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 short sword (2, -1, D:4) a +0 robe a +0 dagger (3, 3, D:4) a +0 flail (4, 2, D:4) a +0 leather armour (5, 27, D:4) a +0 mace (7, 5, D:4) a +0 war axe (7, 6, D:4) a +0 giant spiked club (7, 29, D:4) a +0 short sword (8, 13, D:4) a +0 dagger (9, 6, D:4) a +0 spear (14, 8, D:4) 16 arrows (14, 15, D:4) a +0 club (21, 18, D:4) a +0 dagger (22, 8, D:4) the Handbook of Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 (22, 28, D:4) a +0 quarterstaff (27, 8, D:4) a +0 hand axe a cursed +0 chain mail (30, 1, D:4) a +0 club (32, 2, D:4) a +0 dagger (34, 37, D:4) a +0 ring mail (39, 14, D:4) 22 sling bullets Level 5 of the Dungeon [Shop] Tijorgh's Distillery a potion of flight (33 gold) a potion of might (44 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of agility (44 gold) a potion of flight (33 gold) (8, -28, D:5) 19 arrows (8, -26, D:5) a +0 club (15, 14, D:5) a +0 robe (19, -16, D:5) a +0 robe (20, -14, D:5) a +0 mace a +0 flail a +0 whip a +0 flail (20, 9, D:5) a +0 battleaxe (21, -14, D:5) a +2 dagger a +0 robe (23, -24, D:5) a +0 spear (31, -28, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 dagger (33, -24, D:5) a +0 dagger (35, -4, D:5) a +0 giant club (71, 2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Baenal's Elemental Accessories a wand of scattershot (4) (240 gold) an uncursed staff of air (250 gold) the Almanac of the Frostbite (585 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 f - Simulacrum Ice/Necromancy 6 g - Ozocubu's Refrigeration Ice 6 a wand of flame (32) (170 gold) [Shop] Teno's Weapon Boutique a +0 mace (33 gold) a +4 hand axe of chopping (291 gold) a +2 great sword of draining (260 gold) a +0 quarterstaff (44 gold) a +0 war axe (38 gold) a +0 mace (33 gold) a +0 long sword (38 gold) (5, 1, D:6) a +0 falchion (11, -45, D:6) an arrow (11, -37, D:6) 20 sling bullets (12, -46, D:6) 3 arrows (12, -43, D:6) an arrow (13, -47, D:6) a +0 shortbow 9 arrows (15, -32, D:6) 14 arrows (20, -39, D:6) a +0 robe a +4 dire flail (21, -38, D:6) a +0 robe a +0 battleaxe a +0 morningstar a +0 robe (26, -17, D:6) a +0 trident (30, -8, D:6) 26 arrows (31, -14, D:6) a +0 robe a +0 scimitar (35, -13, D:6) 19 arrows a +0 shortbow (37, -14, D:6) an arrow (42, -29, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) 2 tomahawks (2, 24, D:7) a +0 short sword (24, 41, D:7) a +0 giant club (26, 33, D:7) a +0 whip (30, 44, D:7) a +0 long sword (40, 51, D:7) a +0 ring mail (43, 23, D:7) a +0 hand axe (48, 33, D:7) a +0 dagger (49, 19, D:7) an uncursed amulet of inaccuracy (60, 31, D:7) a +0 giant club (60, 32, D:7) 2 potions of haste (61, 49, D:7) a +0 scale mail (63, 1, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (9, 2, D:8) a cursed +0 robe (10, 2, D:8) a +0 rapier (11, -4, D:8) a +0 mace a +0 leather armour (12, -5, D:8) a +0 robe (14, 3, D:8) a +0 whip (16, 2, D:8) a +0 chain mail (18, -8, D:8) a +0 dagger (19, 1, D:8) a +0 giant club (20, 1, D:8) a +0 war axe (22, -15, D:8) a +0 hand axe a +2 plate armour of magic resistance (22, -14, D:8) a +0 whip a +0 ring mail (23, -15, D:8) a +0 whip a tomahawk a +0 leather armour (23, -14, D:8) a tomahawk (24, -13, D:8) a +0 club a +0 robe (26, -6, D:8) a cursed -3 giant club (30, -16, D:8) a +0 giant club (31, -15, D:8) 13 arrows (33, -16, D:8) a +0 robe (35, 8, D:8) a -2 spear a +0 animal skin (37, -20, D:8) a +0 scimitar (37, 1, D:8) a +0 giant spiked club a +0 dire flail (38, -25, D:8) an uncursed amulet of rage a +0 spear a +0 whip (40, -25, D:8) a +0 giant spiked club a +3 dagger of holy wrath a +0 whip (44, -25, D:8) a +0 dagger (45, -25, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 8 needles of sleeping (2, -28, D:9) 2 silver tomahawks (18, -28, D:9) 2 silver tomahawks (18, 11, D:9) a +0 falchion (21, -16, D:9) a +0 plate armour (27, -23, D:9) a +0 dagger (27, -22, D:9) a +0 club a +2 leather armour of poison resistance (27, 10, D:9) a +0 whip (27, 11, D:9) a +0 hand axe (28, -23, D:9) a +0 dagger a +0 robe (28, 7, D:9) a +0 helmet (29, 14, D:9) a +0 dagger (32, 11, D:9) a +0 scale mail (33, -19, D:9) 24 arrows (45, -21, D:9) a +0 short sword (47, -21, D:9) a +0 whip (48, -21, D:9) a +0 blowgun (51, -9, D:9) a +0 short sword (58, 16, D:9) 28 bolts (59, 7, D:9) the +6 short sword of Kismet {pierce, rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. Level 10 of the Dungeon (0, 0, D:10) 16 bolts (8, 8, D:10) a +0 dagger (9, 7, D:10) a +0 dagger a +0 short sword (9, 8, D:10) a +0 dagger a cursed -3 dagger a +0 short sword a +2 whip of distortion (12, 31, D:10) a +0 leather armour (16, 1, D:10) a -4 ring of protection (17, -26, D:10) a cursed +0 giant club (20, 20, D:10) a +0 quarterstaff (23, -12, D:10) a crocodile skeleton (40, 15, D:10) a +1 short sword of protection (43, 15, D:10) a +0 dagger a +0 dagger a +0 dagger (44, 15, D:10) a +0 short sword a +0 robe (45, 15, D:10) a big kobold corpse (skeletalised by now) (46, 16, D:10) a +0 short sword (47, 16, D:10) a +0 dagger a +0 hand crossbow 18 bolts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, 17, D:10) a +0 short sword (48, -12, D:10) a cursed -2 leather armour (48, -10, D:10) a +0 pair of gloves (48, -5, D:10) a +0 short sword a +0 giant spiked club (48, 16, D:10) a bolt Level 11 of the Dungeon (0, 0, D:11) a stone (1, 0, D:11) a stone (2, 0, D:11) a stone (3, 0, D:11) a stone (3, 2, D:11) a +0 hunting sling (4, 0, D:11) a stone (5, 0, D:11) a stone (7, 2, D:11) a yak skeleton (8, -3, D:11) 16 gold pieces (9, 2, D:11) a cursed +0 mace (10, 4, D:11) an ugly thing corpse (13, -2, D:11) 11 stones (16, 5, D:11) a ration the Ecumenical Temple (10, 2, Temple) a +0 dagger of speed a +4 quarterstaff of chaos