theanonym Level 1 of the Dungeon (0, 1, D:1) a +0 club 3 stones (0, 2, D:1) a +0 dagger (3, 7, D:1) 8 stones (5, -10, D:1) a +0 leather armour (6, -10, D:1) a +0 hunting sling (9, -11, D:1) a +0 club (14, -15, D:1) 18 poisoned darts (38, -21, D:1) a +0 robe (38, -6, D:1) a staff of cold Level 2 of the Dungeon [Shop] Dixzoasa's Antique Weapon Boutique a +0 dagger (42 gold) a +0 hunting sling (31 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) the +7 quarterstaff of Roryzent {chaos, Contam +Blink Will+ rCorr} (1297 gold) Each time it hits an enemy it has a different, random effect. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 club (21 gold) the +2 dagger of the King {spect, *Slow rN++ Will+ Str+3} (814 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Will: It increases your willpower. (0, 0, D:2) a +0 club 5 stones (1, 19, D:2) a potion of attraction (1, 37, D:2) 9 bolts (4, 14, D:2) 19 sling bullets (5, 12, D:2) a +0 plate armour (7, 2, D:2) a bat corpse (skeletalised by now) (11, 47, D:2) a +0 dagger (15, 0, D:2) a +0 spear (17, 21, D:2) a +0 short sword a stone (23, 19, D:2) 32 sling bullets (24, 42, D:2) a +0 robe (26, 2, D:2) a +0 mace a +0 scale mail (28, 30, D:2) a +0 hand axe (30, 19, D:2) a +0 mace (32, 41, D:2) a +0 robe (39, 34, D:2) a +1 falchion (43, 32, D:2) 17 sling bullets (46, 5, D:2) a +0 whip an adder skeleton a kobold skeleton (47, 44, D:2) a dart slug corpse (49, 36, D:2) a frilled lizard corpse (50, 25, D:2) a +1 short sword of electrocution a kobold corpse