theanonym Level 1 of the Dungeon (0, 0, D:1) 22 stones (5, 22, D:1) a +0 dagger (5, 23, D:1) 6 javelins (7, 1, D:1) a +0 dagger (9, -7, D:1) a +0 club (17, -11, D:1) a +0 spear (17, 16, D:1) a +0 club (20, 15, D:1) a +0 short sword (21, 2, D:1) 3 large rocks (27, 34, D:1) a +0 leather armour (28, 22, D:1) 25 stones (31, 20, D:1) a +0 spear (34, 20, D:1) a +0 buckler (47, -1, D:1) a +1 whip of draining Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -21, D:2) a +0 hand axe (4, -21, D:2) a +0 dagger (4, 0, D:2) a +0 club (18, 12, D:2) a +0 spear Level 3 of the Dungeon (2, 21, D:3) 24 bolts (5, 24, D:3) a +0 short sword (5, 25, D:3) a +0 club (16, 24, D:3) a +0 trident (17, 24, D:3) a +0 dagger a +0 short sword a +0 ring mail (20, -7, D:3) a +0 club a +0 leather armour (20, -6, D:3) a +0 dagger a +0 robe (22, -5, D:3) 17 stones (23, -10, D:3) 18 stones (26, 1, D:3) a +0 dagger of speed (26, 2, D:3) a +0 dagger a +0 hunting sling 12 stones (36, 26, D:3) 17 stones (38, 25, D:3) a +0 mace (41, -3, D:3) a +0 short sword 3 stones (43, 22, D:3) a +0 dagger Level 4 of the Dungeon (4, 10, D:4) a +0 short sword (4, 31, D:4) a +1 dagger of venom (still there?) a +0 robe (still there?) 3 arrows (still there?) (5, 31, D:4) a +0 dagger (still there?) a +0 robe (still there?) an arrow (still there?) Sif Muna's Reference Book on Fire (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes (12, 0, D:4) 23 stones (20, 19, D:4) a +0 club (27, 23, D:4) a +0 dagger (28, 25, D:4) 3 stones (28, 29, D:4) a +0 dagger 3 boomerangs a +0 dagger (29, 33, D:4) 17 sling bullets (30, 29, D:4) a +0 dagger a +0 ring mail (31, 29, D:4) a +0 dagger 3 stones (32, 33, D:4) a +0 flail a +0 leather armour (33, 34, D:4) 24 stones (33, 45, D:4) 25 bolts (34, 25, D:4) a +0 dagger a +0 flail (35, 24, D:4) 19 stones a +0 dagger a +0 hunting sling (35, 29, D:4) a +0 robe (35, 33, D:4) a +0 trident a +0 chain mail (36, 33, D:4) a +0 short sword a +0 robe (38, 19, D:4) a +0 ring mail (38, 32, D:4) a +0 whip 22 stones a +0 ring mail (39, 16, D:4) a +0 shortbow (39, 22, D:4) a +0 short sword (39, 25, D:4) a +0 hand axe of distortion a +0 chain mail (40, 34, D:4) a +0 club (41, 20, D:4) a +0 club (42, 32, D:4) 8 curare-tipped darts (48, 17, D:4) a +0 dagger (50, 42, D:4) a +0 club (51, 15, D:4) a staff of poison (51, 17, D:4) a +0 robe a +0 whip of flaming (56, 33, D:4) a +0 scale mail a +0 short sword (59, 11, D:4) a +0 flail (59, 28, D:4) a +1 dire flail of holy wrath a +0 scale mail (64, 37, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail of poison resistance (1, -16, D:5) a +0 short sword a +0 leather armour (9, -18, D:5) a potion of brilliance a scroll of vulnerability (13, -38, D:5) a +0 hand axe (15, 14, D:5) 13 poisoned darts (18, 11, D:5) a +0 ring mail a +0 hand axe (24, -27, D:5) a +0 dagger (37, 2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (15, 11, D:6) a +0 leather armour (16, 23, D:6) 15 poisoned darts (18, -24, D:6) a +0 halberd (21, -18, D:6) a +0 chain mail a +0 flail (21, -16, D:6) a +0 ring mail a +0 robe a +0 great sword a +0 whip a +0 club (21, -15, D:6) a +0 spear a +0 leather armour a +0 flail (22, -15, D:6) a +0 chain mail a +0 scimitar (24, 10, D:6) a scroll of vulnerability (26, -13, D:6) a +0 leather armour a +0 dagger a +0 ring mail a +0 morningstar (28, -9, D:6) a +0 robe a +4 flail a +0 robe a +4 morningstar a +0 robe a +1 scimitar (29, -9, D:6) a +0 robe a +0 scimitar (35, 15, D:6) a +0 chain mail (40, 8, D:6) 18 bolts (50, 4, D:6) a +0 giant spiked club a +0 giant club (54, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of brilliance (13, 16, D:7) a +0 great mace (20, 3, D:7) a +0 dagger (22, -6, D:7) a +0 chain mail (24, 6, D:7) +0 steam dragon scales (25, -4, D:7) a +0 robe a +0 dagger of electrocution (25, 8, D:7) a +0 chain mail a +0 hand axe a +0 flail (26, 8, D:7) a +0 leather armour a +0 short sword (28, 11, D:7) 14 sling bullets (31, -3, D:7) a +0 club (32, -3, D:7) a +0 whip (32, 34, D:7) a +0 dagger a +0 robe a +0 rapier a +0 ring mail (37, -3, D:7) 3 boomerangs a +0 flail a +0 chain mail a +0 short sword of flaming (40, -7, D:7) a +0 robe (46, 16, D:7) a +0 shortbow (46, 17, D:7) a +0 hand axe (48, 19, D:7) a +0 club (48, 21, D:7) a +0 short sword (50, 13, D:7) a +0 mace a +0 leather armour (50, 14, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 3, D:8) a +1 spear a +0 animal skin (6, -8, D:8) a +0 plate armour a +0 long sword (7, 22, D:8) a +0 ring mail a +0 trident (7, 23, D:8) a +0 spear a +0 club a +0 club (7, 24, D:8) a +0 club a +0 mace (7, 25, D:8) a +0 flail (17, 6, D:8) a +0 ring mail (20, -10, D:8) a +3 dagger of speed (30, 9, D:8) 16 stones (32, 26, D:8) a +0 short sword 5 poisoned darts (33, 25, D:8) a +0 short sword (36, 29, D:8) a +0 dagger a +0 short sword (38, 21, D:8) a +0 short sword 3 poisoned darts (39, 15, D:8) a +0 leather armour (50, 15, D:8) the +4 rapier of Midnight {flame, Fly rF++ Str-4 Stlth+} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-4). rF: It greatly protects you from fire. Fly: It grants you flight. Stlth: It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 great sword (7, -10, D:9) a +0 chain mail a +0 halberd (8, -9, D:9) a +0 ring mail a +0 dagger (8, 33, D:9) 15 stones (9, -10, D:9) a +0 hand axe (10, -8, D:9) a +0 leather armour a +0 trident (20, 27, D:9) a +0 robe a +1 short sword of speed (21, 26, D:9) a +0 robe a +3 dagger (22, 28, D:9) a +0 robe a +4 trident (22, 31, D:9) a +0 robe a +2 halberd a +0 robe a +0 war axe (29, -4, D:9) a +0 whip 6 poisoned darts (29, -3, D:9) a +0 dagger 6 poisoned darts (30, -2, D:9) a +0 rapier a stone (30, -1, D:9) 16 bolts (31, 36, D:9) a +0 dagger (33, -5, D:9) a +0 dagger (34, -4, D:9) 7 poisoned darts a +3 dagger (34, -3, D:9) a +0 short sword (35, -6, D:9) a +0 dagger (35, -3, D:9) a +0 dagger (35, 36, D:9) a +0 plate armour a +0 long sword (36, -15, D:9) 12 bolts (36, -4, D:9) a +0 dagger (37, 35, D:9) a +2 hand axe of distortion a +0 robe a +0 dagger a +3 leather armour a +0 hand axe (37, 36, D:9) a +0 hand axe a +0 ring mail a +0 scale mail a +0 club (38, 34, D:9) a +1 hand axe of flaming a +0 plate armour 6 boomerangs a +0 trident a +0 plate armour a +0 halberd a +0 leather armour a +0 club a +0 robe a +0 dagger (40, 33, D:9) a +0 club (41, 32, D:9) a +0 robe a +0 dagger (41, 33, D:9) a +0 robe a +0 dagger (47, 20, D:9) a +0 hand axe 4 boomerangs a +0 chain mail (50, 20, D:9) a +0 flail a +0 hand crossbow (52, 33, D:9) a +0 dagger (55, 20, D:9) a +0 flail 16 stones (56, 33, D:9) a +0 robe a +0 dagger (57, 26, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -3, D:10) a +0 dagger 3 poisoned darts (2, -4, D:10) the +2 scale mail of the Bull {-Tele +Inv rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (2, -3, D:10) a +0 dagger a +0 robe a +0 short sword a stone a +0 dagger a +0 robe (2, -2, D:10) a +0 dagger 2 poisoned darts (2, 0, D:10) a +0 giant club a +0 giant club (2, 1, D:10) a +0 short sword 3 stones (11, 9, D:10) a +0 ring mail (13, 22, D:10) a scroll of vulnerability (15, -21, D:10) a +0 robe (16, -14, D:10) 4 large rocks (16, 3, D:10) a +0 ring mail (17, -2, D:10) a +0 dagger (17, 3, D:10) a +0 whip (21, 18, D:10) a scroll of amnesia a +2 pair of boots 2 potions of attraction a potion of degeneration (27, 14, D:10) a +0 robe (30, 5, D:10) a scroll of vulnerability (45, -5, D:10) a +0 long sword (49, -6, D:10) 13 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (4, -2, D:11) a +2 shortbow of flaming (4, 0, D:11) a +0 long sword (27, -14, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a scroll of amnesia (11, 27, D:12) an arrow (13, -6, D:12) a +0 hunting sling (13, 0, D:12) 5 large rocks a cyclops corpse (15, 32, D:12) 10 gold pieces (16, 29, D:12) a +0 flail (23, 9, D:12) 12 gold pieces (28, 20, D:12) a +0 scale mail (28, 28, D:12) an arrow (30, 25, D:12) an arrow (30, 26, D:12) an arrow (32, 22, D:12) 14 gold pieces (33, 23, D:12) an arrow (34, 22, D:12) a +0 troll leather armour (still there?) 5 arrows (still there?) a troll corpse (skeletalised by now) (still there?) an ugly thing corpse (skeletalised by now) (still there?) (34, 24, D:12) an arrow (34, 25, D:12) a +0 shortbow (still there?) 10 arrows (still there?) Level 1 of the Orcish Mines [Shop] Jugrokla's Jewellery Emporium an amulet of faith (680 gold) an amulet of faith (680 gold) the brooch of Shielding {Spirit SH+8} (1009 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). an amulet of faith (680 gold) a ring of protection from fire (425 gold) an amulet of reflection (510 gold) a ring of positive energy (340 gold) a ring of protection from fire (425 gold) (0, 0, Orc:1) a +0 dagger of speed a +0 robe (0, 1, Orc:1) a +0 flail (5, 5, Orc:1) a +0 giant spiked club (8, 5, Orc:1) a +0 chain mail 6 javelins a +4 halberd of venom (9, 9, Orc:1) a +0 giant spiked club a +0 leather armour a +0 mace a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 plate armour a +0 long sword (9, 11, Orc:1) a +0 plate armour a +0 dire flail a +0 chain mail a +0 mace a +0 giant spiked club (10, 11, Orc:1) a +0 club (11, 11, Orc:1) a +0 leather armour a +0 hand axe (14, -10, Orc:1) a +0 long sword a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) 33 gold pieces (3, 11, Orc:2) 33 gold pieces (10, -28, Orc:2) 18 gold pieces (10, -25, Orc:2) an arrow (12, -25, Orc:2) a +0 short sword (still there?) 2 arrows (still there?) a Gauntlet (0, 0, Gauntlet) a phantom mirror (0, 2, Gauntlet) an amulet of reflection (0, 3, Gauntlet) a potion of haste (0, 23, Gauntlet) the +2 pair of gloves "Puchit" {+Blink Str+2 Int-2 Slay+3} Str: It affects your strength (+2). Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). +Blink: It lets you blink. (0, 30, Gauntlet) a wand of paralysis (5) (0, 31, Gauntlet) a piece from Xom's chessboard (13/15) (1, 13, Gauntlet) a potion of haste (1, 15, Gauntlet) the ring "Jeidwal" {rPois rN+ Str-4 Dex+7 SInv} [ring of see invisible] Str: It affects your strength (-4). Dex: It affects your dexterity (+7). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (1, 16, Gauntlet) a +0 ring mail (13, 13, Gauntlet) 12 gold pieces (13, 15, Gauntlet) a +1 pair of gloves of strength (13, 16, Gauntlet) 2 scrolls of teleportation (14, -1, Gauntlet) a ring of protection from cold (14, 0, Gauntlet) a +0 dagger of protection (14, 3, Gauntlet) a staff of conjuration (14, 29, Gauntlet) a +1 barding of flying (14, 30, Gauntlet) the +4 quarterstaff "Zawas" {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (15, 29, Gauntlet) a potion of invisibility (18, 28, Gauntlet) 3 arrows (18, 29, Gauntlet) 3 arrows (19, 29, Gauntlet) an arrow (19, 30, Gauntlet) an arrow (still there?) a hell hound corpse (still there?) (20, 30, Gauntlet) an arrow