theanonym Level 1 of the Dungeon (6, 8, D:1) a potion of attraction (15, -4, D:1) a +0 club (19, -19, D:1) a potion of flight (22, 28, D:1) 2 potions of haste (23, 30, D:1) a book of Necromancy (30, -11, D:1) a +0 dagger (34, 6, D:1) a book of Callings (41, 25, D:1) a staff of poison (41, 26, D:1) a +0 dagger (45, 5, D:1) 2 potions of cancellation (45, 8, D:1) 23 sling bullets Level 2 of the Dungeon [Shop] Xeasm's Jewellery Boutique a +6 ring of strength (585 gold) the amulet "Tael" {rElec Regen+} (440 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. the ring of Beogh's Grace {rF- AC+4 Str-3 Int+3 Dex+10} (570 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+10). rF: It makes you vulnerable to fire. a +6 ring of dexterity (585 gold) a ring of magical power (200 gold) a +6 ring of dexterity (585 gold) a ring of flight (175 gold) an amulet of reflection (300 gold) (0, 0, D:2) 14 stones a +0 dagger a +0 hunting sling (1, -4, D:2) a potion of degeneration (3, 1, D:2) a +0 dagger (13, 6, D:2) 29 stones (13, 27, D:2) 16 bolts (19, 10, D:2) 23 arrows (21, -3, D:2) a +0 whip (23, 29, D:2) a +0 hunting sling (25, 12, D:2) 10 stones (33, 14, D:2) a +0 long sword (35, 22, D:2) a +0 club (36, -2, D:2) 2 stones a +0 dagger (42, -8, D:2) a book of Decay (43, -5, D:2) a +0 leather armour (43, 6, D:2) a +0 club Level 3 of the Dungeon (2, -28, D:3) a +0 club (4, 7, D:3) a +0 club (12, 3, D:3) 23 stones (13, 1, D:3) 20 stones (16, 7, D:3) 22 stones (28, -22, D:3) a potion of experience (28, 7, D:3) a potion of invisibility (32, -27, D:3) a +0 whip (37, -15, D:3) a +0 dagger (38, 12, D:3) a potion of flight (42, 6, D:3) a +0 dagger (42, 8, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, 2, D:4) a +0 hand axe of distortion a +0 leather armour (5, 19, D:4) a +0 ring mail (10, 18, D:4) a +0 pair of gloves (11, 5, D:4) a potion of attraction (13, 11, D:4) a +0 robe (14, 18, D:4) 37 stones a +0 robe a potion of lignification (23, 20, D:4) a potion of heal wounds (23, 33, D:4) a +0 leather armour a +4 falchion of holy wrath (25, 46, D:4) a +0 falchion (25, 48, D:4) a +0 hand axe (27, 43, D:4) a +0 giant spiked club (27, 46, D:4) a +0 mace (27, 48, D:4) a +0 spear (28, 28, D:4) 18 stones (30, 13, D:4) a +0 ring mail (43, 14, D:4) a +0 mace (43, 31, D:4) a +0 giant spiked club (46, 22, D:4) a +0 hunting sling (49, 27, D:4) a +0 leather armour a +0 club a +0 robe a +1 dagger a +0 club (51, 18, D:4) a +0 robe (52, 2, D:4) a potion of haste (52, 16, D:4) 20 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 36, D:5) a +0 dagger a +0 vampiric whip (10, 3, D:5) a potion of magic (12, 4, D:5) 23 stones (13, 36, D:5) 16 stones (15, -7, D:5) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (48, 2, D:5) a +0 giant spiked club (53, 24, D:5) a scroll of amnesia (55, 27, D:5) a potion of berserk rage (58, -3, D:5) a book of Debilitation (60, 16, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +3 war axe a +0 robe (1, -29, D:6) a +0 flail (6, -36, D:6) a +0 war axe (8, -6, D:6) a potion of attraction (10, -15, D:6) a +0 short sword (13, -5, D:6) a +1 trident of flaming a +0 robe (14, -3, D:6) a scroll of amnesia (17, -31, D:6) a +0 dagger (18, -26, D:6) a +0 robe a +2 dagger of speed (21, -27, D:6) a scroll of vulnerability (21, 4, D:6) a potion of lignification (22, -26, D:6) +0 steam dragon scales (27, 2, D:6) 24 arrows (37, 14, D:6) a +0 morningstar (37, 15, D:6) a +0 dagger (38, 14, D:6) a +0 club a +0 hand axe (41, -14, D:6) a +1 mace of protection (47, -18, D:6) a potion of might Level 7 of the Dungeon [Shop] Xunwon's Weapon Shop the +6 glaive of Guhegev {vamp, Stlth+} (652 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Stlth: It makes you more stealthy. 17 sling bullets (93 gold) a +0 short sword (33 gold) a +0 flail of protection (68 gold) the +8 short sword "Xedyaf" {flame, rElec rPois Int+2 Dex-4} (653 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 quarterstaff (44 gold) a +3 glaive of venom (272 gold) a +1 spear of flaming (136 gold) a +0 short sword (33 gold) 9 stones (9 gold) a +0 hunting sling (16 gold) (0, 0, D:7) a +0 flail (0, 21, D:7) a +0 trident a +0 ring mail the human skeleton of Harold (5, 15, D:7) a +0 leather armour (6, 36, D:7) a water moccasin corpse (skeletalised by now) (10, -1, D:7) a +0 ring mail (10, 22, D:7) 28 bolts (16, 8, D:7) 7 silver boomerangs (17, 30, D:7) a +0 leather armour (30, 27, D:7) 15 bolts (34, 18, D:7) +0 steam dragon scales a +2 scimitar of flaming (35, -1, D:7) 15 stones (37, 33, D:7) 23 stones (45, 30, D:7) a +0 halberd a +0 robe (49, 39, D:7) a +0 shortbow 15 arrows (52, 27, D:7) a +2 dagger of venom (52, 38, D:7) a staff of poison (58, 15, D:7) a potion of degeneration (62, 13, D:7) a +0 robe a +0 scimitar a +0 robe a +2 scimitar a +0 robe a +1 mace of freezing Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, -4, D:8) a scroll of identify (23, -2, D:8) a +0 robe