Dungeon Crawl Stone Soup version 0.24-a0-447-ge8da9206dc (webtiles) character file. Game seed: 5207197724036264987 13 theanonym the Vexing (level 2, -1/19 HPs) Began as a Mummy Enchanter on June 25, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (972 turns). theanonym the Vexing (Mummy Enchanter) Turns: 972, Time: 00:00:53 Health: -1/19 AC: 5 Str: 11 XL: 2 Next: 24% Magic: 5/5 EV: 10 Int: 14 God: Gold: 31 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . d - -3 dagger (curse) rCold + + . Gourm . (no shield) rNeg + + + Faith . e - +0 ring mail {rC+} rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn c - ring of protection from fire MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 1.9 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 19% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 43% 2 N/A Confuse Hex #....... 47% 3 N/A Tukima's Dance Hex #....... 47% 3 N/A Dazzling Spray Conj/Hex #..... 67% 3 N/A Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.9 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.6 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 83 Stab: Sleeping || 1 Armor: Robe || 3 Ring mail || 16 Dodge: Dodged || 60 Inventory: Hand Weapons a - a +1 dagger d - a cursed -3 dagger (weapon) Armour b - a +0 robe e - a +0 ring mail of cold resistance (worn) Jewellery c - a ring of protection from fire (left hand) You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.............###..###'## #.............# #.##...# ##### #.............# #.##...##....# #.....######.#####).#.........# #......# #.# #....##........# ###....# #.# #....##........# ##....#####.# #....##........# #..........h###.....#........# #.........whh@...............# #.........ll#######.#.##...... #..........#..........##...... #...?......#..........##..)... #..........#..........##...... #....................>.+...... #..................#####..†### #.................. #...# # ..... #...# # You could see a dart slug, a leopard gecko, 3 jackals and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theanonym the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 33 | D:1 | HP: 3/13 [dart slug/slug dart (4)] 37 | D:1 | Reached skill level 1 in Short Blades 486 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 597 | D:1 | HP: 9/19 [ball python (1)] 602 | D:1 | HP: 5/19 [goblin (4)] 605 | D:1 | HP: 2/19 [goblin (3)] 934 | D:1 | HP: 9/19 [jackal (2)] 947 | D:1 | HP: 7/19 [jackal (2)] 954 | D:1 | HP: 5/19 [jackal (1)] 962 | D:1 | HP: 3/19 [jackal (2)] 970 | D:1 | HP: 2/19 [jackal (2)] 972 | D:1 | Slain by a jackal Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 61.6 | 19.9 | 962.0 Dungeon | 100.0 | 100.0 | 1.0 | 61.6 | 19.9 | 962.0 +-------+-------+-------+-------+-------+----------------------