theanonym Level 1 of the Dungeon (0, 0, D:1) a potion of magic (0, 13, D:1) a ration (4, 4, D:1) a cursed -2 club a +0 club (5, 5, D:1) a stone (5, 18, D:1) a +0 leather armour (8, 27, D:1) 24 sling bullets (9, 7, D:1) a +0 spear (9, 25, D:1) a ration (12, 6, D:1) a potion of agility (14, 28, D:1) a +0 club (19, -1, D:1) a +0 short sword (23, -5, D:1) a stone (25, -7, D:1) 2 stones (29, 2, D:1) a +0 robe (30, -2, D:1) a +0 short sword (36, 5, D:1) 7 stones a +0 dagger (38, -9, D:1) a +0 dagger (38, 3, D:1) a stone (40, 1, D:1) a stone (41, 0, D:1) a stone (43, -2, D:1) a +0 club (47, 10, D:1) a +0 ring mail (48, 17, D:1) a ration (52, -3, D:1) a stone (52, -1, D:1) a stone (52, 3, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 7, D:2) a +0 ring mail (14, 12, D:2) 16 stones (15, 42, D:2) a +0 leather armour (16, 46, D:2) a +0 leather armour a +0 hunting sling 15 stones a +0 dagger (20, 33, D:2) a +0 whip (21, 43, D:2) a stone (43, 23, D:2) a +0 hand axe (43, 33, D:2) 26 stones (54, 11, D:2) 3 large rocks (56, 23, D:2) a +0 spear Level 3 of the Dungeon (2, -32, D:3) 12 poisoned needles (5, -23, D:3) 18 bolts (6, 2, D:3) a +0 club a +0 club (11, -22, D:3) a +0 whip (24, -41, D:3) a ration (32, -41, D:3) 8 poisoned needles (32, -5, D:3) a +0 short sword a +0 dagger a stone (33, -5, D:3) a +0 dagger a stone (33, -3, D:3) a stone (33, -2, D:3) a stone (36, 2, D:3) a stone (37, -35, D:3) a +0 hand axe (42, -43, D:3) a cursed -2 club (48, 2, D:3) a +0 dagger of venom a +0 leather armour (49, 10, D:3) 15 arrows (51, 2, D:3) a scroll of random uselessness a +0 leather armour a +0 dagger (53, 15, D:3) a +0 leather armour (56, -20, D:3) 15 sling bullets (56, 4, D:3) a potion of agility Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 7, D:4) a +0 robe (6, 17, D:4) a cursed +0 leather armour a +0 war axe a +0 scale mail a +0 hand axe a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (7, 17, D:4) a +0 trident (12, 6, D:4) a +0 giant club (13, 7, D:4) a potion of heal wounds (13, 14, D:4) a +0 trident (15, 18, D:4) a potion of curing a +0 leather armour a +0 dagger (15, 39, D:4) a +0 leather armour a +0 dagger (16, 25, D:4) a +0 ring mail a +0 short sword a +0 dagger (17, 36, D:4) a +0 leather armour a cursed +0 leather armour (19, 6, D:4) a potion of brilliance (20, 27, D:4) a +0 robe a +0 dagger (22, 9, D:4) a +1 dagger of draining a +0 mace a +0 flail a +0 leather armour (23, 5, D:4) a +0 robe of cold resistance a +0 dagger (25, -6, D:4) a stone (27, 20, D:4) a ration (32, -6, D:4) a +0 ring mail 19 stones (34, -10, D:4) a potion of haste (35, -12, D:4) a ration (36, -5, D:4) 2 stones (41, 1, D:4) a +0 leather armour (43, 19, D:4) a cursed +0 robe (44, 23, D:4) a potion of haste (51, -13, D:4) a +0 giant spiked club (52, -12, D:4) a +0 club (53, -12, D:4) 8 poisoned needles (53, -11, D:4) a cursed -1 club a +0 flail (62, 4, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 1, D:5) a +0 robe a +0 dagger (1, -10, D:5) 15 arrows (9, 3, D:5) a ration (14, -16, D:5) a +0 flail a +0 robe (14, -15, D:5) a +0 leather armour (17, -15, D:5) a +0 ring mail a +0 dagger (19, -15, D:5) a +0 flail (25, 10, D:5) a +0 dagger (31, 11, D:5) a ration (32, 8, D:5) 23 sling bullets (38, 2, D:5) a +0 shortbow an arrow (40, 0, D:5) 6 arrows (40, 1, D:5) 2 arrows (40, 12, D:5) a ration (41, 2, D:5) an arrow (42, -2, D:5) an arrow (42, 3, D:5) 3 arrows (43, -15, D:5) a +0 robe (44, 10, D:5) an arrow (45, 13, D:5) an arrow (45, 14, D:5) an arrow (47, 17, D:5) a +0 giant club (49, 14, D:5) a cursed +0 robe (52, 0, D:5) a -2 ring of strength Level 6 of the Dungeon (0, 0, D:6) a +4 long sword (unseen) (1, 0, D:6) a cursed +4 halberd (still there?) a +0 robe (still there?) a cursed +3 scimitar (still there?) a +0 robe (still there?) a +2 flail (still there?) (3, 15, D:6) a +0 giant club (7, -8, D:6) a +0 leather armour (10, -4, D:6) 19 sling bullets (12, 35, D:6) a +0 robe a +0 dagger of electrocution (13, 35, D:6) a +0 ring mail a +0 short sword (15, 40, D:6) a +0 mace (18, -11, D:6) 16 arrows (19, 3, D:6) a scroll of noise (21, 2, D:6) a +0 hand axe a +0 dagger a +0 leather armour (22, 2, D:6) a +0 dagger a +0 robe (22, 22, D:6) 18 stones (25, -5, D:6) a +0 dagger (25, -4, D:6) a +0 ring mail a +0 hand axe (26, -4, D:6) a cursed +0 scale mail a +0 short sword (35, -11, D:6) 17 sling bullets (35, 11, D:6) a stone (36, 19, D:6) 21 stones (37, 9, D:6) a potion of cancellation the +2 robe "Pareb" {rElec} It insulates you from electricity. 4 stones (38, 6, D:6) 3 stones a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a ration (1, 1, D:7) a ration (8, -16, D:7) a +0 giant spiked club (9, -17, D:7) a +0 robe a +0 spear (15, -5, D:7) an arrow (15, -2, D:7) a +0 shortbow (16, -4, D:7) an arrow (17, -6, D:7) 7 arrows (17, -3, D:7) an arrow (18, -5, D:7) an arrow (18, -3, D:7) an arrow (18, -2, D:7) an arrow (20, -7, D:7) an arrow (21, -5, D:7) 16 bolts (27, -7, D:7) 13 sling bullets (30, -20, D:7) 19 arrows (31, 2, D:7) 24 stones (32, -15, D:7) a +0 ring mail (37, -7, D:7) an arrow (38, -12, D:7) an arrow (41, -16, D:7) a +0 mace (41, -11, D:7) an arrow (42, -12, D:7) an arrow (45, -15, D:7) 6 arrows (47, -16, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +3 whip of pain a gnoll corpse (1, 0, D:8) a +0 club (13, -23, D:8) an adder skeleton (13, -21, D:8) a +0 leather armour (13, 4, D:8) 18 sling bullets (18, -5, D:8) a potion of curing (22, -24, D:8) a +0 short sword a +0 shortbow 17 arrows a centaur skeleton (24, -22, D:8) an arrow (25, -21, D:8) 2 arrows (25, -18, D:8) a +0 shortbow 23 arrows a centaur corpse (skeletalised by now) (25, -10, D:8) 21 stones (26, -19, D:8) an arrow (31, -34, D:8) a bullfrog corpse (skeletalised by now) (34, -5, D:8) a +0 mace (35, -26, D:8) a ration (37, -25, D:8) a +0 giant club an ogre corpse (skeletalised by now) (38, 1, D:8) the +4 long sword of Profit {flame, rElec MR- Dex+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (48, -29, D:8) a +0 giant club (48, -4, D:8) a tomahawk (51, -25, D:8) a cursed +4 trident a +0 robe (51, -2, D:8) a tomahawk (52, -25, D:8) a +0 robe a +0 falchion a +0 robe a +5 halberd a +0 robe (53, -25, D:8) a +0 great sword a +0 robe (53, -24, D:8) a +1 flail of crushing (61, -33, D:8) a scroll of noise