theanonym the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour {1823} +5 shadow dragon scales {15 Stealth++++} +5 storm dragon scales {15 rElec} +5 ice dragon scales {11 rC++ rF-} +5 fire dragon scales {11 rF++ rC-} a +5 plate armour {18} (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +5 triple crossbow of Kino Obb {elec, Int+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +4 scale mail of fire resistance {rF+10} (61, 2, D) a +0 flail (unseen) (61, 3, D) a +0 dagger (unseen) (61, 8, D) a +3 blowgun (61, 16, D) an uncursed ring of poison resistance (61, 26, D) a sack of spiders (62, 0, D) an uncursed ring of stealth (62, 1, D) the ring "Nast" {rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. (62, 2, D) a +0 dagger a +0 robe {0} (62, 8, D) an uncursed ring of flight {+Fly} (62, 9, D) a +2 great mace of crushing (62, 16, D) a phial of floods (62, 17, D) a +1 scimitar of slicing (62, 20, D) a +0 giant club (62, 21, D) a +0 giant club (62, 26, D) a +1 scimitar of flaming (62, 27, D) a +2 shortbow of flaming (62, 31, D) a hell hog corpse (62, 32, D) a +0 scimitar of flaming (62, 33, D) a +3 scimitar of flaming (63, 0, D) a +0 dagger (63, 2, D) a +2 flail of venom (unseen) (63, 8, D) an uncursed staff of wizardry (63, 16, D) a +1 whip of electrocution (63, 17, D) a +4 chain mail of cold resistance {rC+15} (63, 20, D) a cursed -3 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (63, 26, D) an uncursed staff of conjuration (63, 27, D) an uncursed staff of cold {rC+} (64, 16, D) a lightning rod (4/4) (64, 17, D) a +3 plate armour of cold resistance (64, 20, D) a cursed -3 giant spiked club (64, 26, D) an uncursed staff of energy (64, 31, D) a hell hound corpse (65, 26, D) a +2 dagger of venom (67, 0, D) a +1 flail of holy wrath (67, 3, D) a wolf corpse (skeletalised by now) (68, 0, D) an uncursed staff of summoning (69, 0, D) a crystal ball of energy (69, 36, D) an uncursed staff of fire (70, 8, D) an uncursed staff of earth (70, 9, D) an uncursed staff of power (70, 21, D) a +0 long sword (unseen) (70, 36, D) an uncursed ring of ice (70, 37, D) a +2 war axe of venom (71, 8, D) a book of Power (71, 16, D) an uncursed staff of earth (71, 17, D) a book of Necromancy (71, 27, D) a sack of spiders (71, 30, D) the +9 staff of Olgreb {rPois} It protects you from poison. (71, 31, D) a draconian corpse (71, 36, D) a book of Transfigurations (71, 37, D) +1 shadow dragon scales (72, 8, D) a +1 dagger of protection (72, 9, D) a sack of spiders (72, 16, D) an uncursed staff of power {MP+17} (72, 17, D) a book of the Dragon (72, 22, D) a +1 short sword of speed (unseen) (72, 23, D) a +0 long sword of holy wrath (72, 26, D) a +0 whip (72, 27, D) an uncursed staff of power {MP+17} (72, 30, D) a +0 hand axe a black draconian corpse (72, 36, D) a book of Battle (72, 37, D) an uncursed staff of power (73, 1, D) the +6 flail of Exquisite Torment {crush, +Fly rElec Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It lets you fly. (73, 16, D) a +1 ring of protection (73, 17, D) a book of Maledictions (73, 22, D) a +0 long sword (73, 26, D) a +0 short sword (73, 30, D) a +2 war axe of distortion (still there?) an uncursed staff of poison (still there?) (73, 31, D) a +2 hand axe of electrocution (73, 36, D) a book of Burglary (73, 37, D) a manual of Dodging (74, 23, D) a +0 long sword of electrocution (unseen) (75, 1, D) a +1 ring mail of fire resistance