theanonym the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour {1823} +5 shadow dragon scales {15 Stealth++++} +5 storm dragon scales {15 rElec} +5 ice dragon scales {11 rC++ rF-} +5 fire dragon scales {11 rF++ rC-} a +5 plate armour {18} (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 38, D) a +2 demon trident of flaming (49, 12, D) a +0 executioner's axe of flaming (49, 24, D) a book of Beasts (49, 36, D) an uncursed amulet of faith (49, 37, D) a sack of spiders (50, 12, D) a +6 ring of protection (50, 13, D) 4 potions of heal wounds (50, 18, D) a hell hound corpse (50, 24, D) +2 fire dragon scales (50, 25, D) a phial of floods (50, 29, D) a crocodile corpse (50, 30, D) a bullfrog corpse (50, 36, D) an uncursed staff of conjuration (50, 37, D) the +3 halberd of Ancient Evil {chop, Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you see invisible. (50, 41, D) a +0 great mace of pain (unseen) (51, 12, D) an uncursed staff of air (51, 13, D) a +1 scimitar of distortion (51, 17, D) a +2 halberd of chopping a +0 plate armour {18} a human corpse (51, 19, D) a cursed +1 falchion of freezing (unseen) (51, 24, D) a +0 morningstar of protection (51, 25, D) a +1 hunting sling of velocity (51, 29, D) a spiny frog corpse (51, 36, D) a box of beasts (51, 37, D) a +0 scimitar of freezing (52, 12, D) the Compendium of Dusty Calling Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Summon Ice Beast Ice/Summoning 4 d - Summon Mana Viper Hexes/Summoning 5 e - Shatter Earth 9 (52, 13, D) a +3 vampiric hand axe (52, 18, D) a cursed +0 mace a +0 robe {0} (52, 24, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (52, 25, D) an uncursed staff of air {rElec} (52, 29, D) a yak corpse a water moccasin corpse (52, 30, D) a blink frog corpse (52, 36, D) a +2 scimitar of holy wrath (52, 37, D) a +2 blowgun (53, 12, D) a +2 scimitar of slicing (53, 13, D) a book of the Dragon (53, 24, D) the +3 warlock's mirror {reflect} (53, 25, D) a +0 dagger of venom (53, 37, D) an uncursed ring of fire (54, 12, D) a +2 hunting sling of flaming (54, 13, D) a +1 whip of electrocution (54, 24, D) an uncursed staff of air (54, 25, D) an uncursed ring of protection from fire (54, 36, D) a book of Geomancy (55, 12, D) a phantom mirror (55, 13, D) a fan of gales (55, 24, D) a +1 scimitar of slicing (58, 41, D) a +2 trident of piercing (unseen) (59, 36, D) a sack of spiders (60, 37, D) a fan of gales (60, 40, D) a +0 trident (60, 41, D) a +0 trident (unseen) (60, 42, D) a +0 trident (unseen) (61, 0, D) a +6 rapier of freezing (61, 8, D) Bisuduz's Guide on Envenoming and Shape Shifting Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Olgreb's Toxic Radiance Poison 4 c - Venom Bolt Conjuration/Poison 5 d - Statue Form Transmutation/Earth 6 (61, 26, D) an uncursed staff of power (61, 36, D) an uncursed staff of death (61, 37, D) a phial of floods (62, 0, D) a +3 dagger of protection (62, 1, D) a +2 falchion of flaming (62, 3, D) a +4 dagger of venom (62, 9, D) a +1 lajatang of venom (62, 16, D) a +0 dagger (62, 17, D) a +0 lajatang of protection (62, 20, D) a +0 ring mail (unseen) (62, 26, D) an uncursed ring of fire (62, 27, D) a +1 glaive of venom (62, 31, D) (unseen) (62, 36, D) an uncursed staff of power (62, 37, D) a +2 chain mail of fire resistance (63, 8, D) a +2 troll leather armour (63, 16, D) a +4 chain mail of positive energy {rN+15} (63, 20, D) a +2 mace of venom a cursed +0 robe a +0 battleaxe a +0 plate armour (63, 26, D) a +1 hand axe of chopping (63, 27, D) the +5 war axe "Waefrol" {venom, rC+ Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It makes you more stealthy. (63, 37, D) a +0 trident (64, 16, D) an uncursed amulet of harm (64, 17, D) a +0 dagger (64, 20, D) a +0 short sword (unseen) (64, 26, D) an uncursed ring of protection from cold (64, 27, D) a lightning rod (4/4) (65, 26, D) a book of the Dragon (67, 0, D) a +3 vampiric trident (68, 0, D) a crystal ball of energy (68, 36, D) a +0 long sword (unseen) (69, 0, D) a book of Debilitation (69, 10, D) a +0 flail (unseen) (69, 36, D) an uncursed ring of protection from cold (69, 38, D) a +2 glaive of chopping (70, 8, D) a +3 hand crossbow of flaming (70, 9, D) a book of the Dragon (70, 10, D) a +0 flail (unseen) (70, 36, D) a +4 hand crossbow of freezing (70, 39, D) a +3 broad axe of draining (71, 8, D) a +0 dagger (71, 10, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +0 robe a +0 dagger a +0 robe (71, 11, D) a silver tomahawk (71, 12, D) a silver tomahawk (71, 16, D) Teexkoic's Tome of Greatest Risks and Utility Spells Type Level a - Ignition Fire 8 b - Discord Hexes 8 (71, 17, D) a cursed amulet of inaccuracy (71, 20, D) a cursed staff of conjuration (71, 26, D) the ring "Tezi" {Str+4 Int+2 Stlth+} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+2). It makes you more stealthy. (71, 27, D) an uncursed ring of magical power (71, 36, D) an uncursed staff of conjuration (71, 37, D) a +1 hand crossbow of flaming (71, 39, D) a +1 halberd of chopping (72, 8, D) a +1 chain mail of cold resistance (72, 10, D) a +0 dagger (unseen) (72, 26, D) a book of Dreams (72, 27, D) a Grand Grimoire (72, 36, D) a +3 ring of slaying (72, 37, D) a +0 dagger (72, 39, D) a +0 dagger (unseen) (72, 40, D) an uncursed staff of death (unseen) (73, 1, D) a +0 trident (73, 16, D) a +0 dagger of venom (73, 17, D) the ring of Wylom {+Inv Dex+3} [ring of dexterity] It affects your dexterity (+3). It lets you turn invisible. (73, 26, D) a +3 morningstar of venom (73, 27, D) a +1 mace of venom (73, 36, D) an uncursed staff of poison (73, 37, D) a +0 rapier (74, 4, D) a tomahawk (75, 1, D) a +0 trident (still there?) a book of Alchemy (still there?)