theanonym the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour {1823} +5 shadow dragon scales {15 Stealth++++} +5 storm dragon scales {15 rElec} +5 ice dragon scales {11 rC++ rF-} +5 fire dragon scales {11 rF++ rC-} a +5 plate armour {18} (6, 8, D) a +0 leather armour {4} a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy {+Channel Hungerless} a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) a +1 ring mail of magic resistance (36, 0, D) an uncursed ring of ice (36, 1, D) the Almanac of Earthen Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Recall Summoning/Translocation 3 c - Aura of Abjuration Summoning 5 d - Iron Shot Conjuration/Earth 6 (37, 0, D) the Incunabulum of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Sticks to Snakes Transmutation 2 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 f - Irradiate Conjuration/Transmutation 5 (37, 1, D) a book of Changes (38, 0, D) a book of Unlife (38, 1, D) a +0 long sword of holy wrath (39, 0, D) a +2 robe of positive energy (39, 1, D) a book of Enchantments (40, 0, D) an uncursed ring of ice (40, 1, D) a +1 plate armour of cold resistance (41, 0, D) an uncursed staff of earth (41, 1, D) the cursed +1 chain mail "Bohe Jue" {rC+} It protects you from cold. It has a curse placed upon it. (42, 0, D) a +3 ring mail of cold resistance (42, 1, D) a book of Air (49, 0, D) an uncursed staff of conjuration (49, 1, D) an uncursed ring of protection from fire (49, 12, D) an uncursed staff of poison (49, 24, D) a +0 plate armour (49, 36, D) a lamp of fire (49, 37, D) a book of Beasts (50, 0, D) a +0 chain mail of fire resistance (50, 5, D) an uncursed staff of earth (still there?) a scroll of acquirement (still there?) (50, 12, D) the +9 hand crossbow of Fixation {flame, rC+ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. (50, 24, D) a Necronomicon (50, 25, D) a +1 short sword of venom (50, 27, D) 2 large rocks (50, 28, D) an uncursed staff of energy (unseen) (50, 29, D) a +1 great sword (still there?) a +0 great sword (still there?) (50, 36, D) a lamp of fire (50, 37, D) a book of Maledictions (50, 41, D) a +0 trident (unseen) (51, 0, D) a +2 pair of boots of flying (51, 12, D) a crystal ball of energy (51, 13, D) a +0 dagger (51, 19, D) a +0 dire flail (still there?) a warg corpse (still there?) (51, 20, D) a +0 great mace (unseen) (51, 24, D) a +2 rapier of venom (51, 25, D) a +1 trident of piercing (51, 28, D) a +2 great mace of crushing (unseen) (51, 36, D) a +2 shortbow of freezing (51, 37, D) a +2 buckler of poison resistance {rPois} (51, 41, D) a +2 falchion of distortion a +0 robe a hell hound corpse (52, 0, D) a +1 arbalest of freezing (52, 1, D) a +1 leather armour of cold resistance (52, 5, D) a +3 war axe of venom (52, 12, D) a +0 short sword of speed (52, 13, D) a book of Minor Magic (52, 19, D) 5 large rocks (unseen) (52, 20, D) a tomahawk 2 large rocks (52, 25, D) an uncursed ring of ice (52, 28, D) a +3 long sword a +0 plate armour a +0 shield a bolt a human corpse (52, 29, D) a +0 war axe (unseen) (52, 30, D) 2 large rocks (unseen) (52, 36, D) a book of Spatial Translocations (52, 37, D) a +4 short sword (53, 1, D) an uncursed staff of poison (53, 12, D) a +5 quarterstaff of speed (53, 13, D) an uncursed staff of power (53, 19, D) a +0 long sword (unseen) (53, 20, D) a +2 short sword of draining a +1 robe of magic resistance a +2 great sword a +0 chain mail an uncursed ring of flight a +0 battleaxe a +0 plate armour (53, 21, D) a large rock (53, 24, D) a +1 war axe of freezing (53, 25, D) an uncursed ring of see invisible {SInv} (53, 33, D) a large rock (53, 36, D) the amulet "Xenuum Vookk" {Inacc Str+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). (53, 37, D) an uncursed staff of death (54, 0, D) a +3 leather armour of poison resistance (54, 1, D) an uncursed staff of summoning (54, 13, D) a Necronomicon (54, 18, D) a +0 glaive (unseen) (54, 21, D) 2 large rocks (54, 24, D) a box of beasts (54, 25, D) an uncursed ring of magical power (54, 36, D) the Papyrus of Lethal Flames Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Fulminant Prism Conjuration/Hexes 4 (55, 0, D) a cursed -3 ring of intelligence (55, 1, D) the ring of Syuruock {-Tele rPois Dex+6 Stlth+} [ring of dexterity] It affects your dexterity (+6). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (55, 12, D) an uncursed amulet of regeneration (55, 13, D) an uncursed staff of earth (55, 24, D) +0 swamp dragon scales (59, 37, D) a manual of Short Blades (60, 36, D) a +0 spear of piercing (60, 37, D) a +1 double sword of slicing (61, 0, D) a box of beasts (61, 8, D) an uncursed ring of stealth (61, 16, D) an uncursed staff of conjuration (61, 26, D) a +0 flail (61, 36, D) the cursed +2 hunting sling "Kahis" {venom, MR+ Int+6} It poisons the ammo it fires. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (61, 37, D) a +4 dagger of draining (62, 0, D) a +2 plate armour of fire resistance {rF+18} (62, 1, D) a lightning rod (4/4) (62, 8, D) an uncursed staff of poison {rPois} (62, 9, D) an uncursed staff of death {rN+} (62, 11, D) a necrophage corpse (skeletalised by now) (62, 20, D) a +1 trident of venom (62, 21, D) an uncursed staff of conjuration (still there?) a hippogriff corpse (skeletalised by now) (still there?) (62, 26, D) a fan of gales (62, 27, D) a book of Burglary (62, 29, D) a +1 trident of venom (unseen) (62, 36, D) the cursed +0 quarterstaff of Subterfuge {freeze, -Tele MR+ Str+2 Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+7). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (62, 37, D) the +4 mace of the Extremes {crush, +Rage rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It lets you go berserk. (62, 41, D) a +2 demon whip of venom (63, 0, D) a crystal ball of energy (63, 8, D) a phial of floods (63, 16, D) an uncursed staff of death (63, 17, D) an uncursed staff of energy (63, 20, D) a +0 trident 7 silver tomahawks a merfolk corpse (skeletalised by now) (63, 21, D) a hippogriff corpse (skeletalised by now) (63, 22, D) 2 tomahawks (63, 23, D) a tomahawk (63, 26, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse, 0} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (63, 27, D) a +2 ring of intelligence (63, 30, D) a cursed -1 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 32, D) a +0 dagger (unseen) (63, 36, D) the Incunabulum of the Seventy-Seven Eyes Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Animate Dead Necromancy 4 d - Dispel Undead Necromancy 5 (63, 37, D) an uncursed staff of death (64, 16, D) a cursed staff of energy (64, 17, D) the cursed +0 short sword of Deflation {elec, Int+5 Dex+8 Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (+8). It makes you less stealthy. It has a curse placed upon it. (64, 20, D) a +0 trident (64, 26, D) an uncursed staff of earth (64, 27, D) a book of Ice (64, 30, D) a +0 flail (unseen) (65, 20, D) a +0 trident (unseen) (65, 26, D) the Incunabulum of Malediction Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fulminant Prism Conjuration/Hexes 4 (65, 31, D) a +0 scale mail (unseen) (68, 0, D) a lightning rod (4/4) (68, 2, D) an ugly thing corpse (skeletalised by now) (69, 36, D) a +0 spear (69, 40, D) a +0 short sword (unseen) (69, 41, D) a +1 eveningstar of protection (unseen) (70, 8, D) a +5 ring of intelligence (70, 9, D) an uncursed ring of protection from magic (70, 36, D) the ring of Ythiu {+Fly rPois rC+ Int+2 Dex+2} [ring of flight] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It protects you from poison. It lets you fly. (70, 37, D) the +1 plate armour of the Old World {MR++} It affects your resistance to hostile enchantments. (70, 40, D) a black bear corpse (71, 8, D) an uncursed ring of stealth (71, 16, D) a crystal ball of energy (71, 17, D) the +10 trident "Gabby" {holy, rF+ rC+ Dex-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-2). It protects you from fire. It protects you from cold. (71, 26, D) a +3 ring of evasion (71, 27, D) a +4 halberd of protection (71, 30, D) a +4 eudemon blade of holy wrath a +0 large shield (71, 31, D) a +1 whip of freezing (71, 36, D) an uncursed staff of death (71, 37, D) a book of Necromancy (71, 40, D) a +0 dagger a +0 robe a +0 buckler a black bear corpse (71, 41, D) a black bear corpse (skeletalised by now) (72, 16, D) an uncursed staff of fire {rF+} (72, 17, D) a +4 battleaxe of venom (72, 20, D) an ugly thing corpse (skeletalised by now) (72, 26, D) a +2 arbalest of flaming (72, 36, D) a book of Callings (73, 1, D) an uncursed staff of poison (73, 16, D) a cursed staff of summoning (73, 17, D) a +2 ring mail of poison resistance (73, 26, D) a lightning rod (4/4) (73, 27, D) an uncursed staff of conjuration (73, 36, D) a +0 long sword of slicing (75, 1, D) an uncursed staff of wizardry