theanonym the Dungeon (0, 50, D) a +3 arbalest of flaming (0, 51, D) an uncursed staff of fire (0, 52, D) a +3 shortbow of flaming (1, 32, D) a +5 trident of flaming (1, 34, D) an uncursed staff of wizardry (1, 50, D) an uncursed staff of summoning (1, 51, D) a cursed staff of earth (2, 14, D) the +5 dagger of Xaim {pierce, +Rage Str-2 Dex+10 SInv} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+10). It lets you see invisible. It lets you go berserk. (2, 15, D) a box of beasts (2, 16, D) the ring "Onuit" {Ice rN+ Int+2 Dex+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (2, 32, D) an uncursed staff of power (2, 33, D) a +0 chain mail of magic resistance (2, 50, D) an uncursed staff of poison (2, 51, D) a +0 falchion of slicing (2, 52, D) a scroll of brand weapon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a box of beasts (3, 15, D) a +2 hat (3, 16, D) a +0 short sword (3, 22, D) a +0 long sword of holy wrath (unseen) (3, 32, D) a lightning rod (4/4) (3, 33, D) a +1 war axe of holy wrath (3, 34, D) a box of beasts (3, 50, D) a book of the Earth (3, 51, D) a +1 triple sword of holy wrath (3, 52, D) a book of Necromancy (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour {1823} +5 shadow dragon scales {15 Stealth++++} +5 storm dragon scales {15 rElec} +5 ice dragon scales {11 rC++ rF-} +5 fire dragon scales {11 rF++ rC-} a +5 plate armour {18} (4, 14, D) an uncursed staff of power (4, 15, D) a +0 dagger (4, 32, D) a +1 ring mail of fire resistance (4, 33, D) a +1 chain mail of cold resistance {rC+} (4, 34, D) an uncursed ring of ice (4, 51, D) a scarf of spirit shield (4, 52, D) a +4 rapier of holy wrath (5, 15, D) a fan of gales (5, 16, D) an uncursed staff of power (5, 21, D) an arrow (5, 32, D) a phial of floods (5, 33, D) the ring "Wedeboi" {+Fly rPois Dex+4} [ring of flight] It affects your dexterity (+4). It protects you from poison. It lets you fly. (5, 34, D) a book of Cantrips (5, 40, D) a +0 demon whip (unseen) (5, 50, D) a +0 hand axe of chopping (5, 51, D) a book of Ice (5, 52, D) a crystal ball of energy (5, 55, D) a +1 scythe of freezing (5, 56, D) a cursed -1 giant club (unseen) (5, 57, D) a +6 scythe of flaming (6, 14, D) a fan of gales (6, 16, D) a +0 long sword (still there?) a Grand Grimoire (still there?) (6, 22, D) a +0 long sword (unseen) (6, 32, D) a scroll of brand weapon (6, 33, D) a +5 ring of dexterity (6, 34, D) a scroll of brand weapon (6, 51, D) a book of Geomancy (6, 52, D) a book of the Sky (6, 55, D) a +0 quarterstaff of speed (still there?) a +0 antimagic scythe (still there?) (6, 58, D) an uncursed staff of poison (7, 14, D) a +2 shortbow of freezing (7, 15, D) an arrow (7, 16, D) a +2 great sword of freezing (7, 20, D) a +4 long sword (unseen) (7, 21, D) a +0 longbow a +0 dagger a +0 leather armour {4} 17 arrows a +0 long sword (7, 23, D) an arrow (7, 32, D) a +5 blowgun (7, 33, D) the +6 glaive of Ytsuesch {chop, rC+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. (7, 34, D) a +4 amulet of reflection (7, 40, D) a +2 battleaxe of electrocution (7, 41, D) a +0 whip (unseen) (7, 50, D) a lamp of fire (7, 51, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (7, 52, D) the +11 plate armour of Bibic {-Tele *Slow rPois Str+7} It affects your strength (+7). It protects you from poison. It prevents most forms of teleportation. It may slow you when you take damage. (7, 55, D) a +2 vampiric scythe (7, 56, D) a +3 short sword (7, 57, D) a +0 giant spiked club (unseen) (8, 14, D) a +1 chain mail of magic resistance (8, 15, D) the Guide on Mutagenic Enchantment Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Portal Projectile Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Irradiate Conjuration/Transmutation 5 f - Summon Mana Viper Hexes/Summoning 5 (8, 16, D) a +0 robe of positive energy {rN+0} (8, 18, D) an arrow (8, 19, D) a +0 shortbow (still there?) a +0 trident of freezing (still there?) (8, 20, D) a +0 short sword a +3 leather armour of fire resistance {rF+4} a +2 hand axe of venom a +0 longbow 30 arrows a +0 leather armour {4} a +1 mace of holy wrath a +1 morningstar of freezing (8, 21, D) 8 arrows (8, 22, D) an arrow (8, 32, D) the cursed +1 hand crossbow of Capital Punishment {elec, +Blink rC+++ Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It renders you almost immune to cold. It lets you blink. It has a curse placed upon it. (8, 33, D) the +3 quick blade "Ipneab" {flame, rN+++ Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It renders you almost immune to negative energy. (8, 34, D) a +4 spear of venom (8, 50, D) an uncursed staff of earth (8, 52, D) an uncursed staff of death (8, 54, D) a +2 scythe of protection (8, 55, D) a +2 scythe of venom (8, 56, D) a +0 trident (8, 57, D) a +2 vampiric scythe (still there?) a +3 scythe of protection (still there?) (9, 15, D) a cursed staff of energy (9, 16, D) a +1 chain mail of poison resistance (9, 20, D) a +0 scimitar (unseen) (9, 21, D) a +0 dagger (unseen) (9, 32, D) a book of Burglary (9, 33, D) an uncursed staff of earth (9, 34, D) a +3 falchion of slicing (9, 50, D) a box of beasts (9, 51, D) a +2 falchion of holy wrath (9, 52, D) a box of beasts (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a sack of spiders (10, 15, D) an uncursed staff of energy (10, 16, D) a +2 broad axe of freezing (10, 32, D) an uncursed staff of conjuration (10, 33, D) the +4 scimitar of Diet Blood {slice, +Inv Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you see invisible. It lets you turn invisible. (10, 34, D) the cursed +2 falchion of Grandeur {venom, *Slow rN++ Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). It greatly protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. (10, 50, D) an uncursed staff of earth (10, 52, D) a +4 ring mail of cold resistance (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +0 rapier (11, 15, D) a lamp of fire (11, 16, D) a +0 scale mail of poison resistance (11, 23, D) an arrow (11, 32, D) an uncursed staff of summoning (11, 33, D) an uncursed staff of energy {+Channel Hungerless} (11, 34, D) a +2 scimitar of flaming (11, 50, D) an uncursed ring of ice (11, 52, D) an uncursed staff of conjuration (12, 14, D) an uncursed staff of cold (12, 15, D) the +5 shortbow "Gefuejisoe" {venom, rC+ MP+9} It poisons the ammo it fires. It protects you from cold. It affects your magic capacity (+9). (12, 16, D) the cursed +0 robe of the Midnight Sun {rElec} It insulates you from electricity. It has a curse placed upon it. (12, 32, D) a +2 robe of resistance (12, 33, D) a cursed staff of poison {rPois} (12, 34, D) the ring "Hiufatueza" {Int+3 Slay+5} [ring of slaying] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (12, 50, D) an uncursed staff of cold (12, 51, D) a +5 war axe of freezing (12, 52, D) an uncursed amulet of the gourmand (13, 26, D) a +2 dagger of flaming (13, 32, D) a +5 morningstar of protection (13, 34, D) an uncursed staff of air (13, 51, D) an uncursed amulet of magic regeneration (13, 52, D) a +2 rapier of electrocution (14, 51, D) a +3 leather armour of cold resistance (14, 52, D) a crystal ball of energy (18, 48, D) a +0 club (18, 49, D) an uncursed staff of cold (18, 50, D) Xaufouz's Almanac of the Helpful Arsonist Spells Type Level a - Song of Slaying Charms 2 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Conjure Flame Conjuration/Fire 3 e - Inner Flame Hexes/Fire 3 f - Iskenderun's Battlesphere Conjuration/Charms 5 (19, 1, D) a +1 quarterstaff of crushing (19, 5, D) a +1 scythe of slicing (19, 16, D) a +6 ring of dexterity (19, 17, D) a book of Burglary (19, 32, D) a +4 ring mail of fire resistance (19, 33, D) a +2 falchion of draining (19, 48, D) a +1 quarterstaff of crushing (19, 49, D) a +0 hunting sling of flaming (19, 50, D) a +0 mace of protection (20, 1, D) a scroll of brand weapon (20, 5, D) a +1 scythe of flaming (20, 16, D) a lightning rod (4/4) (20, 17, D) a +1 trident of venom (20, 32, D) an uncursed staff of cold (still there?) the Guide on Creative Intoxication (still there?) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Ice Beast Ice/Summoning 4 c - Olgreb's Toxic Radiance Poison 4 d - Dragon's Call Summoning 9 (20, 33, D) the Papyrus of Shifting Enhancements Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spectral Weapon Hexes/Charms 3 d - Petrify Transmutation/Earth 4 e - Blade Hands Transmutation 5 (20, 48, D) a +6 battleaxe of freezing (20, 49, D) an uncursed amulet of guardian spirit (20, 50, D) a +4 ring of dexterity (21, 0, D) Peenk's Tome of Confrontation and Good Luck Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Conjure Flame Conjuration/Fire 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (21, 1, D) the Handbook of Lucky Clay Spells Type Level a - Swiftness Charms/Air 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 (21, 6, D) a +0 dire flail a +1 chain mail of cold resistance a +2 broad axe of freezing (21, 7, D) a +0 shortbow of freezing an uncursed ring of resist corrosion {rCorr} (21, 16, D) a +2 robe of fire resistance (21, 17, D) an uncursed ring of wizardry (21, 31, D) the cursed +0 robe of the Gravedigger {rPois rC+ Str+3 SInv} It affects your strength (+3). It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (unseen) (21, 32, D) an uncursed staff of conjuration (21, 33, D) an uncursed amulet of faith {Faith} (21, 34, D) a +0 robe {0} 4 potions of heal wounds a +6 blowgun (21, 36, D) a +1 spear of flaming (unseen) (21, 48, D) a +2 hand axe of electrocution (21, 50, D) an uncursed ring of poison resistance (22, 0, D) a +2 triple sword of electrocution (22, 6, D) an uncursed staff of conjuration (unseen) (22, 17, D) an uncursed ring of ice (22, 32, D) a +3 falchion of electrocution (22, 33, D) a scarf of repulsion (22, 48, D) a book of the Sky (22, 49, D) a +2 quarterstaff of crushing (22, 50, D) a crystal ball of energy (23, 1, D) Xylaelut's Catalogue of the Volcanoes and Transmutation Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Irradiate Conjuration/Transmutation 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Blade Hands Transmutation 5 (23, 16, D) the ring "Abaivobb" {MR+ EV+2 Str+2} [ring of evasion] It affects your evasion (+2). It affects your strength (+2). It affects your resistance to hostile enchantments. (23, 17, D) an uncursed staff of conjuration (23, 18, D) a book of Debilitation (23, 32, D) a +2 hand crossbow of freezing (23, 33, D) the +9 whip "Fugok" {freeze, rPois rC- rN+ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (23, 34, D) Xevinus's Volume of Ashen Heat Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 (23, 49, D) the ring of Xom's Generosity {rPois rN+ Int+5 Dex-5 SInv} [ring of see invisible] It affects your intelligence (+5). It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. It lets you see invisible. (23, 50, D) a Young Poisoner's Handbook (24, 0, D) a +0 halberd (24, 3, D) a +0 trident (unseen) (24, 6, D) a +0 dire flail (unseen) (24, 16, D) the +5 spear of Fixation {flame, +Rage MP+9 Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It affects your magic capacity (+9). It lets you go berserk. (24, 17, D) a book of Summonings (24, 18, D) an uncursed staff of fire (24, 20, D) a +0 glaive (24, 21, D) +0 shadow dragon scales {15 Stealth++++} (24, 34, D) a +4 bardiche of flaming (24, 48, D) a manual of Evocations (24, 49, D) a +7 halberd of protection (24, 50, D) a +0 dire flail of venom (24, 54, D) a +1 scythe of protection (unseen) (24, 58, D) a +0 hat (unseen) (25, 0, D) a book of Callings (25, 1, D) an uncursed staff of power (25, 17, D) an uncursed ring of wizardry (25, 18, D) an uncursed ring of ice (25, 32, D) a +3 flail of draining (25, 33, D) a box of beasts (25, 48, D) an uncursed ring of stealth (25, 49, D) a +0 halberd of chopping (25, 50, D) a +0 leather armour of fire resistance {rF+4} (25, 55, D) 8 large rocks (unseen) (25, 56, D) a +1 demon whip (unseen) (26, 0, D) an uncursed staff of air (26, 1, D) a crystal ball of energy (26, 16, D) Pened's Papyrus of Curses and Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Confusing Touch Hexes 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Portal Projectile Hexes/Translocation 3 e - Summon Guardian Golem Hexes/Summoning 3 (26, 17, D) the cursed +1 dire flail of World Downfall {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It has a curse placed upon it. (26, 20, D) a +2 scythe of freezing (26, 32, D) a lightning rod (4/4) (26, 33, D) an uncursed staff of air (26, 34, D) a phial of floods (26, 48, D) an uncursed staff of earth (26, 50, D) a sack of spiders (26, 54, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (26, 55, D) the horn of Geryon (still there?) the +0 morningstar of Emeg Yfy {flame, Dex+7} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). a +0 leather armour (still there?) a +0 robe (still there?) an uncursed amulet of magic regeneration (still there?) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) a +0 dagger (still there?) a +0 robe (still there?) a potion of flight (still there?) a scroll of brand weapon (still there?) a +2 executioner's axe of pain (still there?) the goblin corpse of Ijyb (skeletalised by now) (still there?) the human corpse of Jessica (skeletalised by now) (still there?) the human corpse of Josephine (skeletalised by now) (still there?) (26, 56, D) a +2 rapier of electrocution (still there?) a javelin (still there?) a sling bullet (still there?) (27, 0, D) a +3 ring of intelligence (27, 1, D) an uncursed staff of fire (27, 16, D) an uncursed staff of poison (27, 17, D) a book of the Warp (27, 32, D) an uncursed staff of summoning a +0 robe {0} an uncursed staff of summoning (27, 33, D) a +2 long sword of freezing (27, 34, D) a +2 morningstar of draining (27, 48, D) the +4 chain mail of Philately {rC- Regen+ Dex+6 Stlth-} It affects your dexterity (+6). It makes you vulnerable to cold. It increases your rate of regeneration. It makes you less stealthy. (27, 50, D) a book of Conjurations (27, 55, D) a +1 robe of resistance {0} a large rock of returning the guardian serpent corpse of Aizul (skeletalised by now) (27, 56, D) a large rock of returning (27, 57, D) a +1 battleaxe of freezing (unseen) (28, 16, D) a book of Fire (28, 17, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (28, 33, D) a fan of gales (28, 48, D) +2 shadow dragon scales (28, 49, D) a lamp of fire (28, 50, D) the +6 whip "Hoteig" {slash, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (28, 53, D) a +4 flail of protection a +1 cloak a wand of clouds (5) a potion of lignification 10 gold pieces the human corpse of Maurice (skeletalised by now) (28, 54, D) a +1 ring of evasion a potion of curing a +2 dagger of venom the +1 leather armour of Luzuiwoz {rElec Slay-4 Stlth+, 4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It makes you more stealthy. a potion of lignification the orc corpse of Nergalle (skeletalised by now) (28, 58, D) a +2 vampiric trident (unseen) (29, 0, D) a fan of gales (29, 1, D) the Almanac of the Earthen Birds Spells Type Level a - Sandblast Earth 1 b - Lightning Bolt Conjuration/Air 5 c - Deflect Missiles Charms/Air 6 d - Statue Form Transmutation/Earth 6 (29, 16, D) the cursed +0 halberd "Onuroro" {elec, rPois Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It protects you from poison. It has a curse placed upon it. (29, 17, D) an uncursed amulet of guardian spirit (29, 32, D) the +4 arbalest of Objectivity {elec, rElec Dex+4 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. (29, 33, D) a +0 robe (29, 48, D) a +3 amulet of reflection (29, 49, D) the Catalogue of the Earthen Entourage Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Mana Viper Hexes/Summoning 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Spellforged Servitor Conjuration/Summoning 7 (29, 50, D) a box of beasts (29, 52, D) a +4 dagger of chaos (unseen) (29, 53, D) a cursed -2 hunting sling (unseen) (29, 56, D) a +2 great mace of protection a +3 scale mail of magic resistance the human corpse of Rupert (skeletalised by now) (30, 48, D) a sack of spiders (30, 49, D) +2 steam dragon scales {0 rSteam} (30, 50, D) a book of Changes (31, 48, D) a +0 dagger (31, 49, D) a book of Transfigurations (32, 48, D) a +1 ring mail of positive energy (32, 49, D) an uncursed staff of summoning (32, 50, D) a book of Dreams (33, 48, D) a book of Callings (33, 49, D) the +6 spear of Sharkskin {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (34, 28, D) a book of the Sky (34, 48, D) the Incunabulum of Vitriolic Curses Spells Type Level a - Slow Hexes 2 b - Tukima's Dance Hexes 3 c - Spider Form Transmutation/Poison 3 d - Invisibility Hexes 6 (34, 49, D) a +0 robe (34, 50, D) a +4 chain mail of fire resistance (35, 0, D) a +4 ring mail of cold resistance (35, 14, D) a book of Death (35, 15, D) a scroll of brand weapon (35, 28, D) an uncursed staff of death (35, 29, D) a +2 scale mail of positive energy (36, 0, D) a book of Alchemy (36, 1, D) an uncursed ring of flight (36, 3, D) a cursed +0 dire flail (unseen) (36, 4, D) a +0 dire flail (36, 5, D) a +0 mace (still there?) a +1 scimitar of holy wrath (still there?) (36, 28, D) an uncursed amulet of regeneration (36, 29, D) a +3 quarterstaff of draining (37, 1, D) a book of Minor Magic (37, 3, D) a +0 long sword (unseen) (37, 4, D) a +0 broad axe a +0 cloak (37, 6, D) a +0 short sword (37, 15, D) a book of Transfigurations (37, 28, D) the ring of the Augurer {Int+4 Dex+3} [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (+3). (37, 29, D) an uncursed staff of air (38, 0, D) Xutwar's Papyrus of Cold and Creation Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Summon Hydra Summoning 7 c - Dragon's Call Summoning 9 (38, 1, D) a crystal ball of energy (38, 3, D) a +0 halberd (38, 4, D) a +0 battleaxe an uncursed ring of fire {rF+ rC-} (38, 5, D) a +0 mace (unseen) (38, 6, D) a +0 long sword of holy wrath (unseen) (38, 14, D) a +3 chain mail of fire resistance (38, 15, D) a book of Summonings (38, 21, D) a +0 short sword (still there?) an uncursed staff of poison (still there?) (38, 22, D) a +0 flail (unseen) (38, 23, D) a +0 halberd (38, 28, D) a +2 scale mail of magic resistance (38, 29, D) a +3 plate armour of cold resistance (38, 48, D) the +1 chain mail "Lety" {MR+ Slay+2 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (38, 49, D) a +0 antimagic rapier (39, 0, D) the +2 robe of Dawn {rElec rC+ Int-2 Slay+3 Stlth+, 0} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (39, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (39, 3, D) a +0 trident (39, 5, D) a +0 vampiric halberd (unseen) (39, 15, D) a book of Air (39, 21, D) a +0 war axe (39, 28, D) an uncursed ring of flight (39, 29, D) a cursed staff of death {rN+} (39, 48, D) the +1 spear "Vipsizer" {speed, *Corrode rElec rF+++ SInv} Attacks with this weapon are significantly faster. It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. (39, 50, D) an uncursed amulet of the gourmand (40, 0, D) a lightning rod (4/4) (40, 1, D) a +0 short sword (40, 14, D) an uncursed staff of earth (40, 15, D) a lightning rod (4/4) (40, 22, D) the +6 falchion of Wuav {pain, rF++ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It makes you more stealthy. (unseen) (40, 23, D) a +0 whip (unseen) (40, 28, D) a +0 leather armour of positive energy {rN+4} (40, 29, D) a book of the Tempests (40, 48, D) a +2 dagger of venom (40, 49, D) a box of beasts (40, 50, D) the +0 leather armour of Reason {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (41, 0, D) an uncursed staff of air (41, 1, D) an uncursed ring of flight (41, 14, D) a +0 glaive (41, 15, D) an uncursed staff of air (41, 29, D) a +7 hunting sling (41, 48, D) an uncursed amulet of rage (42, 0, D) Quyng's Collected Works on Destructive Summoning Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Fireball Conjuration/Fire 5 e - Summon Forest Summoning/Translocation 5 (42, 1, D) a +0 flail (42, 14, D) an uncursed staff of cold (42, 15, D) a +2 eveningstar of protection (42, 28, D) a +3 spear of venom (42, 29, D) a +2 triple sword of electrocution (42, 48, D) a lamp of fire (42, 49, D) a fan of gales (42, 50, D) a +4 plate armour of fire resistance (43, 14, D) an uncursed staff of cold (43, 15, D) an uncursed ring of see invisible (43, 28, D) a +5 war axe of freezing (43, 29, D) a +3 chain mail of fire resistance (43, 49, D) the +7 great sword "Ynataluk" {freeze, rN+ MR+ Str+5 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. (43, 50, D) a Fen Folio (43, 54, D) a +0 quarterstaff (unseen) (43, 55, D) a +0 longbow (unseen) (43, 57, D) a hornet corpse (44, 28, D) a crystal ball of energy (44, 48, D) a book of Enchantments (44, 49, D) an uncursed staff of cold (44, 50, D) a +2 chain mail of fire resistance (44, 51, D) a lightning rod (4/4) (44, 55, D) an arrow a sling bullet a +0 robe {0} a +5 quick blade a +0 robe {0} a +0 buckler a +3 amulet of reflection a +1 vampiric demon whip a +0 robe {0} a +0 buckler a +0 robe {0} an apis corpse a hornet corpse an apis corpse a spriggan corpse a spriggan corpse (44, 56, D) a +0 club (unseen) (44, 57, D) a +0 spear (unseen) (45, 48, D) an uncursed staff of conjuration (45, 49, D) a +5 quick blade (45, 50, D) a phial of floods (45, 51, D) a +2 buckler of reflection (45, 55, D) a +1 dagger of venom a +0 robe {0} a +0 quarterstaff a +0 robe {0} a +0 flail of draining a +0 animal skin {0} a +0 rapier a +0 animal skin {0} a +0 rapier a +0 animal skin {0} 4 potions of heal wounds a +4 rapier of protection a +0 robe {0} a +0 buckler a scroll of brand weapon a +1 flail of holy wrath a +1 hand crossbow of flaming a +0 robe {0} a +0 buckler a wind drake corpse a dryad corpse a wolf corpse a spriggan corpse a spriggan corpse a spriggan corpse a spriggan corpse (45, 56, D) 4 arrows 2 sling bullets (45, 57, D) a +2 flail of draining (unseen) (46, 48, D) the cursed +0 scale mail of Beyond {rPois Regen+} It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (46, 50, D) a book of Dreams (46, 54, D) a +0 spear (unseen) (46, 55, D) a +2 whip of electrocution (still there?) a +2 scimitar of flaming (still there?) (46, 56, D) an uncursed staff of earth (unseen) (46, 57, D) an arrow (unseen) (47, 48, D) a +4 scimitar of freezing (47, 49, D) a manual of Fighting (47, 50, D) a book of Beasts (48, 48, D) a +0 robe (48, 49, D) a cursed staff of summoning (48, 50, D) an uncursed staff of poison (48, 51, D) a phial of floods (49, 0, D) an uncursed staff of fire (49, 12, D) a +0 flail of holy wrath (49, 24, D) an uncursed amulet of guardian spirit (49, 36, D) a lightning rod (4/4) (49, 40, D) a +4 trident of venom (49, 48, D) a +1 falchion of slicing (49, 49, D) a +3 short sword of speed (50, 0, D) a lightning rod (4/4) (50, 12, D) a book of Minor Magic (50, 13, D) a scroll of brand weapon (50, 25, D) a cursed staff of power (50, 37, D) a sack of spiders (50, 40, D) a cursed -1 rapier a +0 leather armour (50, 41, D) a +0 short sword a +0 short sword a +0 leather armour {4} (50, 42, D) a +0 short sword (unseen) (50, 48, D) a +0 quarterstaff (50, 49, D) an uncursed staff of wizardry (50, 50, D) the Incunabulum of the Snowflakes and Air Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Poisonous Vapours Poison/Air 2 d - Bolt of Cold Conjuration/Ice 6 e - Tornado Air 9 (51, 0, D) a book of Death (51, 1, D) a +1 scimitar of draining (51, 6, D) a +2 rapier of freezing (51, 12, D) an uncursed staff of energy (51, 13, D) a +0 hunting sling of freezing (51, 24, D) the +2 longbow of the Little People {velocity, +Fly rN+} Any arrow fired from it inflicts extra damage. It protects you from negative energy. It lets you fly. (51, 25, D) a +1 scale mail of poison resistance (51, 29, D) an uncursed staff of summoning (51, 36, D) a cursed -3 ring of evasion (51, 37, D) a cursed staff of poison {rPois} (51, 41, D) a +0 long sword (still there?) an arrow (still there?) (51, 48, D) a +0 rapier (51, 49, D) an uncursed staff of wizardry (51, 50, D) a book of Geomancy (52, 0, D) a +1 scimitar of electrocution (52, 1, D) a book of Dreams (52, 12, D) an uncursed staff of poison {rPois} (52, 13, D) the +10 flail "Qumoafyu" {speed, -Tele +Fly Dex+2 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It lets you see invisible. It lets you fly. It prevents most forms of teleportation. (52, 24, D) an uncursed staff of fire (52, 25, D) an uncursed staff of summoning (52, 41, D) a +0 longbow (still there?) a +0 long sword (still there?) (52, 42, D) a +0 long sword (52, 48, D) a +3 dagger of speed (52, 49, D) a book of Maledictions (52, 50, D) a +1 spear of distortion (53, 0, D) the +9 hand axe of Defilement {flame, rElec rC+++ Dex-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-2). It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. (53, 1, D) an uncursed ring of see invisible {SInv} (53, 12, D) a book of Frost (53, 13, D) a +4 hand crossbow of freezing (53, 24, D) a +3 mace of crushing (53, 29, D) a +1 demon whip of draining (53, 36, D) an uncursed staff of death (53, 37, D) a lamp of fire (53, 48, D) a lamp of fire (53, 49, D) a sack of spiders (54, 1, D) the Incunabulum of Creation and Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Sticks to Snakes Transmutation 2 d - Shadow Creatures Summoning 6 e - Dragon's Call Summoning 9 (54, 12, D) a Fen Folio (54, 13, D) a lightning rod (4/4) (54, 24, D) the +3 battleaxe "Kuzorulat" {chop, rN+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from negative energy. (54, 25, D) a book of Dreams (54, 36, D) an uncursed staff of death (54, 49, D) a phial of floods (54, 50, D) an uncursed staff of energy (55, 1, D) a +5 whip of venom (55, 12, D) a +3 war axe of electrocution (55, 13, D) a +3 battleaxe of electrocution (55, 24, D) a book of Minor Magic (58, 47, D) the ring "Luggom" {rElec rF+ rC- rN+++ Int-3} [ring of protection from fire] It affects your intelligence (-3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. (58, 48, D) a crystal ball of energy (59, 36, D) a book of Annihilations (59, 37, D) an uncursed staff of summoning (59, 47, D) a +0 chain mail (59, 48, D) a +0 leather armour (59, 49, D) an uncursed ring of flight (60, 37, D) a book of Clouds (60, 47, D) a sack of spiders (60, 48, D) the ring of Ofrudir {*Drain rPois Str-4 SInv Stlth+} [ring of stealth] It affects your strength (-4). It protects you from poison. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (60, 49, D) a +1 vampiric war axe (61, 1, D) a +0 trident (unseen) (61, 2, D) a +3 war axe of electrocution (unseen) (61, 8, D) a +1 ring mail of cold resistance (61, 16, D) a lamp of fire (61, 26, D) a box of beasts (61, 36, D) the ring of Moiq {rCorr *Slow Dex+5 Slay+5} [ring of resist corrosion] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may slow you when you take damage. (61, 37, D) a box of beasts (61, 47, D) a +2 whip of distortion (61, 49, D) a +3 trident of piercing (62, 0, D) a +0 trident (62, 1, D) a +4 giant club (62, 2, D) a +0 trident (62, 4, D) a tomahawk (62, 5, D) a throwing net (62, 8, D) a +3 scale mail of poison resistance {rPois10} (62, 9, D) a book of Cantrips (62, 16, D) an uncursed staff of earth (62, 17, D) a cursed staff of earth (62, 27, D) a phial of floods (62, 36, D) a book of Clouds (62, 40, D) a cursed +0 great sword a +0 robe (62, 48, D) a box of beasts (62, 49, D) an uncursed staff of air {rElec} (63, 0, D) a +0 trident (63, 2, D) a +0 mace of protection (63, 8, D) a +3 morningstar of crushing (63, 16, D) a +2 ring mail of positive energy {rN+7} (63, 17, D) a +4 scale mail of cold resistance {rC+10} (63, 26, D) the cursed +0 scale mail of Mocwetozas {rCorr, 10} It protects you from acid and corrosion. It has a curse placed upon it. (63, 27, D) +0 storm dragon scales {15 rElec} (63, 36, D) the ring of Xeumu {Str+4 Stlth-} [ring of loudness] It affects your strength (+4). It makes you less stealthy. (63, 37, D) a +2 scythe of freezing (63, 47, D) a lamp of fire (63, 48, D) a +3 hand axe of flaming (63, 49, D) an uncursed staff of conjuration (63, 50, D) a +1 ring mail of fire resistance (64, 16, D) a +0 spear of piercing (64, 17, D) a +2 quarterstaff of protection (64, 26, D) an uncursed staff of death {rN+} (64, 27, D) a +2 chain mail of fire resistance (64, 48, D) a crystal ball of energy (64, 49, D) an uncursed staff of air (64, 50, D) an uncursed ring of protection from fire (64, 52, D) a +0 glaive (unseen) (64, 54, D) a +2 glaive of protection (unseen) (64, 55, D) the cursed +2 trident of Incongruity {speed, rN++ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It greatly protects you from negative energy. It has a curse placed upon it. (unseen) (65, 47, D) an uncursed staff of air (65, 48, D) a +0 falchion of holy wrath (65, 49, D) a box of beasts (65, 50, D) an uncursed ring of magical power (65, 52, D) a +0 bardiche (unseen) (65, 53, D) a +0 dire flail of protection an uncursed staff of air {rElec} a +0 ring mail {7} a +0 short sword a +0 plate armour {18} a +0 falchion a +2 ring mail of cold resistance {rC+7} a +2 war axe a +0 chain mail the +9 whip of Innocence {slash, rC+ rN+ MR- Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 plate armour of magic resistance {MR+18} a +0 flail a +0 chain mail the amulet of Icig {Harm *Drain Dex+3} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+3). It causes draining when unequipped. a +0 giant club a +3 war axe +2 acid dragon scales a +0 dagger a +1 robe of magic resistance {0} 5 large rocks an orc corpse an orc corpse an orc corpse an orc corpse an orc corpse an orc corpse (65, 54, D) a +0 giant club a +0 giant club a +0 dagger a cursed +0 robe {0} the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. a +1 war axe a +2 plate armour of magic resistance {18} 5 large rocks a stone giant corpse (65, 55, D) a +0 hand axe (unseen) (66, 48, D) a +2 ring mail of magic resistance {MR+7} (66, 49, D) a book of Maledictions (66, 50, D) a phantom mirror (66, 53, D) a +1 scimitar of flaming a +0 chain mail a +0 giant spiked club a +1 dire flail of protection a +0 plate armour {18} a cursed +0 broad axe a +0 chain mail a +0 long sword a +0 plate armour {18} an uncursed ring of resist corrosion {rCorr} a +0 battleaxe a +0 plate armour {18} a +0 great mace a +1 plate armour of fire resistance {18} a +0 great mace a +0 chain mail an orc corpse an ogre corpse an orc corpse an orc corpse (66, 54, D) 4 large rocks (66, 55, D) a cursed staff of summoning (unseen) (66, 56, D) a large rock (66, 57, D) a large rock (67, 0, D) a cursed staff of power (67, 47, D) an uncursed staff of air (67, 48, D) a +0 flail (67, 49, D) the +6 mace "Ujadghid" {crush, *Contam +Rage rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you go berserk. It causes magical contamination when unequipped. (67, 50, D) the +5 plate armour of the Tortoise {*Slow +Fly rPois Stlth-} It protects you from poison. It lets you fly. It may slow you when you take damage. It makes you less stealthy. (67, 52, D) a cursed -3 trident a +0 plate armour {18} (67, 53, D) a +0 trident (unseen) (67, 54, D) a +0 glaive (unseen) (67, 55, D) a +3 great sword (unseen) (68, 0, D) a +2 war axe of holy wrath (68, 47, D) a +0 chain mail (68, 48, D) a sack of spiders (68, 49, D) an uncursed staff of earth (68, 50, D) a +0 helmet of intelligence (68, 55, D) a +5 spear of venom (unseen) (69, 0, D) an uncursed staff of conjuration (69, 47, D) a +0 long sword (69, 48, D) an uncursed staff of earth (69, 49, D) a +0 war axe (69, 50, D) an uncursed amulet of faith (70, 8, D) a book of Necromancy (70, 9, D) an uncursed staff of wizardry (70, 36, D) a cursed staff of cold {rC+} (70, 37, D) a +4 whip of electrocution (70, 40, D) a +0 scimitar (70, 47, D) a ration (70, 48, D) an uncursed ring of positive energy (70, 49, D) a +0 flail (71, 8, D) a +4 eveningstar of flaming (71, 16, D) the +1 dagger "Nagg" {venom, +Fly Dex+2 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+2). It lets you fly. It makes you more stealthy. (71, 17, D) a box of beasts (71, 27, D) a book of Alchemy (71, 36, D) a +2 robe of magic resistance {MR+0} (71, 37, D) a +3 chain mail of positive energy (71, 48, D) a phial of floods (71, 49, D) a lamp of fire (72, 8, D) an uncursed staff of death (72, 9, D) a crystal ball of energy (72, 16, D) a +1 plate armour of fire resistance {rF+18} (72, 17, D) an uncursed ring of flight {+Fly} (72, 27, D) a book of Frost (72, 36, D) the ring "Talios" {Str+2 Int+5 Stlth+} [ring of strength] It affects your strength (+2). It affects your intelligence (+5). It makes you more stealthy. (72, 37, D) the cursed +1 hand axe "Liucys" {chop, MR+ Str-5 Int+2} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 39, D) a +0 spear (72, 47, D) a +0 dagger (72, 48, D) a +0 dagger (72, 49, D) a scroll of brand weapon (73, 16, D) a book of the Warp (73, 17, D) an uncursed staff of power (73, 26, D) a +2 robe of fire resistance (73, 27, D) a +2 ring of protection (73, 36, D) Doanwuci's Handbook of Mutagenic Beguiling Spells Type Level a - Corona Hexes 1 b - Beastly Appendage Transmutation 1 c - Portal Projectile Hexes/Translocation 3 d - Spectral Weapon Hexes/Charms 3 e - Metabolic Englaciation Hexes/Ice 5 f - Dragon Form Transmutation 7 (73, 37, D) the ring "Tokeel" {Fire MR+ Slay+3} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (73, 47, D) the Handbook of Battle Magic and the Mountains Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Throw Icicle Conjuration/Ice 4 c - Bolt of Magma Conjuration/Fire/Earth 5 (73, 48, D) a +0 chain mail (73, 49, D) a Necronomicon (74, 2, D) a +2 trident of freezing (74, 4, D) a tomahawk (74, 47, D) a lightning rod (4/4) (75, 1, D) a +0 trident (still there?) a +3 ring mail of poison resistance (still there?) (75, 47, D) Sif Muna's Volume of the Volcanoes and Bewitchment Spells Type Level a - Corona Hexes 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Inner Flame Hexes/Fire 3 (75, 48, D) a +0 club (75, 49, D) a +0 hand axe of electrocution