theanonym the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour {1823} +5 shadow dragon scales {15 Stealth++++} +5 storm dragon scales {15 rElec} +5 ice dragon scales {11 rC++ rF-} +5 fire dragon scales {11 rF++ rC-} a +5 plate armour {18} (7, 5, D) 6 rations (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) Teedom's Volume of Weightlessness and Toxins Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Silence Hexes/Air 5 f - Alistair's Intoxication Transmutation/Poison 5 (35, 14, D) a +4 chain mail of poison resistance (35, 15, D) a +0 whip of electrocution (35, 19, D) quicksilver dragon scales (unseen) (36, 0, D) an uncursed staff of poison (36, 1, D) the +5 scimitar "Xuaxer" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (36, 6, D) a wind drake corpse (36, 7, D) a wind drake corpse (36, 8, D) a storm dragon corpse (36, 14, D) the Collected Works on the Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 (36, 15, D) an uncursed staff of fire (37, 0, D) the ring "Trusted Companion" {*Contam +Fly Int+4 Dex+4} [ring of flight] It affects your intelligence (+4). It affects your dexterity (+4). It lets you fly. It causes magical contamination when unequipped. (37, 1, D) a +0 shortbow of flaming (37, 9, D) a +0 robe (37, 14, D) a potion of might (37, 15, D) a box of beasts (38, 0, D) a +3 rapier of venom (38, 1, D) a sack of spiders (38, 9, D) +0 storm dragon scales (unseen) (38, 14, D) a +3 lajatang of protection (38, 15, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (39, 1, D) a +4 blowgun (39, 14, D) an uncursed staff of earth (39, 15, D) a box of beasts (40, 0, D) an uncursed staff of conjuration (40, 1, D) an uncursed staff of fire (40, 14, D) the ring of the Griffon {rPois rF- Dex+5} [ring of poison resistance] It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from poison. (40, 15, D) the +1 robe of the Monkey {rC- Regen+ Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It makes you vulnerable to cold. It increases your rate of regeneration. (41, 0, D) the ring "Uzxiot" {Ice Str+4} [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. (41, 1, D) a book of Summonings (41, 14, D) the ring of Doubts {rF+ rC+ Dex+4 SInv} [ring of protection from cold] It affects your dexterity (+4). It protects you from fire. It protects you from cold. It lets you see invisible. (41, 15, D) a +0 pair of gloves of dexterity (42, 0, D) Muge's Tome of the Fetching Entourage Spells Type Level a - Slow Hexes 2 b - Call Canine Familiar Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 (42, 1, D) an uncursed staff of cold (48, 17, D) a +2 glaive of protection (49, 0, D) the cursed +0 mace of Aguecw {crush, rC+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (49, 1, D) a +0 long sword (49, 17, D) a +2 scythe of venom a +0 chain mail (49, 24, D) a +4 whip of draining (49, 36, D) a book of the Tempests (49, 37, D) the Handbook of Mutagenic Displacement Spells Type Level a - Apportation Translocation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Summon Forest Summoning/Translocation 5 f - Blade Hands Transmutation 5 (50, 0, D) a +0 long sword (50, 1, D) a +0 dagger (50, 12, D) an uncursed staff of earth (50, 13, D) a +0 short sword (50, 17, D) a +2 dagger of draining (50, 18, D) a cursed +2 dagger (unseen) (50, 19, D) a +2 broad axe of venom (50, 24, D) a box of beasts (50, 25, D) an uncursed staff of poison (50, 29, D) a swamp drake corpse (still there?) a wyvern corpse (still there?) (50, 36, D) an uncursed staff of air {rElec} (50, 37, D) a +0 scale mail of magic resistance {MR+10} (51, 0, D) a lamp of fire (51, 1, D) a lamp of fire (51, 12, D) a +0 great mace (51, 13, D) a +0 short sword (51, 24, D) the ring "Weis" {Ice rN+ MR+ MP+9 Stlth-} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. (51, 25, D) an uncursed ring of resist corrosion (51, 27, D) a swamp drake corpse (51, 28, D) +0 fire dragon scales {11 rF++ rC-} a fire dragon corpse (51, 36, D) a book of the Sky (51, 37, D) Iqeuxza's Guide on Sinister Flames Spells Type Level a - Corpse Rot Necromancy 2 b - Sticky Flame Conjuration/Fire 4 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (52, 0, D) a +0 long sword (52, 1, D) a +0 dagger (52, 5, D) a cursed -2 dagger (still there?) a +0 short sword (still there?) (52, 6, D) a +4 long sword of slicing (still there?) an arrow (still there?) (52, 7, D) an uncursed staff of conjuration (unseen) (52, 12, D) a lightning rod (4/4) (52, 13, D) a +1 plate armour of magic resistance (52, 24, D) the +10 arbalest of Context {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). (52, 27, D) +0 steam dragon scales (unseen) (52, 28, D) a death drake corpse (52, 36, D) a +2 hand crossbow of velocity (52, 37, D) the Papyrus of Creative Execration Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Spectral Weapon Hexes/Charms 3 d - Invisibility Hexes 6 (53, 1, D) a +3 leather armour of magic resistance {MR+4} (53, 5, D) a +2 great sword of holy wrath (unseen) (53, 6, D) 6 arrows (53, 7, D) a +0 long sword (still there?) 2 arrows (still there?) (53, 13, D) an uncursed staff of summoning (53, 24, D) a +5 ring of strength (53, 36, D) a book of Misfortune (53, 37, D) a +3 plate armour of fire resistance (53, 38, D) a +0 robe (unseen) (53, 39, D) a storm dragon corpse (54, 0, D) a +4 spear of venom (54, 1, D) a +0 short sword (54, 5, D) a +4 quick blade a +0 ring mail the +8 hand axe of the Twelve Runes {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). a cursed -2 chain mail a +0 rapier a +0 leather armour an elf corpse (54, 6, D) an arrow a +0 long sword a +0 leather armour {4} (54, 12, D) a Young Poisoner's Handbook (54, 13, D) a box of beasts (54, 24, D) a ration (54, 25, D) an uncursed staff of death (54, 28, D) +0 steam dragon scales (unseen) (54, 36, D) a +2 ring of protection (54, 38, D) a +0 robe (unseen) (55, 0, D) a lightning rod (4/4) (55, 1, D) a +0 dagger a +0 longbow 13 arrows a +0 leather armour {4} a book of Callings an elf corpse (55, 6, D) an uncursed staff of poison (unseen) (55, 9, D) an arrow (55, 12, D) a box of beasts (55, 13, D) a +3 battleaxe of electrocution (55, 24, D) a book of Alchemy (59, 36, D) a sack of spiders (59, 37, D) a +1 trident of venom (60, 1, D) a +0 short sword (unseen) (60, 36, D) a lamp of fire (60, 37, D) the cursed +1 plate armour of the Mind {Int+4, 18} It affects your intelligence (+4). It has a curse placed upon it. (60, 41, D) a glowing shapeshifter corpse (60, 42, D) a glowing shapeshifter corpse (61, 0, D) an uncursed staff of conjuration (61, 1, D) a +0 dagger (unseen) (61, 3, D) a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) (61, 8, D) a +0 dagger (61, 10, D) a +1 short sword of venom (unseen) (61, 16, D) an uncursed ring of resist corrosion (61, 26, D) a book of Necromancy (61, 30, D) a bullfrog corpse (61, 36, D) a +1 morningstar of protection (61, 37, D) an uncursed ring of wizardry (61, 42, D) a shapeshifter corpse (62, 0, D) a crystal ball of energy (62, 1, D) the +2 mace "Goblinbane" {drain, rF+ MR+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (62, 9, D) a +0 dagger (62, 10, D) an orc corpse (skeletalised by now) (62, 16, D) a +2 giant club (62, 17, D) the ring "Kaivuqel" {+Inv rF- rN+ Int+4} [ring of positive energy] It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. (62, 26, D) a fan of gales (62, 27, D) a box of beasts (62, 30, D) an iguana corpse (62, 31, D) a water moccasin corpse an iguana corpse (skeletalised by now) (62, 36, D) the +4 dagger of the Foot {antimagic, -Tele rElec Int+6, MP-66%} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It insulates you from electricity. It prevents most forms of teleportation. (62, 37, D) the cursed +1 quarterstaff "Iczaubbod" {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It has a curse placed upon it. (63, 8, D) a manual of Conjurations (63, 10, D) a +0 mace of holy wrath (unseen) (63, 11, D) a +0 short sword (unseen) (63, 16, D) a +3 chain mail of positive energy {rN+} (63, 17, D) a +2 ring mail of poison resistance {rPois7} (63, 20, D) a jackal corpse (63, 21, D) a crocodile corpse a water moccasin corpse a jackal corpse (skeletalised by now) (63, 26, D) a +1 pair of boots of flying (63, 27, D) a +2 amulet of reflection (63, 36, D) a book of Dreams (63, 37, D) a +2 dagger of venom (64, 16, D) an uncursed staff of death (64, 17, D) a +3 dagger of draining (64, 21, D) a yak corpse (still there?) a hippogriff corpse (still there?) (64, 22, D) an iguana corpse (64, 26, D) the +1 battleaxe "Jiadasma" {drain, rPois Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. (64, 27, D) a fan of gales (65, 26, D) a +2 robe of magic resistance (67, 0, D) the ring of Veig {MR+ Str-2 Dex+4 Stlth+} [ring of stealth] It affects your strength (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (67, 2, D) an orc corpse (skeletalised by now) (68, 2, D) a +0 chain mail (69, 0, D) a +0 dagger (69, 2, D) an uncursed staff of power (unseen) (69, 36, D) an uncursed ring of stealth (69, 41, D) an uncursed ring of ice (still there?) a hell hound corpse (still there?) (70, 8, D) a +0 crystal plate armour (70, 9, D) the +3 robe "Qazoif" {-Cast Str+3 Int+7} It affects your strength (+3). It affects your intelligence (+7). It prevents spellcasting. (70, 37, D) a +1 ring mail of cold resistance (70, 41, D) a hell hound corpse (71, 8, D) a book of Transfigurations (71, 16, D) an uncursed staff of wizardry (71, 17, D) an uncursed ring of resist corrosion (71, 20, D) a ball python corpse (skeletalised by now) (71, 21, D) a ball python corpse (skeletalised by now) (71, 26, D) Sif Muna's Grimoire of Hurtful Clay Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Lee's Rapid Deconstruction Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Bolt of Fire Conjuration/Fire 6 (71, 27, D) a +2 chain mail of cold resistance (71, 36, D) the +1 plate armour "Wijirch Duqun" {rElec Int+2 Slay-5, 18} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. (71, 37, D) a book of Air (72, 8, D) an uncursed ring of magical power (72, 9, D) a +1 plate armour of poison resistance (72, 16, D) an uncursed staff of conjuration (72, 17, D) a book of Conjurations (72, 26, D) a +2 arbalest of velocity (72, 27, D) a book of Alchemy (72, 30, D) a +2 long sword of electrocution (72, 36, D) a box of beasts (72, 37, D) a +2 trident of venom (73, 1, D) a +3 great mace of crushing (73, 16, D) a +4 giant club (73, 17, D) a +1 fustibalus of freezing (73, 20, D) an adder corpse (skeletalised by now) (73, 26, D) a +1 whip of distortion (73, 27, D) an uncursed ring of see invisible (73, 29, D) a +0 scimitar (73, 30, D) a +0 shortbow a +0 short sword 13 arrows a +0 leather armour (73, 36, D) an uncursed staff of fire (73, 37, D) the +3 buckler of Ofoxouxt {rF+ Str+3 Int-3} It affects your strength (+3). It affects your intelligence (-3). It protects you from fire. (74, 30, D) a +0 short sword (unseen) (75, 1, D) a +2 vampiric trident