theanonym the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour {1823} +5 shadow dragon scales {15 Stealth++++} +5 storm dragon scales {15 rElec} +5 ice dragon scales {11 rC++ rF-} +5 fire dragon scales {11 rF++ rC-} a +5 plate armour {18} (6, 8, D) a +0 scale mail {10} a +0 shield a +0 war axe (8, 3, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) an uncursed amulet of rage (19, 1, D) a Young Poisoner's Handbook (20, 1, D) an uncursed ring of positive energy (21, 0, D) an uncursed amulet of the gourmand (21, 1, D) an uncursed staff of air (22, 0, D) a book of Frost (22, 1, D) an uncursed amulet of faith (23, 0, D) a +3 plate armour of cold resistance (23, 1, D) a book of the Tempests (24, 0, D) a +2 vampiric rapier (24, 1, D) a lightning rod (4/4) (25, 0, D) a +1 arbalest of velocity (25, 1, D) a book of Spatial Translocations (26, 1, D) a +2 centaur barding of cold resistance (27, 1, D) a phantom mirror (28, 1, D) the +1 mace of Lies {crush, +Inv rC- Str+8 SInv} It inflicts extra damage upon your enemies. It affects your strength (+8). It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. (29, 0, D) a box of beasts (29, 1, D) an uncursed staff of poison (33, 20, D) a hornet corpse (33, 21, D) a tarantella corpse (34, 20, D) a hornet corpse (still there?) a tarantella corpse (still there?) (34, 28, D) an uncursed staff of poison (35, 0, D) a box of beasts (35, 14, D) an uncursed staff of death (35, 15, D) a fan of gales (35, 20, D) a hornet corpse a redback corpse a demonic crawler corpse (35, 28, D) a +3 battleaxe of electrocution (35, 29, D) a +0 falchion of draining (36, 0, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (36, 1, D) a +0 short sword (36, 14, D) a book of Necromancy (36, 15, D) a crystal ball of energy (36, 28, D) an uncursed ring of magical power (36, 29, D) a sack of spiders (37, 0, D) an uncursed staff of summoning (37, 1, D) a book of Death (37, 14, D) an uncursed staff of fire (37, 15, D) a scroll of brand weapon (37, 29, D) a phantom mirror (37, 31, D) an orb spider corpse (37, 34, D) a redback corpse (38, 0, D) a +2 great sword of holy wrath (38, 1, D) a +1 plate armour of magic resistance {MR+18} (38, 5, D) a +0 mace (still there?) a water moccasin corpse (still there?) (38, 6, D) the cursed +2 dagger of the Madman {pierce, *Rage +Blink Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you blink. It may make you go berserk in combat. It has a curse placed upon it. (unseen) (38, 14, D) an uncursed staff of power (38, 15, D) the +1 dagger "Udwichau" {antimagic, *Rage rC+ Str+5 Int+4, MP-66%} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your intelligence (+4). It protects you from cold. It may make you go berserk in combat. (38, 28, D) a book of Party Tricks (38, 29, D) an uncursed staff of cold (38, 33, D) a demonic crawler corpse a redback corpse a hornet corpse (38, 34, D) a demonic crawler corpse a wolf spider corpse (38, 35, D) a hornet corpse (39, 0, D) a lightning rod (4/4) (39, 1, D) the +2 helmet "Ewueq" {*Slow rPois rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It protects you from poison. It may slow you when you take damage. (39, 5, D) a +0 scimitar a +0 robe {0} a naga corpse an anaconda corpse (39, 14, D) a +1 ring mail of cold resistance {rC+7} (39, 15, D) 4 scrolls of enchant weapon (39, 28, D) a phial of floods (39, 29, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (39, 33, D) a +0 hand axe (unseen) (40, 0, D) an uncursed amulet of regeneration (40, 1, D) a book of Air (40, 4, D) a +2 spear of flaming (unseen) (40, 5, D) a water moccasin corpse (still there?) a black mamba corpse (still there?) (40, 6, D) a +0 long sword (unseen) (40, 14, D) a Young Poisoner's Handbook (40, 15, D) a +2 trident of freezing (40, 28, D) a crystal ball of energy (40, 29, D) an uncursed staff of air {rElec} (40, 33, D) a redback corpse (40, 34, D) a redback corpse (40, 35, D) a hornet corpse (41, 0, D) a +3 ring of strength (41, 1, D) a +0 spear (41, 14, D) an uncursed staff of wizardry (41, 15, D) a +0 mace of holy wrath (41, 28, D) a +3 chain mail of fire resistance {rF+} (41, 29, D) a +0 dire flail of protection (42, 0, D) a +1 plate armour of cold resistance (42, 1, D) the Papyrus of Feathers and Aid Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Tornado Air 9 (42, 14, D) a +3 quarterstaff of protection (42, 15, D) a +4 blowgun (42, 20, D) a jumping spider corpse (42, 28, D) a +6 ring of strength a +0 broad axe of electrocution (42, 29, D) an uncursed staff of summoning (43, 14, D) a phial of floods (43, 15, D) the amulet of Uphu {Faith Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). (43, 28, D) a fan of gales (43, 29, D) a +3 dagger of venom (44, 28, D) the ring "Qasoete" {+Blink rPois Str+4 SInv} [ring of see invisible] It affects your strength (+4). It protects you from poison. It lets you see invisible. It lets you blink. (49, 1, D) a +2 scale mail of fire resistance (49, 12, D) a +6 war axe of freezing (49, 24, D) a scroll of brand weapon (49, 36, D) the +8 scimitar "Kemexkumi" {holy, rElec rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from negative energy. (49, 37, D) a box of beasts (50, 1, D) a +2 robe of magic resistance {MR+0} (50, 12, D) the Compendium of Virous Orientation Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Teleport Other Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Controlled Blink Translocation 8 (50, 24, D) +0 storm dragon scales (50, 25, D) a +0 vampiric glaive (50, 36, D) an uncursed staff of poison (50, 37, D) a book of Annihilations (50, 42, D) a sea snake corpse (skeletalised by now) (50, 43, D) the +4 falchion of Sedghigre {protect, rF+ Stlth+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It makes you more stealthy. (51, 0, D) a sack of spiders (51, 1, D) an uncursed ring of protection from fire (51, 12, D) the +4 falchion "Oxirom" {freeze, rC+ Str-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from cold. It lets you see invisible. (51, 13, D) the ring "Bauck" {MP+9 Dex+2 Stlth+} [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). It makes you more stealthy. (51, 24, D) an uncursed staff of poison (51, 25, D) the ring "Riqoih" {+Fly rElec MR- Str+5 Int+2} [ring of flight] It affects your strength (+5). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (51, 36, D) a +2 trident of flaming (51, 37, D) a +0 trident (51, 41, D) a +4 trident of venom (unseen) (51, 42, D) a +1 rapier of venom a +0 robe {0} a merfolk corpse (skeletalised by now) a harpy corpse (skeletalised by now) (51, 43, D) a throwing net (52, 1, D) a +4 blowgun (52, 13, D) a sack of spiders (52, 17, D) +0 ice dragon scales (unseen) (52, 24, D) the +11 scythe "Mepteuq" {drain, rC+ rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from negative energy. (52, 25, D) a +2 great sword of slicing (52, 36, D) a sack of spiders (52, 37, D) a book of Annihilations (52, 40, D) a +1 trident of protection a +2 robe of cold resistance a merfolk corpse (skeletalised by now) (52, 41, D) a merfolk corpse (skeletalised by now) (53, 0, D) a +0 morningstar of draining (53, 1, D) an uncursed ring of positive energy (53, 12, D) a box of beasts (53, 13, D) an uncursed staff of conjuration (53, 17, D) +0 ice dragon scales an ice dragon corpse (53, 24, D) an uncursed staff of conjuration (53, 25, D) the ring of Satisfaction {rPois Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It protects you from poison. It makes you more stealthy. (53, 36, D) a crystal ball of energy (53, 37, D) a book of Clouds (53, 41, D) a +3 trident of flaming (unseen) (54, 0, D) a +2 vampiric whip (54, 1, D) an uncursed ring of stealth (54, 12, D) a sack of spiders (54, 13, D) a book of Power (54, 16, D) +0 ice dragon scales (unseen) (54, 24, D) an uncursed staff of death (54, 25, D) a +2 hunting sling of flaming (55, 12, D) a +2 ring of intelligence (55, 13, D) the +13 plate armour of the Vaults {rC+ Int+5 Dex-2} It affects your intelligence (+5). It affects your dexterity (-2). It protects you from cold. (55, 24, D) the cursed +1 morningstar of Natuahy {crush, rPois rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It protects you from poison. It has a curse placed upon it. (59, 36, D) a book of Changes (59, 37, D) a +0 robe of cold resistance (60, 36, D) a crystal ball of energy (60, 37, D) a +2 pair of gloves of dexterity (60, 38, D) a +0 arbalest (still there?) 5 large rocks (still there?) (60, 39, D) a +0 arbalest (still there?) a +0 shortbow (still there?) (60, 41, D) a bolt (61, 0, D) a +0 trident (61, 2, D) a +2 great sword of holy wrath (61, 16, D) an uncursed ring of fire (61, 31, D) a +0 rapier (unseen) (61, 37, D) the +5 glaive "Dwarf's Death" {freeze, +Blink rPois rN++ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. It greatly protects you from negative energy. It lets you blink. (61, 38, D) 2 large rocks a cyclops corpse (skeletalised by now) (61, 39, D) 5 bolts an arrow (61, 40, D) a large rock a bolt 4 arrows (61, 41, D) 3 arrows 2 bolts a large rock (61, 42, D) 2 large rocks an arrow (61, 43, D) 2 arrows 3 bolts (61, 44, D) an arrow (62, 0, D) a +0 trident of venom (62, 1, D) a +1 spear of venom 3 exploding tomahawks the +10 plate armour of Zugh {rPois rF- Str+5} It affects your strength (+5). It makes you vulnerable to fire. It protects you from poison. (62, 2, D) a +0 trident (62, 8, D) an uncursed staff of earth (62, 9, D) a scroll of brand weapon (62, 16, D) a +2 mace of protection (62, 20, D) a black bear corpse (skeletalised by now) (62, 21, D) a wolf corpse (skeletalised by now) (62, 26, D) a phial of floods (62, 27, D) a +2 scale mail of positive energy {rN+10} (62, 30, D) a +0 rapier (unseen) (62, 31, D) a +0 dagger a +0 robe {0} a spriggan corpse (skeletalised by now) (62, 37, D) an uncursed amulet of guardian spirit {Spirit} (62, 38, D) a +0 arbalest (unseen) (62, 39, D) a bolt a +0 shortbow 12 arrows a centaur corpse (skeletalised by now) (63, 0, D) a +3 scale mail of cold resistance (63, 2, D) a +0 trident (63, 8, D) a +0 hunting sling of freezing (63, 16, D) a +6 ring of strength the ring "Ucecacell" {*Slow rElec rN+ Str+8 Stlth+} [ring of positive energy] It affects your strength (+8). It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. (63, 20, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (63, 21, D) a wolf corpse (skeletalised by now) (63, 26, D) an uncursed amulet of magic regeneration (63, 27, D) a lightning rod (4/4) (63, 30, D) a black bear corpse (skeletalised by now) (63, 31, D) the +10 war axe of Corruption {holy, rPois MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe {0} a spriggan corpse (skeletalised by now) (63, 32, D) a black bear corpse (skeletalised by now) (63, 36, D) a ration (63, 39, D) a +2 eveningstar of freezing (unseen) (64, 16, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (64, 17, D) a +3 leather armour of magic resistance (64, 20, D) a wolf corpse (skeletalised by now) (64, 26, D) the +8 flail of Crusades {freeze, rN+ MR+++ Str+3 Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (64, 27, D) a +0 short sword (65, 26, D) a +0 leather armour of poison resistance (67, 0, D) a +1 plate armour of magic resistance (68, 0, D) an uncursed ring of fire (69, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (69, 36, D) a +12 quick blade (70, 8, D) an uncursed staff of wizardry (70, 9, D) a +1 quarterstaff of pain (70, 12, D) a +1 dire flail of protection (unseen) (70, 36, D) a +0 ring mail of fire resistance (70, 37, D) an uncursed staff of conjuration (70, 40, D) a +0 great sword (still there?) a necrophage corpse (skeletalised by now) (still there?) (71, 8, D) a lightning rod (4/4) (71, 11, D) a +0 flail (71, 16, D) a cursed ring of loudness (71, 17, D) +0 fire dragon scales (71, 26, D) a sack of spiders (71, 27, D) an uncursed ring of poison resistance (72, 8, D) an uncursed staff of poison (72, 9, D) a phial of floods (72, 10, D) a +0 trident (72, 16, D) a +4 fustibalus of flaming (72, 17, D) a crystal ball of energy (72, 26, D) an uncursed staff of poison {rPois} (72, 27, D) the +8 arbalest "Bahigi Difall" {elec, +Inv rF++ Str-3 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-3). It greatly protects you from fire. It lets you see invisible. It lets you turn invisible. (72, 36, D) a +1 halberd of venom (72, 37, D) a box of beasts (73, 2, D) an uncursed staff of poison a +0 shortbow 19 arrows (73, 26, D) a +1 dire flail of protection (73, 27, D) a lightning rod (4/4) (73, 36, D) a box of beasts (73, 37, D) a crystal ball of energy (74, 2, D) a +0 shortbow 14 arrows (75, 1, D) a +3 scale mail of poison resistance