theanonym the Dungeon (0, 50, D) an uncursed staff of death (0, 51, D) a box of beasts (0, 52, D) a +0 war axe of flaming (1, 29, D) a javelin (1, 33, D) Guec's Handbook of the Rocks and Weightlessness Spells Type Level a - Swiftness Charms/Air 2 b - Petrify Transmutation/Earth 4 c - Silence Hexes/Air 5 d - Statue Form Transmutation/Earth 6 (1, 34, D) the +5 plate armour of Deerghiek {Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. (1, 50, D) a +2 great sword of electrocution (1, 51, D) a book of Callings (1, 52, D) a +3 ring mail of poison resistance (2, 15, D) the Almanac of Fiery Displacement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Conjure Flame Conjuration/Fire 3 c - Teleport Other Translocation 3 d - Passage of Golubria Translocation 4 e - Controlled Blink Translocation 8 (2, 16, D) the Catalogue of Creative Talismans Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Call Canine Familiar Summoning 3 c - Excruciating Wounds Charms/Necromancy 5 d - Aura of Abjuration Summoning 5 (2, 32, D) a +1 morningstar of protection (2, 33, D) a +4 fustibalus of freezing (2, 34, D) an uncursed staff of power (2, 50, D) a fan of gales (2, 51, D) +0 acid dragon scales (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (3, 15, D) a +1 robe (3, 16, D) the cursed +1 chain mail of Untold Secrets {+Inv} It lets you turn invisible. It has a curse placed upon it. (3, 22, D) a javelin (3, 32, D) a +2 chain mail of fire resistance (3, 33, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (3, 34, D) a sack of spiders (3, 50, D) an uncursed staff of power (3, 51, D) a book of Air (3, 52, D) a +3 scale mail of cold resistance (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of the Tempests (4, 15, D) the Collected Works on the Destructive Mountains Spells Type Level a - Sting Conjuration/Poison 1 b - Fulminant Prism Conjuration/Hexes 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 (4, 16, D) a +4 ring of intelligence (4, 21, D) a cursed -1 trident (4, 22, D) a +1 spear of freezing (unseen) (4, 23, D) a +2 vampiric spear (unseen) (4, 24, D) a +2 trident of flaming (unseen) (4, 25, D) a +0 rapier (unseen) (4, 32, D) a cursed amulet of rage (4, 33, D) a box of beasts (4, 34, D) a book of Maledictions (4, 51, D) a +1 whip of distortion (4, 52, D) a +2 long sword of holy wrath (5, 14, D) a scroll of brand weapon (5, 15, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (5, 16, D) the ring "Lusill" {Ice rPois Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (5, 21, D) a +0 trident (unseen) (5, 23, D) a +3 rapier (unseen) (5, 24, D) 2 javelins (5, 32, D) an uncursed staff of power (5, 33, D) a +1 mace of venom (5, 34, D) an uncursed staff of fire (5, 37, D) a large rock (5, 38, D) a +0 dire flail (unseen) (5, 39, D) a +1 great sword of flaming (still there?) a +0 battleaxe of freezing (still there?) (5, 40, D) 7 large rocks (still there?) 4 large rocks (still there?) (5, 51, D) an uncursed staff of cold (5, 52, D) the +5 halberd of the Mouth {distort, *Corrode +Rage rF+ Dex+8} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+8). It protects you from fire. It lets you go berserk. It may corrode you when you take damage. (6, 14, D) a +0 trident (6, 21, D) a +5 trident of holy wrath a +0 leather armour a +2 ring of slaying a javelin (6, 22, D) a +2 spear of venom 6 javelins a +0 leather armour (6, 23, D) 5 javelins (6, 24, D) 7 javelins (6, 32, D) a +3 hunting sling of freezing (6, 33, D) an uncursed staff of earth (6, 34, D) a scroll of brand weapon (6, 37, D) 2 large rocks (6, 38, D) 2 large rocks a +2 battleaxe of freezing (6, 39, D) 6 large rocks (6, 40, D) a +0 dire flail (unseen) (6, 50, D) a +2 plate armour of cold resistance (6, 51, D) a +2 hand crossbow of freezing (6, 52, D) an uncursed staff of energy (7, 13, D) the amulet of Naegh {Spirit rN+ Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from negative energy. It makes you more stealthy. an uncursed staff of conjuration {!a} a phial of floods a fan of gales a sack of spiders the amulet "Ampuzxal" {+Rage rPois rN+++ Dex-2 SInv} [amulet of rage] It affects your dexterity (-2). It protects you from poison. It renders you almost immune to negative energy. It lets you see invisible. It lets you go berserk. (7, 15, D) a cursed +3 giant spiked club (7, 16, D) a +2 whip of freezing (7, 21, D) a javelin (7, 22, D) a +0 spear 20 javelins of returning a +0 leather armour 2 javelins (7, 23, D) a sling bullet a +1 spear of flaming a +0 leather armour 16 javelins (7, 24, D) a +1 rapier of speed (unseen) (7, 25, D) a +0 trident (unseen) (7, 32, D) the cursed +1 dire flail "Heamaad" {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, 34, D) the ring of Failil {Ice *Corrode Int+3 Slay+3 Stlth+} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (7, 38, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 great sword of flaming 3 large rocks a cyclops corpse (skeletalised by now) (7, 39, D) a +1 battleaxe of freezing (still there?) a +0 battleaxe of freezing (still there?) (7, 40, D) 9 large rocks (still there?) 4 large rocks (still there?) (7, 50, D) a +0 rapier of speed (7, 51, D) an uncursed amulet of rage {+Rage} (7, 52, D) the ring of the Distant Future {rN+ MP+9 Str+4 Dex-5 Stlth-} [ring of loudness] It affects your strength (+4). It affects your dexterity (-5). It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. (7, 57, D) (unseen) (8, 15, D) a +1 quarterstaff of protection (8, 16, D) the +4 short sword "Baseff" {freeze, +Fly rElec rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (8, 22, D) a +0 fustibalus (unseen) (8, 32, D) a book of Summonings (8, 33, D) a +0 hand crossbow of flaming (8, 34, D) a book of Minor Magic (8, 38, D) a +4 glaive of protection (unseen) (8, 51, D) a +2 hand axe of flaming (8, 52, D) a scroll of brand weapon (8, 58, D) (unseen) (8, 59, D) (unseen) (9, 14, D) a phial of floods (9, 15, D) a +0 robe (9, 16, D) the amulet "Hydonas" {Faith *Slow Int+2 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It affects your dexterity (+4). It may slow you when you take damage. (9, 32, D) a lamp of fire (9, 33, D) a box of beasts (9, 34, D) a +0 centaur barding of fire resistance (9, 50, D) a +0 flail of draining (9, 52, D) a +2 robe of resistance (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight {+Fly} (10, 15, D) a +3 rapier of venom (10, 32, D) a book of Battle (10, 33, D) an uncursed staff of air (10, 34, D) a +0 morningstar of protection (10, 50, D) a +4 whip of freezing (10, 51, D) the +6 long sword of the Puffball {flame, rC+ Str+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from cold. It lets you see invisible. (10, 52, D) a +1 quarterstaff of crushing (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a lamp of fire (11, 16, D) a +2 chain mail of cold resistance (11, 22, D) 6 javelins of penetration (11, 25, D) 3 javelins of penetration (11, 32, D) a phial of floods (11, 33, D) an uncursed staff of conjuration (11, 34, D) a book of Ice (11, 50, D) a +2 leather armour of poison resistance (11, 51, D) a book of Party Tricks (11, 52, D) a manual of Throwing (12, 16, D) a +1 ring of slaying (12, 32, D) a sack of spiders (12, 34, D) the +1 hunting sling "Uhiggyrr" {speed, rElec rF- rN+++} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. (12, 50, D) a +3 ring mail of positive energy (12, 52, D) a +5 hand axe of distortion (13, 32, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (13, 33, D) a +1 great sword of flaming (13, 34, D) an uncursed staff of death (13, 50, D) a lamp of fire (13, 52, D) a +3 ring mail of magic resistance (14, 50, D) a crystal ball of energy (14, 51, D) a +0 bardiche of chopping (18, 48, D) the Grimoire of Fetching Translocation Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Controlled Blink Translocation 8 (18, 49, D) a +1 morningstar of protection (18, 50, D) a +2 dagger of protection (19, 0, D) the +6 quarterstaff of the Fox {crush, rPois MR- Str+4 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. (19, 1, D) a +0 war axe of electrocution (19, 16, D) the +1 robe of Yesterday {rElec rC- Int-4 Stlth+} It affects your intelligence (-4). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (19, 17, D) a +2 hand axe of distortion (19, 32, D) an uncursed staff of wizardry (19, 33, D) an uncursed ring of resist corrosion (19, 48, D) a manual of Fighting (19, 49, D) a crystal ball of energy (19, 50, D) a book of Spatial Translocations (20, 0, D) a fan of gales (20, 1, D) a +3 ring mail of cold resistance (20, 16, D) a sack of spiders (20, 17, D) an uncursed ring of protection from magic (20, 32, D) a +0 robe of magic resistance (20, 33, D) a +2 falchion of flaming (20, 48, D) a +1 ring mail of magic resistance (20, 49, D) a +1 arbalest of freezing (20, 50, D) a +2 scythe of venom (21, 0, D) a book of Beasts (21, 1, D) a book of Maledictions (21, 16, D) a +2 trident of freezing (21, 17, D) an uncursed ring of fire (21, 32, D) a +4 chain mail of poison resistance (21, 33, D) the +3 leather armour of the Ego {*Contam rElec Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. (21, 34, D) an uncursed ring of fire (21, 37, D) +0 acid dragon scales (unseen) (21, 48, D) a scroll of brand weapon (21, 49, D) a +3 plate armour of ponderousness (21, 50, D) the cursed +1 falchion "Hell-Harrower" {slice, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It has a curse placed upon it. (22, 0, D) an uncursed staff of energy (22, 1, D) the amulet "Vyhitot" {RegenMP Int+8} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+8). (22, 16, D) an uncursed ring of resist corrosion (22, 17, D) a +0 dagger (22, 21, D) a +3 great mace (unseen) (22, 22, D) a +0 dagger (unseen) (22, 32, D) a scroll of brand weapon (22, 33, D) a +2 scale mail of poison resistance (22, 34, D) an uncursed staff of cold (22, 38, D) quicksilver dragon scales (unseen) (22, 48, D) an uncursed staff of wizardry (22, 50, D) the +7 hand crossbow of Fragile Peace {venom, Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). (23, 0, D) a +2 rapier of speed (23, 1, D) an uncursed amulet of the gourmand {Gourm} (23, 5, D) a +0 mace (23, 6, D) a +0 dire flail (23, 16, D) a +0 chain mail (23, 18, D) a +3 short sword of draining (23, 21, D) a +2 hand axe of flaming (still there?) an uncursed staff of energy (still there?) (23, 22, D) a tomahawk (23, 24, D) a large rock (23, 32, D) a +2 giant club (23, 33, D) a +0 hand crossbow of flaming (23, 34, D) a book of Debilitation (23, 37, D) +0 swamp dragon scales (unseen) (23, 48, D) an uncursed staff of conjuration (23, 49, D) a +2 quarterstaff of protection (23, 50, D) an uncursed staff of energy (24, 0, D) a +1 spear of piercing (24, 1, D) an uncursed amulet of faith (24, 5, D) 5 large rocks (unseen) (24, 16, D) an uncursed amulet of guardian spirit {Spirit} (24, 18, D) an uncursed ring of flight {+Fly} (24, 21, D) a +0 scimitar a +0 leather armour the cursed +1 great mace "Xoozod" {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It has a curse placed upon it. a +0 chain mail 5 large rocks a +2 war axe a +2 hand crossbow of flaming a +0 plate armour a +0 mace a +0 chain mail a +0 short sword a +0 plate armour a cursed -2 ring of protection (24, 22, D) an uncursed staff of air {rElec} a +2 robe of positive energy (24, 32, D) a +4 mace of crushing (24, 39, D) +0 fire dragon scales (unseen) (24, 48, D) a cursed -2 ring of protection (24, 49, D) a book of Minor Magic (24, 50, D) an uncursed staff of poison (25, 0, D) an uncursed staff of cold (25, 1, D) a lamp of fire (25, 16, D) a +0 mace (25, 18, D) an uncursed ring of fire (25, 21, D) a +4 halberd of venom (unseen) (25, 23, D) a +0 scimitar (unseen) (25, 32, D) an uncursed staff of death (25, 33, D) a sack of spiders (25, 34, D) an uncursed ring of stealth (25, 48, D) an uncursed staff of fire {rF+} (25, 49, D) a lamp of fire (25, 50, D) a +4 flail of holy wrath (25, 53, D) a +2 battleaxe of freezing (unseen) (25, 54, D) a +2 battleaxe of freezing (unseen) (25, 55, D) a rime drake corpse (skeletalised by now) (26, 0, D) a +3 antimagic mace (26, 1, D) a sack of spiders (26, 16, D) an uncursed ring of stealth (26, 32, D) a +4 shortbow of velocity (26, 33, D) a +1 scale mail of poison resistance (26, 34, D) 4 scrolls of enchant armour (26, 48, D) an uncursed staff of earth (26, 50, D) a +0 leather armour of cold resistance (27, 0, D) a +2 shortbow of freezing (27, 1, D) a +1 arbalest of freezing (27, 16, D) an uncursed staff of summoning (27, 17, D) a +0 dagger (27, 32, D) an uncursed staff of conjuration (27, 33, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (27, 34, D) a +6 ring of protection (27, 49, D) an uncursed staff of summoning {!a} (27, 50, D) an uncursed staff of death (27, 54, D) +0 ice dragon scales a +2 battleaxe of freezing an ice dragon corpse (skeletalised by now) (27, 55, D) a polar bear corpse (skeletalised by now) (28, 0, D) a +0 long sword of electrocution (28, 1, D) an uncursed staff of fire (28, 16, D) a +0 mace (28, 17, D) a +1 mace of protection (28, 32, D) a +1 hand crossbow of velocity (28, 33, D) a +4 dagger of speed (28, 49, D) a +3 spear of venom (28, 50, D) Sif Muna's Compendium of the Glacial Rocks Spells Type Level a - Freeze Ice 1 b - Ozocubu's Refrigeration Ice 6 c - Shatter Earth 9 (29, 0, D) a +2 long sword of holy wrath (29, 1, D) the ring "Ytholoje" {rElec Str+4} [ring of strength] It affects your strength (+4). It insulates you from electricity. (29, 17, D) a +0 battleaxe (29, 32, D) a +4 hand crossbow of flaming (29, 33, D) a +2 ring mail of magic resistance (29, 48, D) a book of Fire (29, 49, D) an uncursed staff of wizardry {Wiz+, !a} (29, 50, D) an uncursed staff of fire (30, 49, D) the +7 arbalest "Ybiffih" {penet, *Drain rN++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from negative energy. It causes draining when unequipped. (30, 50, D) an uncursed staff of conjuration (31, 49, D) a manual of Staves (31, 50, D) a lamp of fire (32, 48, D) a Fen Folio (32, 49, D) the cursed ring "Sollass" {rN+ MP+9 Str-4 Dex+2 Stlth-} [ring of strength] It affects your strength (-4). It affects your dexterity (+2). It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. (32, 50, D) An Early Guide to Spellweaving Spells Type Level a - Song of Slaying Charms 2 b - Throw Frost Conjuration/Ice 2 c - Slow Hexes 2 d - Sublimation of Blood Necromancy 2 e - Poisonous Vapours Poison/Air 2 (33, 48, D) a +3 blowgun (33, 49, D) a sack of spiders an uncursed staff of power {MP+17, !a} an uncursed staff of poison {rPois} a box of beasts a +2 helmet of see invisible a lamp of fire a scroll of brand weapon a +0 pair of boots of flying 4 scrolls of amnesia a manual of Slings 4 tomahawks (33, 50, D) a book of Battle (34, 48, D) the +4 buckler "Yddasaw" {Str+7} It affects your strength (+7). (34, 49, D) a book of Unlife (34, 50, D) an uncursed amulet of the gourmand (35, 0, D) a +2 great sword of electrocution (35, 15, D) a +6 blowgun (35, 28, D) the +2 rapier "Ranaatti" {distort, rElec MR- Str+4 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (36, 0, D) a +0 ring mail (36, 1, D) the +9 flail of True Grit {crush, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. (36, 14, D) a book of Air (36, 15, D) the Disquisition on Aerial Darkness Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Airstrike Air 4 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Silence Hexes/Air 5 (36, 28, D) a +4 dagger (36, 29, D) a +0 battleaxe (36, 33, D) a potion of blood (37, 0, D) Roxanne's Disquisition on Transmutation (still there?) Spells Type Level a - Beastly Appendage Transmutation 1 b - Alistair's Intoxication Transmutation/Poison 5 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 a crystal ball of energy (still there?) (37, 1, D) a +0 quarterstaff (37, 15, D) a +1 dagger of venom (37, 28, D) a book of Death (37, 29, D) a phial of floods (37, 31, D) the +7 glaive of Jaufug {chop, MP+9 Int-2 Dex+8} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+8). It affects your magic capacity (+9). (37, 32, D) the +5 mace "Elo Hauz" {flame, rC+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from cold. (unseen) (37, 33, D) a +0 mace (unseen) (38, 0, D) a +4 spear of pain (38, 1, D) a +1 dire flail of protection (38, 4, D) a +0 scythe a +0 robe (38, 5, D) a +1 vampiric scimitar (unseen) (38, 6, D) a +4 quarterstaff of chaos (unseen) (38, 15, D) a book of Party Tricks (38, 28, D) an uncursed staff of energy (38, 29, D) a lightning rod (4/4) (38, 31, D) a +4 dire flail (unseen) (38, 49, D) an uncursed staff of cold (38, 50, D) an uncursed staff of wizardry (39, 1, D) a +1 rapier of electrocution (39, 5, D) a +3 dagger of distortion a +0 robe a wand of enslavement (12/24) a potion of curing a +2 whip of freezing a +0 robe (39, 6, D) a large rock a +1 vampiric lajatang a +0 robe of fire resistance (39, 8, D) a sling bullet (39, 13, D) an uncursed staff of power {MP+17, !a} the +3 troll leather armour of the Voivode {Regen+ Str+4, Regen+} It affects your strength (+4). It increases your rate of regeneration. an uncursed staff of energy {+MP, hungerless spells} a sack of spiders an uncursed staff of wizardry {Wiz+, !a} an uncursed staff of wizardry {Wiz+, !a} a phial of floods an uncursed staff of cold {rC+} (39, 14, D) a box of beasts (39, 15, D) a phial of floods (39, 29, D) a +1 robe of magic resistance (39, 31, D) a +0 dagger a +0 robe (39, 49, D) a +0 robe (39, 50, D) a sack of spiders (40, 0, D) an uncursed staff of summoning (40, 1, D) an uncursed staff of fire (40, 5, D) a +0 robe (40, 6, D) 7 large rocks (40, 10, D) a +0 short sword (unseen) (40, 14, D) a lamp of fire (40, 18, D) +0 fire dragon scales +0 fire dragon scales (40, 28, D) +2 acid dragon scales (40, 29, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (40, 31, D) a +0 glaive (unseen) (40, 32, D) a +0 short sword of freezing (unseen) (40, 48, D) a fan of gales (40, 49, D) an uncursed ring of stealth (40, 50, D) the +5 ring mail "Gekeprar" {Str+5} It affects your strength (+5). (41, 0, D) a +0 scimitar of flaming (41, 1, D) a +1 great mace of protection (41, 4, D) a +0 glaive (unseen) (41, 15, D) a book of the Sky (41, 28, D) a sack of spiders (41, 29, D) the Catalogue of Feathery Intoxication Spells Type Level a - Shock Conjuration/Air 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Airstrike Air 4 d - Olgreb's Toxic Radiance Poison 4 (41, 48, D) a book of Spatial Translocations (41, 49, D) a phantom mirror (41, 50, D) a +0 leather armour (42, 0, D) a +4 hunting sling of velocity (42, 1, D) a phial of floods (42, 14, D) an uncursed staff of poison (42, 15, D) a +6 giant spiked club (42, 28, D) a +0 dagger (42, 29, D) an uncursed staff of energy (42, 49, D) a +0 trident (42, 50, D) a +2 chain mail of fire resistance (43, 14, D) a book of Transfigurations (43, 15, D) the +7 hand crossbow of Mederchu {venom, Stlth+} It poisons the ammo it fires. It makes you more stealthy. (43, 29, D) a +3 ring of intelligence (43, 50, D) an uncursed staff of poison (44, 28, D) an uncursed staff of air (44, 49, D) a +3 ring mail of cold resistance (44, 51, D) an uncursed ring of protection from fire (44, 55, D) a sea snake corpse (44, 64, D) a javelin (45, 48, D) a sack of spiders (45, 49, D) a +0 trident (45, 50, D) a +0 leather armour (45, 51, D) an uncursed staff of fire (45, 56, D) a javelin (45, 57, D) a +1 rapier of protection (unseen) (45, 58, D) a harpy corpse (45, 59, D) a javelin (46, 48, D) a book of the Sky (46, 49, D) a +0 leather armour (46, 51, D) the Compendium of Flamy Combat Magic Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Spellforged Servitor Conjuration/Summoning 7 (46, 57, D) a large rock (46, 58, D) 4 javelins (47, 48, D) a +0 helmet of intelligence (47, 49, D) a book of Clouds (47, 50, D) a +3 ring of dexterity (47, 51, D) a +2 scale mail of positive energy (48, 48, D) a book of Debilitation (48, 51, D) an uncursed staff of cold (48, 55, D) a snapping turtle corpse (48, 56, D) a +0 trident (48, 57, D) a +2 vampiric spear (unseen) (48, 58, D) a +0 spear of freezing (unseen) (49, 0, D) a cursed staff of air (49, 5, D) (unseen) (49, 12, D) an uncursed staff of wizardry (49, 24, D) a fan of gales (49, 36, D) a phial of floods (49, 37, D) a +1 flail of crushing (49, 48, D) a +6 ring of strength a +6 ring of strength (49, 49, D) a book of Necromancy (49, 50, D) an uncursed staff of cold (49, 56, D) a +0 fustibalus a +0 club 19 sling bullets 3 large rocks a satyr corpse (49, 57, D) 8 javelins an arrow a +7 spear of flaming 7 javelins of penetration a +0 leather armour (49, 58, D) a +0 trident a +0 leather armour a +0 spear 16 javelins a +3 leather armour of cold resistance a merfolk corpse (49, 60, D) a +0 spear (still there?) 3 javelins (still there?) (50, 0, D) an uncursed amulet of rage (50, 1, D) a +1 plate armour of poison resistance (50, 12, D) a +1 shortbow of freezing (50, 13, D) a box of beasts (50, 16, D) a +0 rapier (unseen) (50, 24, D) a +1 spear of flaming (50, 25, D) an uncursed ring of ice (50, 29, D) a +2 rapier of speed (unseen) (50, 36, D) the ring of Litink {MP+9 Int+4} [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). (50, 37, D) a +3 leather armour of fire resistance (50, 48, D) a +0 rapier of protection (50, 49, D) an uncursed ring of resist corrosion (50, 50, D) a +2 short sword of freezing (50, 56, D) 2 javelins a +2 rapier of speed a cursed -2 trident a +2 leather armour of fire resistance a merfolk corpse a merfolk corpse (50, 57, D) a large rock a sling bullet a javelin (50, 58, D) 6 javelins a +1 great sword of freezing a +0 robe (50, 59, D) a +5 rapier of draining (unseen) (50, 60, D) a +1 scimitar of slicing (still there?) 2 javelins (still there?) 2 javelins of penetration (still there?) a +2 rapier of electrocution (still there?) a +0 robe (still there?) (51, 0, D) a Young Poisoner's Handbook (51, 1, D) a +0 shield of reflection (51, 5, D) (unseen) (51, 12, D) a sack of spiders (51, 13, D) a +0 dagger (51, 17, D) a +0 dire flail a +0 ring mail a potion of brilliance (51, 25, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (51, 29, D) the cursed +1 spear "Ufun" {pain, *Slow +Rage +Inv rC-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It lets you turn invisible. It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. (51, 37, D) a +2 great sword of slicing (51, 49, D) a +0 robe (51, 50, D) the ring of Gluttony {Fire *Contam Str+6} [ring of fire] It enhances your fire magic. It affects your strength (+6). It protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. (51, 55, D) a +0 trident (unseen) (51, 56, D) a +1 rapier of speed (still there?) a javelin (still there?) (51, 57, D) a +0 spear (unseen) (51, 58, D) a +1 vampiric spear (still there?) a large rock (still there?) 3 tomahawks (still there?) a +0 trident (still there?) a +0 hunting sling of freezing (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (51, 59, D) a +0 trident (unseen) (52, 0, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (52, 1, D) a +1 scale mail of cold resistance (52, 12, D) a +0 dagger (52, 13, D) a lightning rod (4/4) (52, 17, D) a +1 flail of draining a +0 cloak a wand of polymorph (5/24) 10 gold pieces (52, 19, D) a +4 scimitar of flaming a potion of curing (52, 24, D) a book of Misfortune (52, 25, D) the Handbook of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Lightning Bolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Deflect Missiles Charms/Air 6 (52, 28, D) the +1 plate armour "Yful" {rF+ Str+3} It affects your strength (+3). It protects you from fire. (52, 29, D) a +2 robe of resistance (52, 40, D) a +0 flail (unseen) (52, 49, D) a +3 ring of intelligence (52, 50, D) a book of Debilitation (52, 57, D) a +0 spear (unseen) (52, 58, D) a +0 trident of piercing (still there?) a +1 shortbow of freezing (still there?) (52, 59, D) a water nymph corpse (53, 1, D) the +4 whip "Toif" {flame, rPois rC+ Str+3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from cold. It protects you from poison. It makes you less stealthy. (53, 13, D) the Guide on Venom and Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 (53, 16, D) a +0 dagger (unseen) (53, 18, D) 2 throwing nets a +1 great mace of venom a +0 scale mail a potion of curing (53, 30, D) an uncursed staff of air (53, 36, D) an uncursed staff of earth the cursed +1 robe of Niwusuhi {Regen+} It increases your rate of regeneration. It has a curse placed upon it. a lamp of fire a sack of spiders 2 boxes of beasts a lightning rod (4/4) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a crystal ball of energy an uncursed staff of energy {+MP, hungerless spells} a +0 scale mail a +0 shield a +0 war axe (53, 37, D) a phial of floods (53, 39, D) a +0 flail (53, 48, D) the Collected Works on Lucky Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Song of Slaying Charms 2 c - Shroud of Golubria Charms/Translocation 2 d - Spider Form Transmutation/Poison 3 e - Excruciating Wounds Charms/Necromancy 5 (53, 49, D) a lamp of fire (53, 50, D) a book of Battle (53, 58, D) a +0 trident (unseen) (54, 1, D) a +0 quarterstaff of protection (54, 13, D) a +3 plate armour of fire resistance (54, 18, D) a cursed -2 halberd a +0 chain mail an uncursed staff of wizardry {Wiz+, !a} a +0 robe (54, 24, D) The Arcane Secrets of Theurgy Spells Type Level a - Shatter Earth 9 (54, 36, D) an uncursed staff of power (54, 48, D) a +0 spear (54, 49, D) an uncursed staff of wizardry (54, 50, D) a lightning rod (4/4) (55, 0, D) a +2 ring mail of cold resistance (55, 1, D) a fan of gales (55, 12, D) the +10 plate armour of Porgheat {+Fly Int+3} It affects your intelligence (+3). It lets you fly. (55, 13, D) a +0 hand axe of electrocution (55, 52, D) a javelin (55, 57, D) a javelin (still there?) 4 javelins of penetration (still there?) (55, 62, D) a sling bullet (58, 47, D) the ring of Kymoam {+Fly rF+ MR+ Stlth+} [ring of protection from magic] It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (58, 48, D) a Fen Folio (58, 49, D) a +1 shortbow of freezing (59, 36, D) a +2 war axe of chopping (59, 37, D) an uncursed staff of cold (59, 47, D) a lamp of fire (59, 49, D) an uncursed staff of power (60, 47, D) an uncursed staff of fire (60, 48, D) a cursed -4 ring of strength (60, 49, D) a box of beasts (61, 11, D) a +0 short sword (unseen) (61, 16, D) a +1 shortbow of flaming (61, 26, D) an uncursed ring of flight (61, 37, D) a +2 hand crossbow of flaming (61, 47, D) a +2 flail of holy wrath (61, 48, D) a cursed staff of fire {rF+} (61, 49, D) the +6 fire dragon scales of Too Many Cooks {rF++ rC- Str+5} It affects your strength (+5). It greatly protects you from fire. It makes you vulnerable to cold. (62, 1, D) a +2 robe of magic resistance (62, 2, D) a +0 dagger a +0 robe a +0 hand axe (62, 4, D) a +0 dagger (unseen) (62, 9, D) a crystal ball of energy (62, 11, D) the +9 hunting sling of Calculation {velocity, Str+4 Int+3} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (+3). a +0 hand axe (62, 17, D) a +2 ring mail of cold resistance (62, 26, D) a +2 rapier of flaming (62, 29, D) a +0 dire flail (unseen) (62, 36, D) a fan of gales (62, 37, D) a lightning rod (4/4) (62, 47, D) a cursed staff of power (62, 48, D) a +1 leather armour of magic resistance (62, 49, D) a phial of floods (63, 0, D) a book of Flames (63, 2, D) a +0 dagger (unseen) (63, 8, D) a +0 mace (63, 11, D) a +2 vampiric scimitar (unseen) (63, 16, D) a +3 fustibalus of velocity (63, 27, D) an uncursed ring of magical power (63, 29, D) a +0 whip (63, 36, D) a book of Spatial Translocations (63, 37, D) a book of Debilitation (63, 47, D) an uncursed staff of power (63, 48, D) +0 fire dragon scales (63, 49, D) an uncursed amulet of magic regeneration (63, 50, D) a +1 rapier of venom (64, 16, D) a +2 hand crossbow of freezing (64, 17, D) a +2 ring of dexterity (64, 27, D) a phial of floods (64, 29, D) a +0 halberd (unseen) (64, 47, D) a +2 centaur barding of flying (64, 48, D) a +2 leather armour of poison resistance (64, 49, D) a phial of floods (64, 50, D) the ring of Suspicion {rPois rN+ Str+3 Int+5} [ring of positive energy] It affects your strength (+3). It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. (65, 26, D) an uncursed ring of wizardry (65, 47, D) a sack of spiders (65, 48, D) the +6 lajatang "Fasyocug" {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (65, 49, D) a +2 rapier of venom (65, 50, D) an uncursed ring of protection from magic {MR+} (66, 48, D) a lamp of fire (66, 49, D) an uncursed staff of fire (66, 50, D) a +5 flail of draining (66, 51, D) a sack of spiders (67, 0, D) the +6 spear "Lifebane" {freeze, rC+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. (67, 47, D) the ring of Mysticism {Str+2 SInv Stlth+} [ring of stealth] It affects your strength (+2). It lets you see invisible. It makes you more stealthy. (67, 48, D) a +1 leather armour of cold resistance (67, 49, D) a fan of gales (67, 50, D) the ring of Leiputua {MP+9 Str+3 Int-2 Dex+5} [ring of magical power] It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+5). It affects your magic capacity (+9). (68, 0, D) a book of Clouds (68, 47, D) an uncursed amulet of rage (68, 48, D) a crystal ball of energy (68, 49, D) a manual of Earth Magic (69, 36, D) a fan of gales (69, 47, D) a +1 short sword of venom (69, 48, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (69, 49, D) a book of Geomancy (70, 8, D) a +0 dagger (70, 9, D) a +4 giant club (70, 36, D) a +3 ring of dexterity (70, 37, D) a phial of floods (70, 41, D) a +0 rapier (unseen) (70, 47, D) a lightning rod (4/4) (70, 48, D) a cursed amulet of inaccuracy (70, 49, D) a +0 cloak of magic resistance (71, 8, D) a +6 great sword of holy wrath (71, 10, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 robe (71, 11, D) a +1 war axe of chopping a +0 chain mail a +0 club a +0 dagger a +0 robe (71, 16, D) the +4 falchion "Venesmoe" {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). (71, 22, D) a +1 scimitar of flaming (71, 26, D) a +1 chain mail of fire resistance (71, 27, D) a crystal ball of energy (71, 36, D) a +2 plate armour of poison resistance (71, 37, D) a +0 hand axe of flaming (71, 47, D) an uncursed staff of cold (71, 49, D) the amulet "Tuynn" {Faith MR+ Str+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your resistance to hostile enchantments. (72, 8, D) a +2 hand crossbow of velocity (72, 9, D) a +0 leather armour of fire resistance (72, 17, D) a +1 buckler of protection (72, 21, D) a +0 scimitar of flaming (72, 30, D) a +3 mace of crushing a +0 flail a +2 robe of positive energy (72, 37, D) a +6 blowgun (72, 41, D) a cursed -1 dagger (unseen) (72, 42, D) a +2 dagger of venom (unseen) (72, 47, D) a +0 morningstar of venom (72, 48, D) an uncursed ring of poison resistance (72, 49, D) a +1 great sword of pain (73, 1, D) a +7 vampiric halberd (73, 16, D) a book of Burglary (73, 17, D) a book of the Warp (73, 21, D) a +1 scimitar of flaming (73, 26, D) a +0 flail (73, 27, D) a book of Fire (73, 30, D) a cursed -1 whip (73, 36, D) a +0 short sword (73, 37, D) an uncursed amulet of faith (73, 47, D) a +1 ring mail of cold resistance (73, 48, D) a +1 fustibalus of flaming (73, 49, D) the +9 scythe "Woqakkum" {slice, rElec rC- Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to cold. It insulates you from electricity. (74, 2, D) a +1 mace of venom (74, 47, D) the ring of Cyblij {rElec Stlth-} [ring of loudness] It insulates you from electricity. It makes you less stealthy. (74, 48, D) a +2 plate armour of poison resistance (74, 49, D) a book of Clouds (75, 1, D) a phial of floods (75, 2, D) a +0 long sword (75, 47, D) a fan of gales (75, 48, D) an uncursed staff of summoning (75, 49, D) a Grand Grimoire