theanonym Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -12, D:1) a +0 club (4, -22, D:1) a +0 club (6, -2, D:1) a +0 dagger (6, 5, D:1) a +0 whip (6, 13, D:1) 28 sling bullets (17, -23, D:1) a cursed -2 club (24, 9, D:1) 19 arrows (31, 2, D:1) 13 stones (32, -18, D:1) a +0 short sword (35, -24, D:1) 24 sling bullets (37, -9, D:1) a +0 robe (40, 20, D:1) a +0 leather armour (43, 11, D:1) 2 stones (44, -17, D:1) a +0 club (45, 9, D:1) a +0 club (47, 8, D:1) a cursed -1 club (47, 9, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 26, D:2) a stone (10, 57, D:2) a +0 quarterstaff (13, 30, D:2) a cursed +0 club (18, 33, D:2) a stone (28, 19, D:2) a +0 mace of protection (30, 8, D:2) a +0 leather armour (30, 18, D:2) a +3 quarterstaff of chaos (35, 9, D:2) a +0 leather armour (37, 24, D:2) 21 arrows (38, 43, D:2) a +0 club (39, 41, D:2) a stone (40, 45, D:2) a +0 dagger (41, 6, D:2) 13 poisoned needles (42, 36, D:2) 2 stones (43, 27, D:2) a stone (43, 38, D:2) a +0 whip (44, 35, D:2) 17 stones a +0 hunting sling a +0 dagger (47, 44, D:2) a +0 robe (49, 24, D:2) a +0 hunting sling 14 stones a +0 dagger (50, 37, D:2) a +0 ring mail (50, 42, D:2) a cursed -2 club (51, 23, D:2) 3 stones (53, 23, D:2) a stone (54, 23, D:2) a stone (56, 23, D:2) a stone (57, 23, D:2) a +1 short sword of protection a +0 animal skin a +0 helmet a +0 club a +0 club (58, 23, D:2) a +0 hunting sling a +2 dagger of flaming 14 stones Level 3 of the Dungeon (0, 0, D:3) 14 stones (15, 13, D:3) a +0 club (16, 13, D:3) a +0 flail a +0 dagger a cursed +0 robe a +0 dagger (24, -9, D:3) a +0 flail (28, -19, D:3) a +0 mace (30, 10, D:3) a +0 dagger (34, -1, D:3) a +0 dagger (35, -16, D:3) a +0 dagger (39, -20, D:3) a +0 short sword (40, -4, D:3) a +0 robe (53, -6, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed amulet of inaccuracy (1, -6, D:4) 18 stones (17, 21, D:4) a wand of enslavement (17/24) (18, 24, D:4) a scroll of identify (18, 25, D:4) 11 gold pieces (19, 24, D:4) 2 potions of curing (20, -7, D:4) a +0 dagger a +0 robe (20, 24, D:4) 13 gold pieces (21, 24, D:4) 12 gold pieces (22, 24, D:4) 14 gold pieces (22, 25, D:4) 11 gold pieces (23, -15, D:4) a +3 short sword a +0 leather armour (24, -15, D:4) the +1 ring mail of Listlessness {*Corrode rElec rF++ Dex-4} It affects your dexterity (-4). It greatly protects you from fire. It insulates you from electricity. It may corrode you when you take damage. (24, 18, D:4) 11 gold pieces (28, 18, D:4) a +0 club (28, 21, D:4) a stone (28, 22, D:4) a cursed -1 flail a cursed -2 dagger 38 stones (28, 23, D:4) a stone (29, 19, D:4) a +0 club (30, 18, D:4) a +0 war axe a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail a +2 dagger of venom a +0 robe (37, 31, D:4) a scroll of random uselessness (43, -16, D:4) a +0 ring mail (44, 14, D:4) a +0 robe (47, -16, D:4) a +0 hunting sling (47, -9, D:4) a +0 dagger a +0 robe (48, -9, D:4) a +0 dagger a +0 robe (48, -8, D:4) a cursed -3 club a +0 mace a +0 hand axe of chopping (61, -10, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) 13 arrows (4, -5, D:5) a +0 leather armour (10, 4, D:5) a cursed +0 robe (19, 23, D:5) 24 stones (23, 33, D:5) 11 stones (35, 14, D:5) 3 potions of degeneration (41, -6, D:5) a +0 trident a +0 trident Level 6 of the Dungeon (0, 0, D:6) 24 stones (12, 12, D:6) a +0 dagger (15, 24, D:6) 22 bolts (23, 11, D:6) a +1 shortbow of freezing 22 arrows (24, 11, D:6) an arrow (25, 32, D:6) a +0 giant club (26, 11, D:6) an arrow (27, 11, D:6) 4 arrows (28, 32, D:6) a +0 giant club (29, 14, D:6) an arrow (30, 19, D:6) a +0 flail (32, 17, D:6) 11 sling bullets (37, 2, D:6) 27 arrows (43, 32, D:6) a +0 flail (46, 17, D:6) 21 stones (47, 24, D:6) 17 bolts (52, 26, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 11, D:7) a +0 scale mail (22, -3, D:7) a scroll of noise (22, 12, D:7) 4 poisoned needles 7 needles of frenzy a +0 blowgun (29, 21, D:7) a +0 ring mail (33, 2, D:7) a +0 club (35, 33, D:7) a +0 whip a +0 leather armour (38, 31, D:7) a +0 dagger (38, 32, D:7) a +0 war axe a +0 leather armour (39, -27, D:7) a +0 whip a +0 robe (39, -23, D:7) a stone (39, 8, D:7) a +0 dagger (40, -26, D:7) a +0 whip a +0 spear a +0 spear 16 stones a +0 club (41, 17, D:7) a +2 hat (43, -23, D:7) a stone (48, -2, D:7) a +0 robe a +0 whip of electrocution (50, -2, D:7) a +0 dagger (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a cursed -3 club (still there?) a +0 plate armour (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a +0 short sword (still there?) (52, -2, D:7) a +0 plate armour a +0 dire flail Level 8 of the Dungeon (1, 27, D:8) a +0 animal skin (2, 27, D:8) a +0 animal skin a +0 animal skin (4, -17, D:8) 21 stones (4, 17, D:8) a +0 animal skin (6, -15, D:8) a +0 spear (6, -13, D:8) a +0 mace (8, -15, D:8) a +4 vampiric hand axe (8, -13, D:8) the +8 falchion of the Sugar Beet {flame, +Rage rF- MP+9 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you see invisible. It lets you go berserk. (8, 0, D:8) 9 bolts (14, 21, D:8) 16 stones (31, 26, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) 20 stones (10, -18, D:9) 29 arrows (11, -28, D:9) a +0 robe (14, 7, D:9) a +0 robe of positive energy a +2 mace (15, 8, D:9) a +0 robe a +2 flail (16, 8, D:9) a +0 robe (18, 3, D:9) a +2 dagger of chaos (19, 4, D:9) a +0 dagger of chaos (20, 8, D:9) a +0 robe a cursed +2 great sword (22, -38, D:9) a +0 giant club (35, -42, D:9) a +1 cloak of invisibility (36, -29, D:9) a large rock (39, -43, D:9) 15 sling bullets (40, -42, D:9) a +0 giant club (55, -15, D:9) a large rock (62, -15, D:9) 5 poisoned needles (67, -18, D:9) a large rock (68, -35, D:9) 14 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 13 sling bullets (4, 20, D:10) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (8, -10, D:10) a +0 dagger a +0 robe (8, 15, D:10) a +0 hand axe (9, -10, D:10) a +0 robe (9, -6, D:10) a +0 halberd a +0 trident (9, 15, D:10) a +0 morningstar (11, -14, D:10) a +0 chain mail a +0 glaive (18, 23, D:10) a +0 giant spiked club (23, 23, D:10) a +0 club (23, 38, D:10) a potion of degeneration (24, -11, D:10) a +0 quarterstaff (25, 33, D:10) a cursed -3 short sword (30, -13, D:10) a scroll of immolation (30, 20, D:10) a poisoned needle (31, 21, D:10) a +0 club (32, 2, D:10) a stone (32, 15, D:10) a +0 giant club a +0 giant club (32, 22, D:10) a +0 club (33, 2, D:10) 2 stones (33, 13, D:10) a stone (33, 14, D:10) a +0 blowgun 9 poisoned needles (33, 19, D:10) a +0 spear (34, 2, D:10) a stone (34, 19, D:10) a +0 spear (34, 20, D:10) a +0 spear (35, 19, D:10) a +0 spear (36, -4, D:10) a +0 robe (36, 3, D:10) a stone a +0 dagger (36, 6, D:10) a +0 dagger (36, 22, D:10) a +0 dire flail a +0 giant club (38, 2, D:10) 2 poisoned needles a +0 whip (39, 2, D:10) a +0 blowgun a +0 dagger 20 poisoned needles a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 scrolls of identify (4, 8, Lair:1) a blink frog corpse (skeletalised by now) (6, 7, Lair:1) a blink frog corpse (skeletalised by now) (7, 5, Lair:1) 9 gold pieces (25, 15, Lair:1) a hell rat corpse (30, 9, Lair:1) a bread ration (30, 11, Lair:1) a cursed -1 hand axe (30, 13, Lair:1) a rat corpse a river rat corpse (31, 10, Lair:1) a bread ration (31, 13, Lair:1) a river rat corpse a rat corpse (36, 17, Lair:1) a bread ration (42, 10, Lair:1) 18 stones (43, 10, Lair:1) 4 fruits (43, 14, Lair:1) 2 fruits (43, 15, Lair:1) a bread ration (49, -26, Lair:1) a scroll of noise (51, 19, Lair:1) a river rat corpse (skeletalised by now) (53, 19, Lair:1) 10 gold pieces