theanonym Level 1 of the Dungeon (9, -23, D:1) a stone (10, -20, D:1) a +0 club (12, -28, D:1) 22 stones (30, -4, D:1) 22 stones (32, -15, D:1) 2 stones (35, -9, D:1) 3 stones (39, -18, D:1) a +0 dagger (42, -33, D:1) a +0 mace (45, 1, D:1) a +0 club (47, -37, D:1) a +0 short sword 2 stones (47, 2, D:1) a +0 dagger (48, -34, D:1) a stone (48, -33, D:1) a stone (53, -18, D:1) a +0 animal skin (54, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 leather armour (0, 1, D:2) a +0 mace (0, 2, D:2) a +0 leather armour a +0 war axe (1, 4, D:2) a +0 leather armour (3, 8, D:2) a +0 dagger (4, 11, D:2) a +0 robe (7, 42, D:2) a +0 club (14, 20, D:2) a +0 club (27, 40, D:2) 16 stones (30, 52, D:2) 3 gold pieces (33, 24, D:2) a stone (34, 24, D:2) a stone (35, 23, D:2) a +0 dagger a stone (35, 24, D:2) a stone (35, 25, D:2) a stone (42, 15, D:2) 14 sling bullets (48, 50, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 2, D:3) 9 arrows (10, -37, D:3) a +0 dagger (15, -4, D:3) a +0 robe (18, -31, D:3) 15 stones (21, -29, D:3) a +0 robe (35, -34, D:3) a +0 dagger (35, 17, D:3) 13 arrows (39, -11, D:3) a +0 battleaxe (41, -26, D:3) a +0 spear (42, -35, D:3) a +0 club (42, -34, D:3) a +0 club (48, -1, D:3) a +0 club (49, -35, D:3) a +0 whip (49, -2, D:3) a +0 mace (50, -3, D:3) a +1 trident of venom a +0 ring mail (50, -2, D:3) a +0 hand axe a cursed -3 flail (50, -1, D:3) a +0 robe a +0 dagger (54, -33, D:3) 4 stones a cursed -2 short sword Level 4 of the Dungeon (0, 0, D:4) 20 stones (7, -11, D:4) 17 arrows (17, -9, D:4) 18 stones (18, 5, D:4) 28 stones (20, -5, D:4) a +0 leather armour (32, -20, D:4) a cursed -1 club (33, -17, D:4) a +0 giant spiked club (37, -5, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) 26 arrows (12, -45, D:5) a +0 shortbow 21 arrows (14, -45, D:5) an arrow (15, -45, D:5) an arrow (15, -25, D:5) a +0 ring mail (17, -44, D:5) an arrow (17, -10, D:5) a +0 quarterstaff (20, -15, D:5) a +0 hunting sling (21, -35, D:5) 27 stones (26, -25, D:5) a +0 rapier (27, -3, D:5) an arrow (28, -5, D:5) a +0 shortbow 14 arrows (46, -21, D:5) a +0 pair of gloves (53, -22, D:5) a +1 scythe of venom a +0 robe (54, -31, D:5) a cursed -3 flail (54, -30, D:5) a +0 ring mail (55, -31, D:5) a +0 hand axe a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (11, -2, D:6) a +0 robe (23, 12, D:6) a +0 centaur barding (31, 25, D:6) a +0 scimitar a +1 robe of positive energy (32, 13, D:6) a +0 flail (32, 14, D:6) a +0 dagger a +0 robe (32, 15, D:6) a cursed -3 short sword (33, 13, D:6) a +0 dagger a +0 robe (36, -2, D:6) a +0 club (36, 29, D:6) an uncursed ring of poison resistance (44, 6, D:6) 10 poisoned needles (44, 24, D:6) 14 poisoned needles (54, -2, D:6) a +1 ring mail (59, 32, D:6) a +0 shortbow (61, 28, D:6) a +0 dagger (61, 29, D:6) a +0 falchion (62, 26, D:6) a +0 pair of boots (62, 38, D:6) a +0 glaive (64, 3, D:6) a +0 giant club (66, 29, D:6) a +0 hand axe (67, 30, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (2, -8, D:7) a +0 robe (2, -3, D:7) a +0 chain mail (3, -4, D:7) a +0 leather armour (5, 14, D:7) a cursed +0 giant club (5, 15, D:7) a book of Callings (12, 1, D:7) a +0 giant club (15, 12, D:7) 13 stones (22, 18, D:7) 22 stones (23, -1, D:7) a +0 whip (26, -7, D:7) 30 arrows (26, 3, D:7) 14 sling bullets (28, -17, D:7) 24 stones (28, 5, D:7) a stone (29, 5, D:7) a stone (29, 6, D:7) a +1 leather armour of cold resistance (29, 7, D:7) 16 arrows a +0 shortbow (32, 6, D:7) an arrow (34, 2, D:7) a cursed -1 giant spiked club (35, 1, D:7) a +0 flail 13 stones (36, 3, D:7) an arrow (36, 4, D:7) an arrow 25 stones (36, 5, D:7) an arrow (36, 7, D:7) a +0 dagger (38, 1, D:7) a +0 hand axe a +0 leather armour (40, 1, D:7) a cursed -1 dagger a +0 robe (40, 2, D:7) a +0 short sword a +0 leather armour (48, 22, D:7) 3 curare-tipped needles {god gift} (49, 21, D:7) a +0 dagger a +2 war axe of draining (49, 22, D:7) a +0 dagger a +0 robe (50, 2, D:7) a cursed -3 hand axe a +0 ring mail a +0 club a +0 chain mail (50, 3, D:7) a +0 short sword (50, 23, D:7) a +0 trident a +0 ring mail (51, 1, D:7) a +0 whip 12 bolts (51, 2, D:7) a cursed +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, 0, D:8) a +0 short sword (10, -38, D:8) a +0 ring mail (11, -12, D:8) 14 stones (19, -37, D:8) a +0 troll leather armour (19, -36, D:8) 14 stones (24, -31, D:8) a +0 dagger (24, -12, D:8) 30 arrows (26, -37, D:8) a +0 dagger (30, -31, D:8) a +0 great mace (33, -9, D:8) 26 arrows (35, -40, D:8) a cursed amulet of inaccuracy (36, -37, D:8) a +0 scale mail (40, -11, D:8) 22 bolts a +0 animal skin a +1 glaive (42, -19, D:8) a +1 dagger of chaos (50, -16, D:8) a +2 morningstar of flaming a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (3, -27, D:9) a +0 ring mail (4, -11, D:9) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (5, -36, D:9) 4 potions of degeneration 3 potions of brilliance 2 scrolls of amnesia (6, -33, D:9) a +0 pair of gloves (9, -9, D:9) a +1 whip of venom (9, -8, D:9) a +0 halberd (10, -9, D:9) a +0 halberd (13, -33, D:9) 28 sling bullets (13, -8, D:9) 16 arrows (15, -27, D:9) an uncursed ring of ice (27, -38, D:9) 3 stones (28, -41, D:9) 3 stones (28, -40, D:9) 2 stones (28, -39, D:9) 6 stones 11 arrows (28, -38, D:9) 2 stones (29, -43, D:9) a stone (29, -42, D:9) 2 stones (29, -39, D:9) 4 stones (unseen) (29, -38, D:9) 5 stones (unseen) Level 10 of the Dungeon (0, 0, D:10) 7 needles of sleeping (4, -5, D:10) a +1 hand axe of electrocution (4, 28, D:10) 2 potions of brilliance (9, 8, D:10) a +0 ring mail (9, 31, D:10) a cursed +0 leather armour (24, 0, D:10) a +0 leather armour (26, 6, D:10) a potion of degeneration (34, 30, D:10) a +0 shortbow 18 arrows (36, 30, D:10) an arrow (37, 5, D:10) a cursed -2 dagger a +0 robe (37, 30, D:10) an arrow (39, 15, D:10) a scroll of amnesia (44, 24, D:10) a +0 dagger (48, 11, D:10) a +0 giant club a +0 giant club (48, 18, D:10) a +0 chain mail (48, 22, D:10) a +0 dagger a +0 whip a +0 flail (49, 23, D:10) a +0 war axe (51, 26, D:10) a +0 robe a cursed -3 great sword a +0 robe a +0 dagger (52, -5, D:10) 19 stones (52, 27, D:10) a +0 robe a +0 chain mail a cursed +0 great sword a +0 battleaxe a cursed +3 battleaxe of freezing a +0 robe Level 11 of the Dungeon (0, 0, D:11) (unseen) (3, -4, D:11) a javelin (11, -8, D:11) a scroll of teleportation (19, 0, D:11) a +4 antimagic executioner's axe {god gift} (25, -4, D:11) a curare-tipped needle (26, -5, D:11) a curare-tipped needle (27, -5, D:11) a curare-tipped needle 16 arrows (28, -4, D:11) a curare-tipped needle (29, -3, D:11) a curare-tipped needle (31, 3, D:11) a +0 giant club a cursed +0 giant club (32, 0, D:11) a curare-tipped needle (32, 1, D:11) 2 curare-tipped needles Level 1 of the Orcish Mines [Shop] Qarukodd's Weapon Shoppe 17 stones (18 gold) 17 bolts (37 gold) a +0 war axe (38 gold) the +4 Vampire's Tooth {vamp} (660 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. 10 bolts (22 gold) a +0 glaive (71 gold) a +0 arbalest (49 gold) a +0 mace (33 gold) a +1 dagger of freezing (116 gold) a +0 blowgun (27 gold) a +0 hand crossbow (38 gold) a +0 club (11 gold) (0, 0, Orc:1) 20 gold pieces (5, 13, Orc:1) a javelin