Dungeon Crawl Stone Soup version 0.20-a0-1026-gc3ddcbd (webtiles) character file. 0 theAP the Ducker (level 1, 23/23 HPs) Began as a Troll Monk on Apr 20, 2017. Got out of the dungeon alive. The game lasted 00:00:10 (46 turns). theAP the Ducker (Troll Monk) Turns: 46, Time: 00:00:11 Health: 23/23 AC: 5 Str: 18 XL: 1 Next: 0% Magic: 0/0 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.5/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - a potion of mutation {unknown} Comestibles b - 2 bread rations Skills: + Level 3.2 Fighting + Level 3.2 Dodging + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. c - a fuming coppery potion There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈P♣≈≈♣ ♣≈≈♣♣≈# ≈.♣≈≈P♣♣≈≈♣♣≈# ≈.P≈≈♣♣P≈≈♣P≈# ≈♣.≈≈P♣P≈≈♣P≈# ≈P♣≈≈PPP≈≈♣P≈# ≈PP≈≈≈≈≈≈≈PP≈##### ≈PP≈.....≈♣.≈#...# ≈≈≈≈.###.≈≈≈≈#...# .....#§#.....'..@# ≈≈≈≈.###.≈≈≈≈#...# ≈.♣≈.....≈P♣≈#...# ≈P♣≈≈≈≈≈≈≈PP≈##### ≈P♣≈≈.P♣≈≈♣P≈# ≈PP≈≈♣♣P≈≈.P≈# ≈P♣≈≈♣..≈≈♣.≈# ≈P.≈≈♣PP≈≈P♣≈# ≈P♣≈≈.P.≈≈PP≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theAP the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 0/0 46 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_farm