theAP Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) a stone (6, 1, D:1) a +0 dagger (8, 4, D:1) 5 tomahawks (9, 8, D:1) 2 stones (9, 9, D:1) a +3 dagger 2 stones (10, -14, D:1) a +0 dagger (10, 10, D:1) 4 stones (12, 10, D:1) a +0 club (17, 13, D:1) 9 stones (25, 1, D:1) a +0 club (26, 22, D:1) 25 sling bullets (29, -4, D:1) 12 bolts (37, 14, D:1) a +0 dagger (39, 1, D:1) a cursed -2 club (48, 4, D:1) 22 sling bullets (52, -4, D:1) a +0 whip (54, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 18, D:2) a bat corpse (skeletalised by now) (4, 12, D:2) a +0 whip (7, 29, D:2) 13 arrows (11, 18, D:2) a rat skeleton (12, 16, D:2) an adder skeleton (16, 16, D:2) 30 stones (18, 36, D:2) a +0 mace a +0 scale mail (19, 6, D:2) a +0 scale mail (24, 30, D:2) a worm corpse (25, 14, D:2) 17 sling bullets (27, 31, D:2) a +0 hand axe (41, 38, D:2) 8 bolts Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (2, -7, D:3) a potion of brilliance