theAP Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -11, D:1) a +0 ring mail (11, 6, D:1) a cursed +0 club (12, 17, D:1) a +0 hand axe (12, 18, D:1) 24 arrows (19, -8, D:1) a +0 dagger (22, 19, D:1) a +0 hand axe (24, -5, D:1) 20 bolts (24, 6, D:1) a cursed -3 hand axe (24, 8, D:1) 11 poisoned needles (31, -6, D:1) 9 sling bullets (32, 8, D:1) a +0 ring mail (34, -5, D:1) a +4 ring mail (35, -6, D:1) a +0 short sword (37, -6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 24, D:2) a +0 short sword (17, 29, D:2) a +0 dagger (18, -2, D:2) a +0 short sword (22, -5, D:2) 9 poisoned needles (30, -14, D:2) 14 bolts (46, -13, D:2) a +0 leather armour (50, -13, D:2) a +0 cloak (53, 8, D:2) a +0 short sword (53, 11, D:2) a stone (53, 12, D:2) a stone (53, 13, D:2) a stone (53, 14, D:2) a stone (54, 4, D:2) a +0 pair of gloves (54, 10, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (0, 12, D:3) 21 arrows (7, 25, D:3) a +0 club (14, 17, D:3) a +0 club (16, -8, D:3) 18 arrows (17, 8, D:3) 2 stones (21, -5, D:3) a +0 leather armour (22, -19, D:3) a +0 scale mail (24, 25, D:3) a +0 dagger (25, 22, D:3) a +0 club a +0 robe (26, 10, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 1, D:4) a +0 dagger (1, 0, D:4) a +0 flail of protection (11, -7, D:4) a +0 club (11, -6, D:4) a +0 spear (12, -7, D:4) a +0 club (17, 5, D:4) a cursed +0 long sword (20, -16, D:4) 20 stones (21, 13, D:4) a +0 scale mail (23, 5, D:4) a +0 ring mail (36, -3, D:4) a cursed +0 leather armour (40, -5, D:4) 9 stones (46, 4, D:4) a cursed -3 dagger (49, 3, D:4) 19 stones (52, 5, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) 23 stones (6, 15, D:5) 13 stones (8, 34, D:5) a +0 chain mail (16, -13, D:5) 22 stones (20, 31, D:5) 14 stones (22, -13, D:5) a +0 flail (22, 33, D:5) 12 stones (24, 17, D:5) 23 stones (38, 7, D:5) the cursed +2 falchion "Dopluaf" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It has a curse placed upon it. (38, 10, D:5) a +0 flail (42, 13, D:5) 21 bolts (45, 10, D:5) a +0 flail (46, 10, D:5) a +0 dagger 16 stones (48, 10, D:5) a stone a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (unseen) (0, 1, D:6) a +2 scimitar a +0 robe (3, 4, D:6) 15 stones the Ecumenical Temple