theAP Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -13, D:1) a +0 spear (10, -10, D:1) a +0 whip (30, 7, D:1) 27 stones (32, -4, D:1) 19 sling bullets (32, 0, D:1) a +0 short sword (33, 2, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) 24 stones (3, -1, D:2) 24 arrows (11, -5, D:2) a +0 leather armour (15, 11, D:2) 5 curare-tipped needles (21, -7, D:2) a cursed +0 leather armour (24, 28, D:2) a +0 robe (29, -7, D:2) a +0 club (32, 13, D:2) a +0 club (33, 30, D:2) a cursed -1 club a +0 hunting sling 18 sling bullets (38, 4, D:2) a jackal corpse (skeletalised by now) (38, 5, D:2) a +0 dagger (38, 8, D:2) a +0 ring mail (39, 9, D:2) a jackal corpse (skeletalised by now) (40, 3, D:2) a +0 club (54, -14, D:2) an uncursed amulet of guardian spirit (59, -8, D:2) a +2 war axe of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour