theAP Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -27, D:1) a stone (8, -29, D:1) a +0 dagger (8, -27, D:1) a stone (8, -26, D:1) a +0 club (8, -25, D:1) a +0 dagger (11, -35, D:1) 26 stones (15, -17, D:1) a frilled lizard corpse (skeletalised by now) (21, -2, D:1) a +0 club (31, -32, D:1) a +0 club (31, -20, D:1) a +0 leather armour (32, -28, D:1) a +0 club (33, -28, D:1) 17 stones (35, -43, D:1) 18 stones (40, -41, D:1) a bat corpse (skeletalised by now) (45, -10, D:1) 8 poisoned needles (45, -2, D:1) a +0 club (49, -37, D:1) a ball python corpse (skeletalised by now) (49, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (3, 14, D:2) a +0 leather armour (7, 2, D:2) a stone (7, 3, D:2) a stone (7, 5, D:2) a stone (7, 8, D:2) a stone (8, 8, D:2) a cursed -2 club a +0 short sword a hobgoblin corpse a kobold corpse (10, -2, D:2) 11 arrows (10, 5, D:2) a stone (10, 6, D:2) a stone (10, 8, D:2) a stone (13, 1, D:2) a quokka corpse (14, 7, D:2) an adder corpse (16, -7, D:2) a +0 ring mail (18, 6, D:2) a scroll of teleportation (19, -1, D:2) a +1 whip of venom (22, 2, D:2) a +0 mace (22, 6, D:2) 3 scrolls of identify